Rolling Line

Rolling Line

Modular Snap-able Crossing Pack!
47 Comments
Owlman 11 May @ 2:27pm 
how do i set them up? theres no activiation box that i can see?
Ohio Southwestern CEO 8 Mar @ 12:57pm 
Do I have permission for uploading a prop for this mod? I used some parts from this mod to make it
The Scout Trooper Gaming 18 Feb @ 4:10pm 
tell franks to get over here cause man are these things great!
NOICE 4 Feb @ 11:13pm 
After they're placed, some assets automatically "glue" themselves into place. Use the other remote , whatever it's called, and unglue those areas to delete/move the assets. The same one you'd use to modify track after saving/loading.
zombieland09221 1 Jan @ 3:41pm 
when i put down the gate i cant pick it back up
BKTrainGuy11 8 Oct, 2024 @ 8:08am 
thank you so much, i geniuenly dont know why this isnt in the base game
NOICE 19 Sep, 2024 @ 10:38pm 
The set does not appear (after half an hour of messing with it) to have compatibility with the wiring system, nor automatic train detection. They look really good, but at the moment are cosmetic-only.

Emi, you mentioned that your friends have figured out how to make them function; can you ask them to explain it to you, to then forward that onto us (or otherwise push an update to ensure native compatibility with the wiring system)?
MainlineProductions 2 Aug, 2024 @ 5:21pm 
does anyone know how to get the lights to flash?
who_asked 23 Jun, 2024 @ 9:15pm 
Is it possible to wire any of the stuff to make it work, or do you just have to turn it on, then turn it on?
AgentBuddPennCentral 9 Jun, 2024 @ 8:52am 
if the griswold and wig wags would work, that would be Great! keep up the good work.
zech78 27 May, 2024 @ 7:32pm 
For those having problems deleting the crossing, just press the "edit details" button.....

anyway, good crossing pack my dude, keep up the good work I would love to see what more you could do with this. Im still trying to figure out myself how to actually make the crossing work (kinda new to the game) but its still good looking.
SeanJAnimations 15 May, 2024 @ 8:46pm 
Hello! So I'm trying to encorporate these into my layout, and I'd like them to be functional. I know you said that some of your friends know how to make them work, could you potentially ask them how so we can do the same? These models do look very good though, so well done. :)
AWVR exec 5 May, 2024 @ 9:33am 
nvm, for some reason you have to make it so you can pick it up using the edit tool thingy, idk why
AWVR exec 5 May, 2024 @ 9:30am 
bruh i cant remove the gates
KaiThe520Fan 4 May, 2024 @ 6:19pm 
well sorry for the bad review, but I was a bit annoyed that I couldn't remove it.
Brickmaster223 20 Apr, 2024 @ 4:48pm 
Can you add a part that’s just the pair of lights? To make it easier to build a crossing with lights above the road.
Mario Mafioso 27 Mar, 2024 @ 1:01pm 
and its not ruinded my map
Mario Mafioso 27 Mar, 2024 @ 1:00pm 
this is not bad
:steamthumbsup:
EMVLYN  [author] 16 Mar, 2024 @ 3:51pm 
I dont know what your problem is lmao my friends use them all the time with no issue
KaiThe520Fan 15 Mar, 2024 @ 9:25pm 
This ruined my upcoming map:steamsad:
KaiThe520Fan 15 Mar, 2024 @ 9:24pm 
This is a scam, if you place these things down you can't pick them up, ruining hours of work!:steamthumbsdown::steamsad:
l.breiner369 11 Feb, 2024 @ 8:54am 
just a quick question.do you have a estamated date when the wigwags will be fixed? :RLSantaFe:
EMVLYN  [author] 13 Jan, 2024 @ 6:01pm 
They already can, you've got to set them up with the ingame triggers, I personally dont know how but I've had friends do it successfully.
Donquabvious Dinklebottom 13 Jan, 2024 @ 5:43pm 
is it possible to make them actually interact with the trains?
EMVLYN  [author] 6 Jan, 2024 @ 9:33pm 
That would be the game fucking up the fbx files.
BNSFrailfan01 6 Jan, 2024 @ 2:24pm 
whenever I place a gate I cant edit it or click it again, it just becomes permanently stuck
AC9 30 Aug, 2023 @ 8:30pm 
for some reason when I put a bell and gate on the same crossing, only the gate can be clicked and not the bell.
emblancher 5 Apr, 2023 @ 5:45am 
I figured it out after I had posted my question
EMVLYN  [author] 4 Apr, 2023 @ 11:32pm 
click them again!
The Scout Trooper Gaming 4 Apr, 2023 @ 8:09pm 
how do you make them stay down
emblancher 29 Mar, 2023 @ 10:23am 
how do I make the gates function?
NS Train Guy 25 Mar, 2023 @ 8:24am 
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!
norm1234 21 Mar, 2023 @ 4:43pm 
Thanks Ive been waiting for this for soo long
train_traveler 19 Mar, 2023 @ 2:06pm 
WOOO!!! YEAH BABY!!! THATS WHAT IVE BEEN WAITING FOR THATS WHAT ITS ALL ABOUT!!! WOOOOOOOOOO!!!
Rose 19 Mar, 2023 @ 1:37pm 
Big Yes :steamhappy:
Beans 19 Mar, 2023 @ 9:59am 
Ive been waiting for something like this for a while now, and its great, i can now make my crossings look more realistic then any other crossing, my favorite mod rn besides the signal mast mod
EMVLYN  [author] 19 Mar, 2023 @ 9:47am 
Click it.
The Scout Trooper Gaming 19 Mar, 2023 @ 5:04am 
how do make the train crossing just go down?
martin 2 19 Mar, 2023 @ 12:38am 
Thank you for going above and beyond for this commission! No matter how long it took, no matter what BS you had to deal with, you certainly delivered something amazing. Thank you Emi!
EMVLYN  [author] 18 Mar, 2023 @ 5:05pm 
You cant, its not possible for modded crossings.
The Scout Trooper Gaming 18 Mar, 2023 @ 4:44pm 
how do i get the gate to move when train comes
EMVLYN  [author] 18 Mar, 2023 @ 3:27pm 
@SomeLittleAngel At the moment, theres no way I can do that.

@Nuvako For the selection, thats just a bug with animated props, ill see if I can do anything about the hitbox though ;)

@BrokenElizer Is it what Nuvako said or something else?
MisterSir 18 Mar, 2023 @ 2:57pm 
Can I please be nailed to a yield sign? Thank you in anticipation.
Nuvaware 18 Mar, 2023 @ 2:48pm 
also have a large selection hitbox. good mod tho :)
Nuvaware 18 Mar, 2023 @ 2:47pm 
the gates can only be selected after hitting "edit all details" (after) placing them
Traincrafter81 18 Mar, 2023 @ 2:24pm 
the gate is bugged
SomeLittleAngel 18 Mar, 2023 @ 1:35pm 
Is there any way to automate the gates?