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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2894496919
Key differences being:
-Miscast debuff now only affects units that are friendly to the caster thus enemy units are not impacted
-Removed damage dealt by miscasts so no more mage nuking in enemy units/armies
-Slightly stronger and longer lasting debuff
Now there are *no* benefits to miscasts, and thus you must be much more careful with it and actually put points into miscast chance reduction
Is there a chance to have a version with only explosion damage for units while keeping the malus for the caster ?
SFO has updated
Do 3 healing spells with 25% miscast, 2/3 miscast.
I dunno If I'm just getting weird rolls with it, or if there's something broken.
I have a ton of other mods, but nothing that touches magic except SFO
I'm now thinking the crashes are probably from SFO and the Southern Realms. Not this one.
What other mods are you using?
This mod was the only one in my modstack that got an update that recently so I've disabled it for now.