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Could handle it how EU4 did. Upon clicking a formable nation decision grab the current country tag as a var and have a popup confirming if you want the old/new ideas and apply the ideas from that tag.
But again, it all boils down to the fact that I just can't figure out where in the code I need to add the lines specified there to open the ideas window, for example.
Is it possible to open the main menu with a console command instead of a button?
I agree with the commenters below, the mod really doesn't work together with the Community Mod Framework.
I did some poking around on their mod page and found a link to the documentation (github), overall it's pretty clear on what to do and how to do it, but my GUI editing skills are not enough to make a compatch.
If you have time, please familiarize yourself with this documentation.
It seems that all the functions of the mod work, the only problems are “Sidebar Button” and “Fullscreen GUI”, and well, the effects of the buttons of missionaries and bureaucrats do not work, but this is not related to the Community Mod Framework (Perhaps some conflict of mods for me personally).
https://github.com/VectortheGreat/Victoria-Universalis-IV/commit/51f80dc85ef61a20456224acfda5a546cbbe97ec