The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Expanded Thieves Guild - Diversified Armours
26 Comments
Feels 3 Aug, 2018 @ 9:17am 
I love how the armors look. I got this soley for the heavy armor, enforcer. I love it.. but, the enchantments on it are terrible. Why give the gauntlets an unarmed damage bonus? I was really hoping the boots would have a muffle enchantment to counter the fact that the amor is heavy. I wish there were an unenchanted version so I could change them. I don't feel the boots or gauntlets match the base armor either. Thanks for the effort though, the chest piece looks great.
cabbage 7 Jan, 2017 @ 3:11am 
if u dont have 1 for the dark brother hood could u make 1:steamhappy:
GreatSilentOne  [author] 25 Sep, 2015 @ 5:08pm 
All of the armour pieces are in the proximity of their set, if you happen to check back here. Sorry for the late response.
Stencyl 7 Sep, 2015 @ 5:33pm 
FFS I can't find a good portion of the armor pieces. I got the full infiltrator, most of the negotiator and the gauntlets and cuirass for the enforcer. I have used ~tcl to try and find it, but I can't. Think I could get some help? :bbtcat:
GreatSilentOne  [author] 24 Sep, 2014 @ 1:39pm 
Another option being that you could completely avoid both groups altogether...

Bethesda would never let you completely wipe out either group, though. They are vital for future games.
VerdaniaMan 23 Sep, 2014 @ 9:27pm 
@Landeraxe Umm.... you can wipe out the Brotherhood in game, no mod. It is a questline. You just kill Astrid in the abandoned hut when she kidnaps you... As for wiping out the Guild, there is a mod for it on Steam.
Landeraxe 22 Sep, 2014 @ 6:56pm 
I wish there was a mod that sent you on a quest to whipe out the thieves guild and the assassin's guild, rather than them being "invincible because they are quest-dependant". Has anyone ever wrote that mod, for heroes that want to stay heroic?
GreatSilentOne  [author] 18 Sep, 2014 @ 1:39pm 
@Chillford Brimley, I would love to, though without any effective modelling/texturing ability, there's no way I could actually make those sets unique. I've had a few ideas about a mage set, but can't make them a reality. For the archery set, I'm not really sure how that would work, short of having archery-enhancing enchantments (Which would probably end up being more of a cheat than anything else).
Goose 17 Sep, 2014 @ 11:31pm 
You should make an archery set, and a full mage set
jaderivers 10 Sep, 2014 @ 7:03pm 
@wildmonk, in your concerns to nocturnal quest line, yeah i used to think ok I dont want to sell my soul to nocturnal just so karliah can get back her good books, but there is a mod on nexus that gives you the escape or choice , from that ...
jaderivers 10 Sep, 2014 @ 6:55pm 
After reading about the hair thing no biggie Ive noticed that some vanilla hoods, but this isnt going to leave your char bald after unequipping it, ??, great design look on the armors btw ..
GreatSilentOne  [author] 19 Aug, 2014 @ 3:58pm 
If you notice, all of the hoods with that mesh (The pointed ones) replace hair, even the vanilla ones. There's not a whole lot I can do about that, since making it NOT equip to hair would cause clipping issues.
JimmyJamz44 19 Aug, 2014 @ 2:08pm 
the infiltraitor hood made my hair invisible
jreese46 11 Aug, 2014 @ 11:31am 
Hehe. New INVISO-HEAD power. No more annoying headshots...
GreatSilentOne  [author] 11 Aug, 2014 @ 7:43am 
Nope. I just accidentally made the hood equip to HEAD, forcing it to replace the head...

Uploading a fix for it.
jreese46 10 Aug, 2014 @ 7:41pm 
That sounds like either a mesh wasn't assigned, or the bsa packer missed one.
GreatSilentOne  [author] 10 Aug, 2014 @ 2:56pm 
On a completely unrelated note, if anyone notices the Enforcer Hood causing your head to become invisible, please let me know. I'm not sure if I just messed up my .esp, or the whole upload. If it's the upload, it is easily fixable.
GreatSilentOne  [author] 10 Aug, 2014 @ 2:50pm 
I'm not even quite sure what you are trying to say there, but it doesn't quite sound like something that pertains in any way to this mod. If you're complaining about the Thieves Guild questline, you should probably bring that up with Bethesda, though I would recommend making it a bit more eloquent...
xaocfera 9 Aug, 2014 @ 11:11pm 
this all "Rogue Guild, Nocturnal Cult " is a big mistake, I do not want to serve them in life and after death. Useless quest. I get a 55 level,real power without this quest...Dragonborn not to serve to daedra.
jreese46 9 Aug, 2014 @ 9:22pm 
I like the blackened iron boots and gauntlets.
jreese46 9 Aug, 2014 @ 9:22pm 
Looks nice, Silent.
GreatSilentOne  [author] 8 Aug, 2014 @ 7:10am 
No, the original armours all remain the same. All this mod does is add three new sets and place them throughout the Ragged Flagon.
Heavy_Marine 7 Aug, 2014 @ 8:46pm 
does this replace the orignal armor
revog4 6 Aug, 2014 @ 8:38am 
I can not wait to subscribe and play this mod!
GreatSilentOne  [author] 3 Aug, 2014 @ 7:53am 
Indeed, yes. The hood is the Thieves Guild variant hood retextured, but the rest is identical to the Guild Master's, model/texture-wise.
Lucian SaDiablo 2 Aug, 2014 @ 9:11pm 
This looks very intriguing. I'm guessing the Infiltrator armor is somewhat based off the Guildmaster Armor model?