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Thank you man that solved my issue.
Try enabling the mod by adding the mod ID to default.txt in Zomboid-mods directory and then start the game.
Does anyone knows if a mod to improve the now vanilla mod manager is being made or planned?
i could kiss ya.
Thank you so much for managing this absolute gem of a mod.
No worries, I'm glad you figured out your issue!
It shouldn't. Test it without this mod
That is a problem with Mod Manager, not this. This mod just adds buttons. If the problem does stop though when you disable this mod, then it'll matter.
You do not want auto mod sorting for load orders, believe me
https://theindiestone.com/forums/index.php?/topic/67731-how-to-set-mods-load-order-in-multiplayer-general-question-about-load-order/
Another awesome feature that could be added if possible is to be able to hold shift to select multiple items, and hold ctl to multi select items individually.
Thank you so much!
You have to find the file on your computer. It's in C:\Users\yourusername\Zomboid\mods\default.txt on Windows. There is also C:\Users\yourusername\Zomboid\Lua\saved_modlists.txt for the presets.
Try loading only Mod Manager and this mod. If your full modlist does not show it, but by itself it works, there is a mod conflict.
Thanks. I think a search function would be nice too, but I have really just been swamped with work for half a year already.
Yes, you can share load orders if you both have the same mods installed. Should make setting up hosted multiplayer games much faster than vanilla.
Maybe take it from the mod's file? and if there isn't any could it be added?
You can still request features, but thank you kindly.
Added French (FR) translation (thank you Zunder!)
I don't have the means to figure out how to make Mod Manager and Mod Manager: Server properly interact with each other, but I do know that the modlists are saved to files. If you can find those files somewhere like "c:\Users\<user>\Zomboid\Lua\saved_modlists.txt" then you will be able to handle it much faster.
I have a super mega troubling time with server management because > Saving Mods Templates in Server CANNOT be loaded into Client Mods <
Or vice versa, mod lists saved for client cant be loaded for servers -
This is troubling because to configure in Host, server mods must be loaded for client so mod options appear for sandbox configuring.
Its also frustrating because I`m experimenting with Ampere Servers with over 200 mods, and dang it takes a long time to scroll and align both client and server.
Could you please make so that Client/Server ModLists can be flexibly loaded? Thanks!