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Thank you @valentijn78
[Missing Fabrication Recipes - Start of stack trace]
Verse.PatchOperationRemove(xpath="Defs/ResearchProjectDef[defName="MFR_Healer_Mech_Serum_Production"]/hiddenPrerequisites"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
Verse.PatchOperationFindMod(Ideology): Error in <nomatch>
[End of stack trace]
Ideology disabled:
[Missing Fabrication Recipes] Patch operation Verse.PatchOperationFindMod(Ideology) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2949467164\Patches\Patches.xml
I use Dub's mint menus and have circumvented the issue by turning off research completion messages, saving upon completing the research and reloading. I also tried by turning the completion messages into "Letters" (also via Dub's mint menus) and from there I saw that it generates infinite pop-ups (something like 100 pop-ups per second of unpaused game time).
@Rips Yes I have already started to make a recipe for the resurrector mech serum but it is not finished yet, I have trouble balancing it. The resurrector mech serum only costs 1700 silver, the healer mech serum is 1300 while that's a lot worse, so I think a recipe that's like 2-3 times the cost of market value would be fine. For the ingredients it will surely be something with 1 or 2 healer mech serum with luciferiums as well as a drug like go-juice or wake up, maybe also some glitterworld medicine or neutroamine.
Would it be possible to make an alternative Version that locks some, if not all, behind Techprints?