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For now I'll try making it smaller and restricting access but it's weird my "Troi" from yet another mod suddenly has a passion for Operating forced into her Priority because she's staying in shape (and powering oxygen generation..).
Small nitpick on how large the meter is but looks good as a set mirrored using another mod!
I've got a mod that allows me to specify the max level that stats can go to (I set it to 1000) and I have also installed the Gigawatt Wire mod. When trying to pump power from my manual generators into the main network (using a 100kW transformer) I noticed that the bonus power wasn't being added, so the transformer was only putting out the usual 400W despite the manual generator putting out over 10kW.
I write here because the comments to that mod are disabled for some reason.
Ещё раз, огромное тебе спасибо! Пожалуйста, обновляй мод и не давай ему угаснуть!!!!
现在手动生成器产生的能量越多,复制人的竞技属性等级越高。
好吧,如果复制人患有贫血或任何疾病,则更少。
每个田径属性等级 +10 瓦。
配置
您可以通过主菜单 -> 模组 -> 运动手动生成器 -> 选项配置此模组
您可以调整每个田径运动的瓦数属性级别,并打开/关闭瓦数表及其灯泡。
支持/左
如果此模组出现问题:
a) 首先,确保您的游戏确实使用了最新版本的模组。
使用模组更新程序强制游戏更新模组。
b) 然后请在 GitHub[ github.com ] 上打开一个问题,并记得附上游戏日志。
这个模组的本地下载也可以在GitHub上找到[ github.com ]
这个模组在麻省理工学院的许可下使用了彼得·韩的PLib[ github.com ]库[ opensource.org ]
Though it could mess with efficiency overall to the point it might not be worth it, so it would be a deeper balancing act from a deverloper's perspective. Otherwise no need for coal generators, just slap a couple athletic duplicants to run on wheels before you get to better power sources. Even then it would be good power generation. I assume the excess heat generated on the wheel also doesn't change currently for the mod.
Thank you for this mod. Love it.
As the game provides, so it will happen.
As far as I know, at this moment a Manual Generator levelups both attributes at the same time, both Athletics and Operating.
Does running on it increase Athletics or Operating?