Barotrauma

Barotrauma

Occultist Job
18 Comments
Avionics 15 Dec, 2024 @ 6:34pm 
Is there a tutorial?
JvnkoLovesYou 18 May, 2024 @ 6:45am 
Hey, im running this mod with nt symbiote and even when its loaded below it still overrides the symbiosis effect. Would there be any way to circumvent this with my load order or mod choice? Our occultist wants the ability to heal from NT afflictions lol. Sorry if its just a me issue
flamingo  [author] 29 Apr, 2024 @ 1:59am 
reaper's tax still exists in the game files and there's an item added by the mod to self-apply it. Due for a change at some point but currently does still function
Cobble 28 Apr, 2024 @ 7:52pm 
I noticed one of the skills procs off of Reaper's Tax. What does it do now that Reaper's tax got removed?
Blu 28 Feb, 2024 @ 6:20am 
@flamingo here you are, just add the occultist right below Maddened Sea Black Armory. My best bet is the Seperatist job causing the compatibility issue so far.
flamingo  [author] 28 Feb, 2024 @ 4:16am 
i have woken up from my nap
@Lloyd i'd be happy to include and credit you for a translation if you make one, awkward to arrange through comments though
@blu not sure what could be causing this, i havent played in a while but testing just now had no issues with respawn. Would need a mod list to poke at
@benkbot unless i broke something with an update, the fabricator can create an occultist bench which contains all class related recipes to avoid overcrowding vanilla stations with new items
Lloyd3005 27 Feb, 2024 @ 10:51am 
can I get a file to translate the mod?
Blu 25 Feb, 2024 @ 4:20am 
Does this mod have issues with some other job mods or similar? Since we ran into a problem where respawning spawns the lad without ID or any items whatsoever.
benkbot 28 Jan, 2024 @ 2:33pm 
where do you make the items that you unlock i cant find them in the fabricator or the medical fabricator
Cluster 23 Sep, 2023 @ 3:38pm 
now i can pick a cultist job with robotrauma without losing out on half of the talents because no husk, very cool :steamthumbsup:
flamingo  [author] 18 Sep, 2023 @ 2:06pm 
Updated some talent IDs while I had a bit of time before work, hopefully that fixes it because I don't have time to find the mod and try it this morning
TimorousSiren14 18 Sep, 2023 @ 10:00am 
great mod, however it is currently incompatible with another job mod called "Separatist Job" by Cthulhu due to both having a same identifier I believe it is "selfsufficient" however I am not good at reading error logs so I may be wrong
Kamron 3 May, 2023 @ 2:50pm 
From my experience you have to use the specific bones that only drop with this mod no other bones will work
OniTJI 2 May, 2023 @ 6:58pm 
Do the bones from Barotraumatic or other creature mods work? (Mainly talking about Barotraumatic+Barotraumatic Creature Pack)
Kamron 19 Apr, 2023 @ 5:48pm 
if this mod gets finished it will with out a doubt become my favorite
Malicious Medic 31 Mar, 2023 @ 7:58pm 
I know this is a WIP but just in case you were unaware, reaper's dues appear to not only be unobtainable with either talent but also don't function when spawned. Super cool mod though!
AlphaToOmega 31 Mar, 2023 @ 1:31am 
i found a bug that makes it so that when you deconstruct the occultist table it gives 1 steel bar and 1 dementonite chunk
Chonken_ 19 Mar, 2023 @ 3:28pm 
this is super cool, it's nice to see a cultist style role that isn't entirely centred around the husk