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Looks like the bug is not a big deal, its already a known bug in MP, when one of the players lags a lot => false duplicated items
Maybe someone has already a clew where the bug is in the code ?
Maybe just delaying the possibility of interaction with the item would solve the problem ?
Like :
1. You put the item on the floor
2. You forbid any interaction with the item for 10secs
3. You unblock the interactions
4. You can pick the item from the floor
Put item on floor
Take Item
In most cases your friend will see item on floor
Friend take item to backpack
profit (fix please)
I think what this mod needs is to also allow the forced placement of things at ground level with say, KEYPAD 0 (allowing you to also place things on the ground beneath wall shelves) and to re-market itself as a "Place items on shelves" mod . You could go one step further and set up more height levels that are configured for all the different types of tables, shelves and wall shelves.
I very much agree, but PZ only designed horizontal rotation for general 3D items. Even if I forcefully tamper with the data structure, other mods will not work, and the data size and PC load will increase, so I think it will be difficult X<
Fixed falling issues where possible.
I don't think there is any problem with hanging it on the wall or getting it.
Also, it's fair to point out that the keybindings are unfriendly.
I fixed this as well.