Garry's Mod

Garry's Mod

[ANP] The Xenfected
304 Comments
ecklesinc 9 May @ 12:44pm 
so... basically Jeff with extra steps?
DonkyPunchJr 26 Apr @ 9:00pm 
so haw it is not working
Snekenjoyer6 26 Apr @ 5:31pm 
Hey would it be possible to add a feature where xeninfected might resurrect bodies they walk past with their spores?
Normie Thots 25 Apr @ 6:46pm 
:steamhappy:
filz0  [author] 25 Apr @ 11:28am 
Update:
> Revamped the settings tab:
- Made it look a bit nicer,
- Added options regarding death animations and sleeping functionality.
> (from ANP Base) Fixed issues related to "FakeModels" not appearing when "Keep Corpses" was disabled.
Normie Thots 23 Apr @ 11:37pm 
Can you please add the option to disable sleeping? Xenfected don't react to nearby npcs only players so if they aren't right next to you for long enough they stay asleep until you find them even if there are npcs nearby.
Whaddafrak 23 Mar @ 12:00pm 
gman snark roe is eggs not shxt, and what are you doing with lamarr?
grahamistockton 27 Feb @ 8:42am 
bro i love it
Lilytigress 16 Feb @ 2:20pm 
Dec 15, 2024 @ 4:38am
filz0  [author] 15 Dec, 2024 @ 12:54pm 
:D
pointblank98 15 Dec, 2024 @ 12:13pm 
Ah, my bad, I see it now. I was thinking of the main NPCs tab. Only now noticed the ANPlus section. Thanks!
filz0  [author] 15 Dec, 2024 @ 1:38am 
There is a new tab, look closely :P
pointblank98 14 Dec, 2024 @ 11:17pm 
Unless something is wrong on my end, the mod is broken. Xenfected no longer appear in the Zombies tab.
17th21stlancers 3 Oct, 2024 @ 6:10am 
so ive found two bugs to do with zbase, 1. when the xenfected kill a zbase npc the corpse duplicates leading to him being infected but a ragdoll of him also spawning, 2. when a zbase npc with a zbase weapon gets infected and tries to use it no bullets come out of said weapon
I hit jellyfish with hammers 7 Sep, 2024 @ 8:48pm 
(another suggestion is adding a setting where entities that get hit don't take damage from infection but still turn on death, a way to make this work even better would be to add an infection object to infect an npc or player)
I hit jellyfish with hammers 7 Sep, 2024 @ 8:47pm 
could you add corpse eating? (they just kind of sit around and chew on corpses instead of sleeping (limit to like 3 per corpse))
evil foll ginlan davbrer witer 3 Sep, 2024 @ 4:45pm 
@A-TRAIN it's not a mod
Sealife Fan 3 3 Sep, 2024 @ 4:00am 
Xenfected = the burnt bois
sega_foreverr 14 Aug, 2024 @ 4:37pm 
it could atleast be a diff addon.
Vauk 13 Aug, 2024 @ 5:22pm 
im not sure if i already commented it but can u make so u can play as an infected???? the addon is cool and stuff but can u add it?
SA Luke 12 Aug, 2024 @ 2:17am 
add mutations overtime so like if a infected is alive long enough it will grow fungus on it or something like that
skull 10 Aug, 2024 @ 10:21am 
best mod
:steamthumbsup:
HyperActiveStudios 29 Jul, 2024 @ 12:11am 
the muzzleflash that the combine elite has in the mod icon what addon is that?
Cleano. 3 Jul, 2024 @ 7:29pm 
for some reason i cant find them on the NPCS tab, and yes, i have downloaded the other addon needed for this
filz0  [author] 18 Jun, 2024 @ 1:59am 
You have to spawn them
RanDumb 17 Jun, 2024 @ 11:34pm 
just like i commented on ur dark one addon, do u have to spawn them in or do they just pop up
Doom_Slayer 15 Jun, 2024 @ 4:24am 
can you add a gnome or other variants
like a tyrant?
Archer 28 May, 2024 @ 2:19pm 
I think i'm hallucinating because of that soup... every time i wake up there's this guy in a suit who thinks my name is Gordon Freeman...
Specneo 27 May, 2024 @ 2:10pm 
Infected Maps would be cool too.
Man 19 May, 2024 @ 5:30pm 
they die instantly when they trip on the ground from a low health leg shot. 10/10 full realism
I hit jellyfish with hammers 5 May, 2024 @ 11:51pm 
damn I'd love if these guys were blind/only attacked things they saw moving, they'd be so much scarier
OverlordMGC 18 Apr, 2024 @ 11:02am 
The only thing the mod is missing is something like a spore grenade so we can start an infection out of nowhere. It's a cool mod and I think very unique.
I hit jellyfish with hammers 17 Apr, 2024 @ 6:40pm 
I too would love bioweapons to be added, like a gas grenade launcher, a dart gun to infect a single person, or a gas tripmine, if you do add gas, you could use Gchem to make it easier, as it functions as an easy to learn base
filz0  [author] 19 Mar, 2024 @ 1:59am 
Fortnite balls
cool grandma 19 Mar, 2024 @ 1:57am 
fix pls
LordKhalton 31 Jan, 2024 @ 12:21pm 
Hear me out, add a gas grenade so i can clear out the rebel hideouts the right way hehe
Doom_Slayer 15 Jan, 2024 @ 3:37pm 
could you make it so that any npc can get infected?
Specneo 12 Jan, 2024 @ 2:47pm 
Hey filzo. You see this below?
Specneo 7 Jan, 2024 @ 2:58pm 
even though they are playing the walker animation.
Specneo 7 Jan, 2024 @ 2:52pm 
Hey. The Xenfected though just slide instead of walk. For the walkers.
jbanderson1119 30 Dec, 2023 @ 3:41pm 
can the xen fungus infect non-xenian wildlife and it slowly to for example a citizen morph them into a kind of something like jeff and just mutate and it slowly getting more and more stronger and aggresive.
jbanderson1119 30 Dec, 2023 @ 3:34pm 
can somebody make a xen fungus that can spread and grow xen like flora and fauna it would be really cool to see GM_construct slowly become infested with xen wildlife with light plants xen trees and barnicles grow and reproduce how their biological stuff indicate
cool grandma 17 Dec, 2023 @ 1:12am 
Can you make one that's like the parasite that Jeff contracted in Half Life Alyx
Specneo 16 Dec, 2023 @ 3:44pm 
Xenfected should wield Melee weapons too. And also. How are nodes spawned? I never really understood that.
scorb 6 Dec, 2023 @ 3:24pm 
Are the sounds from warframe? They sound a lot like the infested.
WireJockey 6 Dec, 2023 @ 12:21pm 
yo so when i had this mod the xenfected were super fast and unescapable
sara 3 Dec, 2023 @ 9:26pm 
For me, they don't have any actual animations now, they just a pose or use the corpses idle animation.
Specneo 2 Dec, 2023 @ 12:02pm 
Might improve later on the Biomass idea.
Specneo 2 Dec, 2023 @ 12:01pm 
And one Idea. They suggested more Xenfected variants. Like strong variants. And even a Biomass system used somewhat for this. Like "Hunters" that gather biomass for the Infected to create more Hunters.
Specneo 2 Dec, 2023 @ 11:55am 
It got fixed after you fixed it. Probably one of the errors.