Crusader Kings III

Crusader Kings III

Strength Training (Continued)
23 Comments
Killswitch 23 Mar @ 12:34pm 
If you want to use this mod you'll have to tweak a single line:

1. Go to where the mod is stored on your PC, it should be located here:

steamapps\workshop\content\1158310\2948442296

2. Next, navigate through the folders of 'common' and 'decision' and open up the text file 'temple_of_iron'

3. The third line down you should see this:

picture = "gfx/interface/illustrations/decisions/decision_recruitment.dds"

Change it to this:

picture = {reference = "gfx/interface/illustrations/decisions/decision_recruitment.dds"}

4. Save and exit and it should be working in game now
Marisa 10 Feb @ 6:31am 
It doesn't work:steamfacepalm:
Dr Jimothy  [author] 28 Sep, 2024 @ 6:53am 
(read the Jimothy Guarantee discussion attached. I've also copy-pasted it into the playlist of my mods. In short anyone is free to update, fork, integrate etc my mods, so long as they're doing so with the intent of making things more fun for the community and don't go about things in a cringe way)
Dr Jimothy  [author] 28 Sep, 2024 @ 6:47am 
Never! I will never update it! Mwahahahaha! And I bet nobody's cool and clever enough to just make their own update! Eternal suffering from lack of strength training, forever!
Wolf 28 Sep, 2024 @ 4:26am 
Update?
Deagroth 13 Mar, 2024 @ 3:48pm 
This still works.

However, since you have the trigger condition "age >= 0" children are able to get injured from this, and scarred from their injury. I'd been wondering why my 1 year old daughter had scarred and 24 scar experience, which is about half way to the next level.
johnnyguffey1982 13 Jul, 2023 @ 9:30pm 
i love this mod
Dr Jimothy  [author] 20 May, 2023 @ 11:15pm 
@牛奶大魔王
完毕!祝你今天过得愉快!
Done! Have a nice day!
牛奶大魔王 20 May, 2023 @ 10:56pm 
greeting ! I am fan of your mods ,I want more Chinese player to use your mod。so I've translated your mod,and could you add a link in description?

here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2903983628
Dr Jimothy  [author] 15 May, 2023 @ 12:02pm 
None of the changes should affect it. I've yet to play the new update myself, which is why I haven't updated the version cos I can't be 100% sure until I've tried it, but I've looked at the changes to the vanilla files and none of that should affect anything in this mod:
- Strong trait unaffected by both update and this mod
- Non-activity related traits not affected
- On_actions work the same
- Decisions not affected
So nothing in this mod is affected by the update.
Valentine 15 May, 2023 @ 5:49am 
does the mod still work with the new update?
Matthew 27 Apr, 2023 @ 8:50pm 
Protein!
Dr Jimothy  [author] 25 Apr, 2023 @ 4:06pm 
Reduced stress impact and increased likelihood of getting stronger.
Dr Jimothy  [author] 6 Apr, 2023 @ 1:01am 
@M
Not deliberate / due to oversight on my part, although the odds of that should be super low (strength improvement has either 10 or 15% chance depending on what the jump is). Will be fixed tomorrow. In the meantime I guess some folks are secretly roiding. I'll probably change some other things, too, like making the odds of getting stronger decrease the further you are along, and odds of getting weaker once no longer training higher the further you are, to match how a lot of bodybuilders spend a lot of time at the gym not to actually gain muscle but just to maintain what they have.
T 5 Apr, 2023 @ 5:37pm 
I believe the order in on_action allows you to jump several levels up at once, is this intended? I'v sometimes gone from weak to none to strong to strengthened_1 in one on_action.
TeleportBehindYou 29 Mar, 2023 @ 4:53am 
Do you even lift, kings?!
Dr Jimothy  [author] 20 Mar, 2023 @ 5:08pm 
- Massively improved the AI add-on.
- Altered many of the odds. Not everyone is becoming Athletic right away. Athletic also has lower odds of improving your strength now, difference between exercising for fun vs specifically trying to get stronger. Basically Athletic still helps, but isn't equal to training.

Courtier training has been altered slightly:
- Performance improvement, cos every little helps for the people that cannot survive without 80+ mods in their playset.
- Courtiers won't train if affected by a wider variety of health-damaging traits, or if their health is low. Makes them far less likely to die to injuries from training, but they can still get injured, then get ill, and the injury and illness put together kills them. This also means you'll see less old people getting stronger from training, cos their health is already low as it is.

Choosing to train yourself isn't changed. You still need to keep an eye on your health and your stress.
Dr Jimothy  [author] 19 Mar, 2023 @ 7:09pm 
Made that AI mod for this, but still working on a properly fleshed out system taking into account personalities, culture and religion.

Will add a "Desires Strength" trait or make the Strength Training trait available to non-ruler characters, so non-rulers also can train even if they're not Athletic, even when not being forced to, because there's some reason they want to be strong.*
*Not the same as just enjoying exercise. That's the Athletic trait. This is "the exercise is a means to an end". Brave sadists who want to become a knight so they can get the joy of battlefield killing. Greedy characters in Battlefield Looters cultures who want to be knights so they can secretly pocket some of the looted money for themselves. Vengefuls in dueling cultures doing their training arcs before "you killed my father, prepare to die". And many more.

Plans laid out in that AI mod's pinned discussion.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949470635
Dr Jimothy  [author] 19 Mar, 2023 @ 11:43am 
@rehpotsirhcnworb

It gives me steam points, which can be used for cosmetic stuff on your account. You also get 123 of them per 1 UK pound (idk what peeps elsewhere get), and you can get them from doing achievements.
There've been events where you can use steam points to get discounts on things, but I'm not sure if they do those anymore cos no shit sherlock people would find cheeky ways to get loads of steam points and get discounts on everything, and even stopping any steam points from being gained for the duration of an event would just mean people doing the cheeky stuff after to stock up points for the next event.
You can also trade the cosmetics obtained using steam points for real money, but from what I've heard that's a total waste of time compared to just having a job or proper side hustles (aka selling overpriced pink hats outside bars on friday nights).
rehpotsirhcnworb 19 Mar, 2023 @ 9:40am 
I like the Idea of this mod, and I've just learned you can give mods awards. I have absolutely no idea what the award gives you but here is a smarmy raptor that thinks it's better than everyone else.
Orna 19 Mar, 2023 @ 8:31am 
OK, if you could that'd be awesome. seems a little too op if only the player can do it but a good idea nonetheless
Dr Jimothy  [author] 18 Mar, 2023 @ 6:33am 
@D-BONE
For now, no. It's possible for me to whip up some code to make them do the same, though, and not a bad idea. I'll put it in a separate mod or add-on mod, though.
Orna 18 Mar, 2023 @ 4:39am 
will ai rulers do the same?