Project Zomboid

Project Zomboid

BindAid - Input Handler
25 Comments
sneakyfildy 3 Jul @ 12:12pm 
ok so I made it work.
1. In the main menu go to MODS, select BindAid and ModOptions and click "enable" at the right panel
2. then in OPTIONS > Mods, "Run mouse and emulated events" - check (also I've unchecked auto-hide but I don't think it matters). I think it worth restarting the game after that,
3. OPTIONS > Key bindings, scroll to the very bottom. There I put "[" and "]" keys into "Mouse button 3" and "Mouse button 4" fields.
3. OPTIONS > Key bindings, For example "Inventory" - I set to "[" key (press on keyboard), it asks "remove/keep both" I choose "keep both", after that it starts to work in-game.
sneakyfildy 3 Jul @ 11:57am 
how to use it?
Fred 12 Jun @ 9:16am 
it does kinda work, I can bind R to middle mouse button and reload with it, or bind Q to Mouse 4 and shout/emote

but i cant bind the Fancy Handywork's modifier key to anything regardless of keyboard key it is, the mouse does nothing
LongNoseDog 8 Mar @ 7:02am 
how the hell do you even work this mod a tutorial would be greatly appreciated
Wiking 19 Dec, 2024 @ 6:17am 
Is this build42 compatible or will it need an update?
Avsky 2 Dec, 2024 @ 6:19pm 
I am trying to bind "backward" movement to mouse 4 or 5 but it does not work, can you please explain how to do it?
ItsBlade 11 Oct, 2024 @ 10:02am 
Tried setting it to the same key as my push-to-talk key. Straight up doesn't work. Using a Logitech G502 Lightspeed, neither of the mouse4 or mouse5 buttons work with the assigned keybinds
AndrewMV 3 Oct, 2024 @ 7:28pm 
A video tutorial on how to bind mouse buttons? Cuz this ain't working.
Kuba 9 Aug, 2024 @ 3:43am 
I can't get it to work, I can't assign any mouse buttons to do anything, could anyone walk me through how to do it properly?
KickPaw 31 Jul, 2024 @ 4:32am 
I can bind only one mouse button and it's possible to use fast forward but not manual floor attack button
Mitsurugi 28 Jun, 2024 @ 8:46am 
This mod is better than great! Took 2 seconds of trial and error to figure out which button was 3 and which was 4, but now I have reload and interact call/shout bound to the mouse. Only issue I found is that I can't seem to get "rack weapon" to work. I can bind the key but it doesn't seem to matter, it just wont do the action.

Either way, I have been looking for something like this for about a as long as I have been playing the game. Seriously, thanks so much for making this! It's crazy this mod isn't 5 stars.

I also really like spiffui and fancy handywork. You make some top notch mods. And appear to be an oldschool Oney fan.
ghost 11 May, 2024 @ 3:38am 
I cant seem to figure out how to get this to work no matter what I do.
Broken Moon 12 Apr, 2024 @ 6:33pm 
Gotta agree, they don't work.:/
Kieran514 12 Apr, 2024 @ 6:27pm 
Mod doesn't work, mouse buttons still do nothing.
slozon 7 Mar, 2024 @ 11:01am 
Am I the only one that doesn't understand how this works? Can't set mousekeys to any binds, and any binds I set in the emulator spots don't do anything when I press mouse keys?
๖Blue Waffle 28 Jan, 2024 @ 2:33pm 
I LOVE YOU SO MUCH :spiffo:
EAST 9 Jan, 2024 @ 9:26am 
I have no idea what I need to do to make the mouse buttons perform a specific function. I want the center mouse button to perform a floor attack, is this not possible with this mod alone?
cn0ble 30 Apr, 2023 @ 8:11am 
Would this allow you to bind commands to a keyboard button?
Boris-XP 19 Mar, 2023 @ 8:24pm 
!!!!!!!!!!!!! Autohide the Mouse Cursor !!!!!!!!!!!!!!!! :steamthumbsup:
dhert  [author] 16 Mar, 2023 @ 11:34am 
Update 03/16/2023
Due to base game limitations, I have been forced to reduce the number of supported additional Mouse Buttons from 10 to 6. The game literally cannot query for more than 8 Mouse Buttons in total, including left and right click. I must have missed this during my initial testing.
Vanh 13 Mar, 2023 @ 2:24am 
cool
dhert  [author] 13 Mar, 2023 @ 1:16am 
Update 03/13/2023
Fixed an error when starting a session without ModOptions by loading options sooner
Updated Modkey handling. See updated: BindAid - Modder's Resource
Veepo The Goblin Maid 11 Mar, 2023 @ 6:52pm 
Oh I see. Still, the other features are great. Thanks for your work :)
dhert  [author] 11 Mar, 2023 @ 6:47pm 
@Veep - The Modkey is currently limited as something exposed for modders: I am planning on using this as a soft-dependency in my other mods and wanted to unify this here. Hopefully it catches on. I have clarified this in the mod's description.
I do plan on being able to bind vanilla keys with the Modkey, but would want to integrate this into Options further which is a whole thing. So stay tuned.
Veepo The Goblin Maid 11 Mar, 2023 @ 5:59pm 
Looks like a very promising mod! Just one question, how do you get the modkey to work? When I set a keybind it's the same as before. I press ctrl+W and it only takes the W. I may be doing something wrong, I am sorry.