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I don't know for sure, but you probably gotta run the game once with this mod installed to get the settings file to update. After that, close the game and edit the settings file with notepad. The entries for this mod should be towards the very bottom of the file. Some of the entries might not be there. If not, simply copy paste them to a new line from this mod's description page and tweak them to your liking.
Notable highlights:
TeleportDinosMaxDragWeight=999 will allow you to bring Gigas into boss arenas.
BossArenaAllowsCryopods=True will let you use cryopods in boss arenas.
PreventClimbers=False will let you bring climbing dinos like Thylas into boss arenas. (Just heads up that the Thyla's bleed debuff has no effect on bosses.)
I don't know how to bind variables to GameUserSettings.INI, and it's probably even more technical than that.
https://pastebin.com/pF4UN5jC
https://pastebin.com/SZtBDmkV
Also have ArkApi latest, with PlannedPvP plugin installed, if that is a thing of conflict, which I doubt.
Or does this bypass the need for any requirement at all, and therefore ignore any edits to the number of missions boolean?
Also upon the first load of a new world, the edits seemed to work on Gen2 missions, but any edits thereafter did not take effect, is it recommended to remove mode, SaveWorld, and then restore mod to be able to re-apply any changes?
I have been unsuccessful in getting the mod config to work again, after editing it.
I did do some testing with only this mod and had issues with the tek suit setting specifically but its whatever, i wasnt really using it for anything but reducing the titan spawning cooldowns anyways.
Also it might have had to do with the fact that the server was completely fresh so no one ever joined it before idk if that could've affected it.
I might do some more testing tmrw to see if anything changed after i played on it for a bit, otherwise ill just not use that setting :)
Appreciate all the work u put into these mods and have a nice day :)
I recently beat started with Gen1 and it had memory leaks for a while i updated everything and tried all my mods including a bunch of other ones from you that i also use (all incredible mods btw :) and this one seems to be causing the problem
I didnt try every setting one by one but the ones i had changed were allowing tek suits, flyers, climbers, as well as increasing drag weight allowed to 2000 and max creatures to 30.( fjordur and extinction boss cooldowns were also lowered in case it matters)
Putting all settings to default fixed the issue.
Its no big deal for me but i wanted to share what i figured out i can play without the mod for the time being.
Cheers for the tip ;)
Been testing a couple different mods that allow making changes to boss arenas but all of them have the same limitation when it comes to the Tek Cave.
Do you know if there is a way to at least make the "walk in time" of 5mins configurable (or just flat out set it to some higher value) without using a map extension? Because that is the main reason I was looking for a mod to use cryopods. The walking in part is just a nightmare with the dinos getting stuck and blocking each other.
Cheat ForceGiveBuff Buff_ConfigurableBossArena true/false
- Does the cooldown config also affect the Extinction Titans cooldown timers?
- If I have the AllowFlyers config still set to False will that affect the boss arenas that normally allow flyers into their arenas (ie SE Manticore or CI Boss Arenas)?
Something that I personally would love to see is a config for, say, "Allowed Number of Dinos above drag weight limit."
The idea being that maybe you want to allow Gigas/Carcha's or whatever into the arena, but only 1 or 2 of them so that they don't invalidate traditional Rex/Therizino/Megatherium armies.