Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When I have the time, I will make a new version that makes it a trait that can only be given by admins and not a profession.
I'd be willing to pay a commission for an update, if that's something you're interested in!
If it's not too much trouble, of course. I am no modder and have no idea of how complex what I'm suggesting here would be, so please take it with a grain of salt. This is still an amazing mod idea and thank you kindly for making it.
I'm gonna be on vacation the next coming days, but when I get back I'll see about updating with additional features, like maybe being able to assign zombie groups, or deselect zombies.
Instead of make this a player playable class option,
Is that possible for you to turn this into an admin option!
This will really come in handy for my server event! :D
xD
-Being a necromancer means you've sold your soul or something, yeah good call. Fresh food hurts you now, better find some rotten or stale food instead.
-You enjoy the rain, thunder and snow, losing stress and panic in its embrace. Fear the living that are truly dead inside.
-The presence of the living stresses you out. (Seems hard to code, but could be cool for multiplayer)
-Goofy sound effects because cartoon necromancer intensifies.
So you still have the option to turn invisible. You can also now teleport. You can now select multiple zombies and control them as well.
Also, now ONLY zed masters have the abilities. (fingers crossed)
A player can spawn in as the "Zed Master". (Somehow try and limit this Profession heavily. No looting, no guns, no driving damn near nothing but running. No idea how you would go about this and may be unnecessary with simple rules in place.)
- Create a Horde with X cooldown. Maybe Tiers? (The range of this needs to be 20+ tile radius or you could just spawn zombies on the same tile as the player for an easy kill.)
- Control Zombie. This is an awesome feature I didn't know existed until your mod, if this could be applied to multiple zeds it would be insane. You could spawn a little horde and then force them to flank a player.
- "Zombies don't attack" OR Invisibility.
- Maybe a teleport with a cool down. (If possible)
The ability to control and attract zombies is dope, it just doesn't seem balanced yet with the ability to become inviisble.
That and there were some commands I couldn't fix. I'll look into zombies dont attack. Maybe add a cool down period to use that.