Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm going to work on getting my other mods checked & updated for 1.9 first since having to do the clothing script from scratch is going to be a bit of an endeavor (it's not immediately obvious but EAC has quite a lot going on within it), and I'd rather not hold up the other mods too much.
Maintenance of it is becoming extremely annoying to do because I need to accommodate EAC being (A) only up to date for 1.3(?), and (B) being implemented by overwriting base game files, so EACP is forced to overwrite their overwriting to make everything work.
I was expecting the 1.9 update to take no more than 5-10 minutes, but I have now spent more than hour trying to figure out a weird bug that is making everyone in China and Vietnam dress like a company executive. I've tried disabling all the clothes added by WCR and EACP as a test, and all I got was everybody still dressed like an executive, although now there wasn't any more overlapping clothes. At this point, I think it's finally become not worth my time to keep maintaining this, so I am going to stop.
For the time being, I will work on updating the rest of my mods first, so EACR may take several months before it is ready. I will probably just re-use this workshop upload for convenience when it is released, but I will let you know the details when that time comes.
I'm sorry for any inconvenience this will cause you and I ask for your continued patience.
Vic3 1.9 will release this coming Tuesday. As with previous major updates, a 1.9 update for this mod may take several weeks or months because I am a solo developer with a full-time job working 10+ hours Monday through Thursday. Progress during the work week will be rather slow, and I have over two dozen mods to check & verify whether anything needs to be changed, and then make any necessary changes.
The upcoming tweaks to certain things like decisions and scripted buttons will mean that more of my mods will be impacted this time around, so it may take quite some time.
Please be patient while I work on updating all of my mods. Thank you!
My guess is that the naked Chinese emperors were just an unlucky roll where the new Vietnamese king clothing from the base game that got added is being used since the portrait modifier for Chinese emperor clothing in EACP never got updated accordingly, and I'm assuming EAC is somehow fucking up the new clothes, causing nothing to appear (and thus leaving them naked).
I haven't seen anything related to the Shah but I'm gonna hope the root cause of the issue is the same and that it magically gets fixed alongside the rest of the stuff when the update is pushed.
What kind of Asians? Which country? Is that country westernized? Are they characters? What kind of role do they have? Or are they pops? What kind of pops?
Just FYI I will be busy with family things for the whole of this week, so I will not be able to get a 1.8 version out (or do a 1.8 compatibility check on the existing version) for launch day or for several days following the update. Sorry for any inconveniences this might cause.
I will be busy in the coming weeks, though, so please do not expect anything remotely close to a launch day update
"在冠冕上,兰芳共和国的高级官吏都是穿长袍马褂或者西式礼服;而普通官兵则以中国绿营兵的军服为蓝本;此外,这个政权还发行了自己的坤甸货币。从各个方面看,这个政权都没有脱离母国的文化影响。"
The source link [www.thepaper.cn]
This statement is confirmed by this photo: The link [imagepphcloud.thepaper.cn]
Copying the look of Chinese pop is probably the easiest solution!
I'll work on it soon, thanks for the reminders.
common/scripted_triggers/EACP_clothes_triggers.txt
common/scripted_triggers/zz_EACP_EAC_fixed_clothes_triggers.txt
gfx/portraits/portrait_modifiers/zz_EAC_clothes.txt
You may also need to check this file from EAC:
common/scripted_triggers/EAC_clothes_triggers.txt
zz_EACP_EAC_fixed_clothes_triggers.txt overwrites some but not all of the triggers from this file, so you may need to add additional overwrites for anything that impacts you that I didn't touch
I hope what the mod currently has is acceptable 🙂
I'll make a note to take a look at it later just in case