Victoria 3

Victoria 3

Syncretic Cultures
351 Comments
Caracus  [author] 26 Jul @ 12:58am 
@Hodex
You wont get around that unless you work at paradox and add hotload of new cultures :steamsad:
Hodex 24 Jul @ 4:05pm 
Anyone fix the new save required problem?
Cross 16 Jul @ 7:00pm 
Man this is a masterpiece, genius idea!! :steamhappy:
Caracus  [author] 1 Jul @ 5:47am 
@German im playing a game with the German culture right now. Did you form Germany yet? German culture is tag gated
阿尔萨斯 1 Jul @ 5:05am 
German culture can't appear
Krom1212 17 Jun @ 9:06am 
nice to know
zongrui55 17 Jun @ 8:24am 
thank
Caracus  [author] 17 Jun @ 7:56am 
@Krom1212 nothing in the changelog gave me any reason to doubt that it no longer works.
This has been the case for almost all patches.
Worst case is they add a culture that I havent added to my config yet :D
Something that is no issue for the mod as it wont crash due to that

Testing takes less than a minute with the debug console and I have confirmed that it works
Krom1212 17 Jun @ 7:11am 
Or was there no need to do anything?
Krom1212 17 Jun @ 7:10am 
This already updated for 1.9? If so you are quick, did you get early access to the update?
Caracus  [author] 14 Jun @ 1:01am 
Wdym
zongrui55 13 Jun @ 6:51pm 
Brother, the system version has been updated, hurry up and sync. I can't wait to play
Caracus  [author] 6 Jun @ 3:31am 
@✟Papież_Polak✟ im not maintaining old version. You should be able to find old versions of this mod on 3rd party workshop scrapers, they usually offer old versions
✟Papież_Polak✟ 5 Jun @ 6:31am 
bro could you make this mod for version 1.7.7? please
Caracus  [author] 2 Jun @ 1:15am 
So for turkic I got this listed on my export for github:
Base: Tatar, Hazara, Uzbek, Uighur, Turkmen, Bashkir, Yakut, Turkish, Kirgiz, Chuvash, Azerbaijani, Tuvan and Kazak
Optional: Luri, Mazanderani and Persian
Jiro 1 Jun @ 10:44pm 
does azeri or tatar culture can go into turkish , and for other central asian cultures can became turkic?
Caracus  [author] 31 May @ 3:27am 
@Update
- fix recheck for newly added but viable syncretic culture homelands not triggering correcly
- rename pre-victorian to classic prefix
Caracus  [author] 30 May @ 3:40pm 
Yeah for some reason it is no longer firing. Gonna take a look
Player4 27 May @ 1:38pm 
Hey, the yearly event to get old culture states converted to new ones is broken, i think the event was called "Welcome brothers" or something
Caracus  [author] 23 Apr @ 4:31am 
@wizziam can you tell me which state?
(In theory the code for all journals, decisions and events is programatically generated, so either all countries are broken or none) Last I played a culture it worked for me, thats why im a bit confused
wizziam 23 Apr @ 4:00am 
yes? they were serb homelands, and i started as serbia
Caracus  [author] 23 Apr @ 3:07am 
@wizziam
So you already get got some of your syncretic pops at that point right?
Are you sure the state you took is a homeland of one of your initial or optional cultures?
wizziam 21 Apr @ 5:43am 
the step 4 "if you conquer a homeland" yearly tick isnt firing for me? im trying to play yugoslavia and im not getting new homelands after i pressed the decision day one
Abracadabralicious 12 Apr @ 11:37pm 
Would it be alright to request more 'Heritage' cultures? There already is the very large 'European' syncretic culture including European Heritage cultures, the 'Native American' syncretic culture for the Indigenous American Heritage cultures, Polynesian for Indigenous Oceanic, and Turkic somewhat covers most of Central Asian Heritage. The 'Indian' syncretic culture covers South Asia plus a little bit more too.

A South East Asian, East Asian, North Asian, and Middle Eastern Heritage syncretic culture would complete the highly implausible but really fun super large cultures. Thanks for the mod regardless!
Caracus  [author] 4 Apr @ 6:30am 
That is a tradeoff im aware of. You are expected to create the syncretic after unifying Germany and for Germanic you bypass the smaller nation states for a few reasons so you should also get your unification in order before that.
Maybe I will revisit that particular part with the next dlc that might touch this kinda stuff but dont have enough info yet.
DrUltraLux 4 Apr @ 3:43am 
With Germanic unified culture as the only accepted culture, even if you had the leadership of Germany, all of the German options vanish, and you can no longer form any new nation as Germany vanishes as an option. It also permanently removes German Leadership from you if you had it.
Caracus  [author] 3 Apr @ 7:28am 
Do you mean unable to form German or Germanic?
Because the germanics arent supposed to form German but Germanic
DrUltraLux 3 Apr @ 5:23am 
Germanic Culture are unable to form Germany
Boran 30 Mar @ 11:19am 
Could you add a Ottoman culture? Ottomanism was a real concept that was tried and failed so there is historical basis. And considering the vanilla acceptance, European parts always get the lowest acceptance which is not historic at al
RouteVenus 24 Feb @ 4:17pm 
@Caracus thanks
Caracus  [author] 24 Feb @ 12:46am 
@RouteVenus you have to go to another loc folder, overwrites are in a different file than the rest.
Im not aware that you can overwrite loc based on rules atm. I dont like the pre either but didnt come up with a better solution than having two cultures with the same name
RouteVenus 23 Feb @ 5:48pm 
wait how tf did you change the loc for it? im looking in the loc file rn to change it and i dont see it defined anywhere as "pre-victorian..." am i using a different mod...?
RouteVenus 23 Feb @ 5:45pm 
Please revert the "pre-victorian" culture loc changes, or at least tie it to the gamerules. it doesnt look great and is redundant when you arent playing in mexico or spain or whatever
Caracus  [author] 3 Feb @ 12:38am 
Regarding that other mod, no idea. If they add cultures or rely on the normal US cultures later on then probably not.
The max ai you are referring to is probably the setting that converts all ai cultures instantly to use this as a performance instead of an immersion mod
Khaya Ashur 2 Feb @ 3:43pm 
Also I dont quite understand what the MAX AI decision does
Khaya Ashur 2 Feb @ 3:14pm 
Will this work with Hail Columbia?
Caracus  [author] 31 Jan @ 12:34am 
yes
Brando-7 30 Jan @ 6:01pm 
Sorry if this is mentioned elsewhere, but does this apply only to pops within your own states?
Turtle 360 28 Jan @ 2:36pm 
add a small feature that allows szekely culture to be merged into the hungarian culture
Caracus  [author] 27 Jan @ 12:47am 
@Strängelöve yeah but in this alternate sandbox why cant there be a way were its together instead of doing it like irl. I wont and probably cant make custom conversion system for every culture. That much historical flavor is paradoxs job to a degree.
Apart from that I wouldnt even know how it would differ when boiled down as this mod already punishes you if you dont accept the cultures youre integrating at a slower speed so I guess "non friendly" way is present to some degree.
Merkwürdigliebe 26 Jan @ 10:11am 
The handling of French cultures seems really silly, considering it was an intentional suppresion of minority languages which is better represented by culture conversion of Bretons and Occitains rather than some new "inclusive" Modern French culture.
hompanit 13 Jan @ 9:35am 
you should add obsessions and taboos to the cultures. Idk if its just me but its so fun seeing american being obsesed with small arms and italians and frenchs with wine and so on you get it..
Taipan 11 Jan @ 4:33am 
Thank you. I thought if I pick Never they won't. So it's wad.
Caracus  [author] 11 Jan @ 3:39am 
@Taipan yes they will appear in the journal if the nation controller is human, so if you swapped countries youll see them in the journal but once you go back the ai wont.
In general that never only targets the AI
Taipan 11 Jan @ 2:08am 
Are cultures supposed to appear in the journal even if you set them to Never before starting the game? I have three of those appear in the journal from the start even if I set them to Never.
Playernator3000 10 Jan @ 2:35am 
Idea but an "Imperial" culture for the Imperial Federation.
Just seems like a cool idea
Prussian Kaiser 2 Jan @ 1:51pm 
Nevermind I see that you do
Prussian Kaiser 2 Jan @ 1:50pm 
Does English and Boer have one to form a South African culture?
Ruspredator☭ 19 Dec, 2024 @ 7:40am 
Если чесно не ставил. Но ты меня заинтеговал как выйду из больницы поставлю.
Caracus  [author] 14 Dec, 2024 @ 7:36am 
@Ruspredator☭ did you even check out the mod? There is a Rus and even Pan-Slavic syncretic