DayZ
DZR Vehicle Parts Degradation
74 Comments
DZR|Mikhail  [author] 29 Jul @ 1:28am 
W0lfFlame
Ah, ok. You forgot the question mark :) I thought you solved it.
splinter.fenix 28 Jul @ 7:21am 
W0lfFlame, вообще то ты утверждал.
W0lfFlame 28 Jul @ 5:36am 
I don't have a solution, I just communicate or ask if it's solved.
DZR|Mikhail  [author] 27 Jul @ 10:40pm 
W0lfFlame
Ok. If you can, please share your solution for others, until I fix the rest.
W0lfFlame 27 Jul @ 9:52am 
Hello, the problem of the wheels not lasting for a short distance has now been solved.
DZR|Mikhail  [author] 8 Jul @ 12:47pm 
W0lfFlame,
Fixed a lot if math problems. But found a client crash when playing the blown tire sound. Here I paused. Currently on vacation for the next two weeks. Then I'll resume.
W0lfFlame 5 Jul @ 5:23am 
Hello, how is the error that the wheels last 2 km going?
W0lfFlame 21 Jun @ 2:11pm 
okey Thanks
DZR|Mikhail  [author] 20 Jun @ 5:31am 
Правда плохая новость. Во время хлопка иногда крашится клиент. Раньше не мог этот баг словить. Будем тоже фиксить.
DZR|Mikhail  [author] 20 Jun @ 5:30am 
Бонус
5) Внезапно нашёл тип поверхности под колесом. Внедрим износ на разных покрытиях разный. По бездорожью будет сильнее износ. На каких-то покрытиях добавим прокол рандомный.
DZR|Mikhail  [author] 20 Jun @ 5:30am 
Внедрять пока некогда, но на будущее предлагаю примерно так (всё конфигурируется):
1) Двигатель периодически глохнет, потому что газ влияет на фильтры двигателя
2) Так как газ проникает в движок (такой хитрый газ) он убивает постепенно свечи. Где нет свечей, движок сразу.
3) Не знаю как газ может влиять на аккумуляторы, но если нужно, добавлю.
4) Аналогично с колёсами. Вряд ли газ повредит, но надо так надо. Не трудно.
DZR|Mikhail  [author] 20 Jun @ 5:30am 
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DZR|Mikhail  [author] 20 Jun @ 1:32am 
W0lfFlame
I confirm. Some math problem. Trying to fix.
DZR|Mikhail  [author] 20 Jun @ 12:50am 
W0lfFlame
Thanks for the info. Strange. I will investigate.
DZR|Mikhail  [author] 20 Jun @ 12:50am 
splinter.fenix
Понимаю. Просто пока в реале занят, мало модами занимаюсь. А если делаю, то дорабатываю приоритетные. Но хорошо, что напоминаешь об этом. Возможно будет перерыв какой-то, поковыряюсь немного. Но обещать не могу :(
splinter.fenix 20 Jun @ 12:04am 
@DZR|Mikhail как же хочется мод, о котором я писал ниже, чтобы у машин быстро изнашивались колеса или радиатор, или аккумулятор в химических зонах.
W0lfFlame 19 Jun @ 3:14pm 
Hello, good afternoon. I've been using the mod for a while and I've really liked it, but now with this new version, the tires degrade every 2 kilometers, which wasn't the case before. Could you give me a solution or fix the problem?

Thanks.
DZR|Mikhail  [author] 27 Dec, 2024 @ 6:56pm 
splinter.fenix
Отличная идея. Я пока занят, но записал в список задач.
splinter.fenix 27 Dec, 2024 @ 12:13pm 
Нет ли у вас мода, чтобы изнашивались колеса в хим зоне? Например, чтобы за 15 минут колесо/колеса полностью уничтожалось. Или может быть, как идея понравится. Или не колеса, так радиатор или аккумулятор.
DZR|Mikhail  [author] 29 Jun, 2024 @ 10:47pm 
Valhalla, спасибо за наблюдение. Это очень крутая информация. Как доберусь, протестирую с двумя игроками.
Valhalla 23 Jun, 2024 @ 12:09am 
В общем похоже вылетает игра если двое в машине едут вместе , если один , то колёса лопаются нормально , но видимо из-за синхронизации происходит вылет
DZR|Mikhail  [author] 10 Mar, 2024 @ 12:52am 
Valhalla, спасибо за сигнал. Будем разбираться.
Valhalla 9 Mar, 2024 @ 10:59pm 
Были краши сервера при езде на автомобилях из мода cars , а так же rag . Как выяснилось потом лопнуло два колеса . Тот же случай был с ванильным Хаммером . Мод нравится , надеюсь пофиксят, пока убрали .
DZR|Mikhail  [author] 13 Dec, 2023 @ 8:15pm 
Dubasow, а на какой машине или машинах заметили?
DZR|Mikhail  [author] 13 Dec, 2023 @ 8:14pm 
Dubasow, спасибо за информацию. Буду разбираться.
Dubasow 13 Dec, 2023 @ 9:57am 
хороший мод, но иногда машина просто стоит и у нее руинятся колеса. И мы заметили что у нас после такого крашило сервер, после третьего краша мы к сожалению удалили мод.
DZR|Mikhail  [author] 30 Aug, 2023 @ 9:19pm 
Fixed for 1.22
DZR|Mikhail  [author] 30 Aug, 2023 @ 9:19pm 
The surface dependency is on the roadmap. Custom areas... Not sure. Custom area triggers impact server fps, should be avoided if possible.
kopo79 7 Jul, 2023 @ 9:01am 
could there be way to add some areas in map where tires disintegrate faster or even possibility to blow up instantly?
of cors this should be manageable for server admins where these areas would be...
Like if there is shattered glass on road...if you drive over it,tires takes damaged or maybe 5-10%change to blow up?
DZR|Mikhail  [author] 6 Jun, 2023 @ 3:25am 
HEROSPERR, thanks for the suggestion. I will probably add it as a defaul value if there are no other ideas.
Herosper 26 May, 2023 @ 2:02pm 
76561198023403526
Then we need to make tires disintegrate after 30k or something XD
DZR|Mikhail  [author] 20 May, 2023 @ 8:17pm 
76561198023403526
You can configure your own distance. The default valu is an example. But you can suggest the default realistic value. I will change it in the next update.
Skeleton Jelly 20 May, 2023 @ 3:58pm 
Your tires disintegrate after only 100km? That's literally the opposite of realism
Hycron 11 May, 2023 @ 1:36pm 
Thank you for all the replies, that gives me better information! I would suggest adding this info in a discussion post or in description!
DZR|Mikhail  [author] 11 May, 2023 @ 11:57am 
I used admin panel to fix it
DZR|Mikhail  [author] 11 May, 2023 @ 11:57am 
I believe the tire repair kit fixes it. But, to my shame, I haven't tried it :)
DZR|Mikhail  [author] 11 May, 2023 @ 11:55am 
Sometimes, random damage degrades one wheel faster than all others. Some times I had two wheels blown at once.

But I tested on 15 to 10 km. The more the distance, the less the probability for wheels to blow at one moment.
DZR|Mikhail  [author] 11 May, 2023 @ 11:51am 
TireRandomDamage is a random value from 0 to X. X is what you set. Each time a wheel gets degraded by distance it has a probability to get extra damage randomized by TireRandomDamage value.

If you set randomness to 0. Drive all distance on pristine wheels, they blow all at once. If you leave defaults, you wil have your wheels blown at random time closer to the fnal distance.
Hycron 11 May, 2023 @ 9:34am 
Thank you for your responses! I think I just need to throw the mod on a test and drive a hell of a lot :D. Is there a way to repair the tires as they degrade, vanilla/part of the mod? Happy you like the suggestions, great to hear all the ideas but as always unfortunate it requires extensive coding. How does the TireRandomDamage work if possible to explain a tiny bit more? Thanks!
DZR|Mikhail  [author] 9 May, 2023 @ 10:02pm 
HZ | Hycron, but the idea to wear wheels individually depending on their function and surroundings is prototyped at the very beginning. My plan is to wear them depending on:
- Their offroad coefficient
- Type of surface
- Air temperature
- Humidity
- Abrupt breaking
- Rear\Rear front drive (thanks to you)

But those require extended coding and ressearch. Cannot promise soon.
DZR|Mikhail  [author] 9 May, 2023 @ 9:58pm 
HZ | Hycron, thank you! Glad you find it useful.

It already has a default random damage added to each wheel individually. So the 4 pristine wheels are not damaged at once. You just increase the distance and this randomness extends as well. Incrase the randomness and they will get blown at very differnt time. But this is not heavily tested. Some tire may blow very early, while others last normally.

Well, players better look after their tires regularly :) If they se it worn or damaged, visit the mechanic :)
Hycron 9 May, 2023 @ 9:38am 
Hello Sir. Lovely mod and have given it a test since debug diag has been available. What's the best way to make 4 pristine wheels damage over a long period of time but at largely different rates? It would be nice to have a randomizing feature, or for example if it could effect the wheels that drive the car (rear wheel drive / front wheel drive) more. I simply don't want my players to have to replace all 4 wheels at roughly the same time. Great mods from you!
Stéphane 2 May, 2023 @ 1:58am 
Sure i will setup my test server to run daiag and ping you on discord
DZR|Mikhail  [author] 30 Apr, 2023 @ 8:57am 
Stéphane, can you plese contact me on Discrod. It is very odd. I've tested it and it seems to work fine. Other admins haven't reported anything like that. I'm sorry for the trouble caused by my mod. I would like to diagnoze it. Probably here is some deeper bug or other mod compatibility problems.
My test over 12km shows it is degrading pretty slow for 1500km - https://studio.youtube.com/video/MUmJXtQq3tg
We need to fix your problem. Witing in Discord.
DZR|Mikhail  [author] 30 Apr, 2023 @ 8:22am 
Stéphane, thanks for the signal. I will investigate.
Stéphane 29 Apr, 2023 @ 11:19am 
Hi Mikhail, just turn off on all of my 4 servers, because despite vlue for km, (500 to 1500) most of tires are damaged Too fast (under 50km).
Ronnus 22 Mar, 2023 @ 8:05pm 
Awesome Mikhail! If you need any help in any wa, I'd love to help you as a real life mechanic, I could offer knowledge!
DZR|Mikhail  [author] 22 Mar, 2023 @ 7:57pm 
Ronnus got it. I will research the possibility to implement that.
DZR|Mikhail  [author] 22 Mar, 2023 @ 7:56pm 
Constantinou O'Joron, it just a default distance. Set your own in the config file.
Ronnus 22 Mar, 2023 @ 6:23pm 
Haven't tried this yet but HUGE fan of this idea! If we bring back the engine oil and add maintenance! Oil has to be changed every once in awhile or it starts degrading engine. Spark plugs wear out and must be replaced over time or they ruin. Etc, love this idea!