Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And the Dragon dying when you freeze part of it is a konw behavior, but I thought I made a change that was supposed to fix that at some point... Let me check.
o you think you could make it so it doesn't automatically spawn?
and whenever i freeze the dragon withe the gravity gun mod it instantly dies no matter what
see full patch notes
see full patch notes
Also made Dragons attack Drones and Factories from the Synthetic Swarm mod ^^
see full patch notes
see full patch notes
- I have a degree in Solid Sphere Summoning
- Excuse me what?
I went and gave it a shot myself and had a lot of fun! Should've checked the options menu to begin with.
I was a bit surprised by just how much that armor could take. I was using the AC130 Airstrike mod to test its armor, and that little monster ate about 100 times its weight in 25mm and 40mm autocannon fire. I can't say the same for...basically anything else.
Cluster bombs were roughly as potent as anticipated, even against full power armor.
Up next... going to figure out what Basilisco's deal is!
Also note that 1 explosion does as much damage as 5 gun shots for the Dragon
And if you want a bit more challenge, make sure you spawn an "enemy" version of the Dragon, so that it will attack you on sight an not only react to being shot at :p