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Tried to spawn WallLightDummyWorkaround542085 out of bounds at (45, 0, -1).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GenSpawn.Spawn_Patch2 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool,bool)
Verse.GenSpawn:Spawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.WipeMode)
VanillaFurnitureExpanded.CompGlowerExtended:UpdateGlower (int,bool)
Anyone any idea?
Im pretty sure ancient highways only generate where multiple asphalt roads merge, and thats pretty rare to see at all so its probably bad luck on seeds
I can get you the save too if you want
Will work on update next week!