RimWorld

RimWorld

[K4G] Empires of Old - The Rising Sun
37 Comments
Krazy4Games  [author] 11 hours ago 
It could probably be balanced better but it’s not a huge deal for me.
Krazy4Games  [author] 11 hours ago 
@CordialVillain That is because I wasn’t sure how many of each item they already dropped. The inventory system I used adds jade on top of existing loot so if I were to increase it, you’d get spammed with jade with other loot. I wasn’t sure what a good number was so I just gave them 1-2 and said they were luck stones or something.
CordialVillain 22 Jul @ 3:19pm 
Think there might be a bug with the 'loot' dropped by dead soldiers; they only drop exactly 1 jade. They'll drop things like gold in normal quantities, but jade only ever tallies to 1 unit when downed.
Pifilix.SVK 29 Dec, 2024 @ 12:31am 
Thats the thing, it does have 2 high tech weapons and a high tech armor set so i suppose thats how it could go. Just thought to share since it could be a nice compability thing
Krazy4Games  [author] 28 Dec, 2024 @ 3:48pm 
@Pifilix.SVK I haven't tested it, but I think this should work fine with the samurai mod. This one was not designed to be a medieval empire so expect pawns from the Rising Sun to carry high-tech armor and weapons.
Pifilix.SVK 28 Dec, 2024 @ 12:35pm 
ohh is this compatible with Ts samurai faction or i guess could just treat it as "medieval offshoot from the high tech empire" ?
Krazy4Games  [author] 6 Nov, 2024 @ 1:09pm 
This mod has been patched for CE from their side.
Krazy4Games  [author] 9 Oct, 2024 @ 6:19pm 
@RutraNickers No testing has been done with that one (I forgot he deserters were a separate mod lol), but probably.
RutraNickers 9 Oct, 2024 @ 4:04am 
If it's compatible with VE Empire, I'd assume it is also compatible with VE Deserters?
TTV_Robux_GAMIN 4 Oct, 2024 @ 12:09am 
it seems to work fine for the most part with CE
Krazy4Games  [author] 2 Oct, 2024 @ 4:47pm 
@UyTheo Yes.
UyTheo 2 Oct, 2024 @ 4:19pm 
Is this compatible with vanilla expanded empire?
Krazy4Games  [author] 1 Oct, 2024 @ 9:00pm 
1.5 update is out now!
BELLRAT4 30 Sep, 2024 @ 9:34am 
take your time, my fav mods are the empires of old, cant wait to play them on 1.5
Krazy4Games  [author] 28 Sep, 2024 @ 10:30pm 
@Lumber Jackson Lol sorry for the wait. I meant to have it all out a long time ago but didn't end up finishing it until now. I think you'll be happy with the results though. I added a lot.
Lumber Jackson 28 Sep, 2024 @ 9:34pm 
Dang it, now I have to wait for my next playthrough. I've been waiting a very long time for you to update these, and now that I see they are dropping soon (tm) I'll have to wait!
Krazy4Games  [author] 28 Sep, 2024 @ 10:56am 
@BELLRAT4 Life interfered a little bit, but I am just about finished with the update. 1.5 will release very soon.
BELLRAT4 27 Sep, 2024 @ 9:41pm 
1.5 soon?
Krazy4Games  [author] 25 Sep, 2024 @ 3:34pm 
Major update will release any day now. Backup your saves!
Krazy4Games  [author] 19 Sep, 2024 @ 7:54pm 
@kamiowo It is required for this mod to function.
kamiowo 19 Sep, 2024 @ 4:55am 
also is the royalty DLC needed or is for a better experience?
Krazy4Games  [author] 18 Sep, 2024 @ 8:50pm 
@HydroFrog64 Development is almost finished.
HydroFrog64 18 Sep, 2024 @ 12:18am 
anyone make a 1.5 port yet?
kamiowo 13 May, 2024 @ 5:05am 
BANZAI!!!
SQUIZO 4 May, 2024 @ 2:09am 
1.5 pls
Krazy4Games  [author] 30 Dec, 2023 @ 11:59am 
@FoolishJester It should function the same as vanilla. If you are not hostile with the faction, you should receive a quest immediately. Some of my factions start out hostile and must be appeased before they will recognize your title.
FoolishJester 29 Dec, 2023 @ 7:09pm 
when does the yeoman type ceremony happen after gaining the corrosponding title, same goes for the other four factions too
Krazy4Games  [author] 5 Nov, 2023 @ 9:22pm 
Because some people have gotten confused about this, I will make a request here. Please do not repost my mods on 3rd party websites. If you want to make a modification, you can do so on the Steam Workshop or Github, if you provide credit and a link to this mod page. Thank you.
FL0RENT_ 23 Sep, 2023 @ 9:23am 
Using <permanentEnemyToEveryoneExcept> is pretty bad for compatibility.
If you don't want to have to manualy list every possible modded player faction you could use this instead :

<permanentEnemyToEveryoneExceptPlayer>true</permanentEnemyToEveryoneExceptPlayer>

(Don't use both at the same time or it won't work)
average AI 11 Aug, 2023 @ 1:32pm 
ooh new royals to kill and steal there identity turning there empire into a puppet state!
Krazy4Games  [author] 2 Apr, 2023 @ 11:00am 
@Artjomski Not at all.
Artjomski 1 Apr, 2023 @ 11:43pm 
Does it fit into a fully medieval setting?
Krazy4Games  [author] 27 Mar, 2023 @ 3:01pm 
@TurtleShroom Probably, I didn't test it but I don't know why it wouldn't be compatible, they will be enemies though. The Dynasty is enemies with everybody because they are on a crusade against everyone who doesn't agree with their beliefs. It's also because the empire from the Royalty DLC uses the same xml but with more factions marked as friendly.
TurtleShroom 27 Mar, 2023 @ 2:07pm 
Is this Mod compatible with the Edo Mod and other Japanese Mods? It would be cool for them to either not hate each other or incorporate stuff from that Mod.

Why would you want them to hate everyone but the player, though?
Latol 23 Mar, 2023 @ 11:23am 
oh that makes sense. my apologies for the confusion
Krazy4Games  [author] 23 Mar, 2023 @ 11:22am 
@Alesi It's a permanent enemy of everybody except the player, modded scenarios are not patched and will also be enemies.
Latol 23 Mar, 2023 @ 10:40am 
normal for the faction to litterally hate every faction? with -100 rep?