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I believe so
Because would be sick if i can fight them in battle
Haha, that was the plan. I pretty much wanted to bring over any unit I thought looked cool/was fun to use, and that I could actually make a decent model for. Since I've basically done that now, the Khorne content will likely slow down (at least until the DLC) and other races will get some love!
I've just been updating it myself for my own personal use. That's something you can try doing as well, and you wouldn't need much modding experience to do so.
Someone has already made a Khorne mammoth, and did an amazing job! You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882458491&searchtext=mammoth
Marks of Chaos for Trajann's Beasts for Khorne: Beasts 1 and 2 mods
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967319875
such good mods ty
Issue with the medusa is now resolved.
@thelosh68
There is an excellent adaptation of that unit within the Great Harmony Sentinel mod, so I don't feel like I need to create my own version, as their's is already 10/10.
medusas have visual where there texture glitch out unless its on my end
Yeah, unfortunately it brings the problem of if I bring the unit to one faction, I'd have to do it for all of them. But I'm glad that you're still enjoying them!
@ICEMAN SLIM
Yeah I totally get it. Ultimately I can't please everyone, people have different things that appeal to them. At the end of the day I just create what I think looks cool. But if you're looking for Khorne units that still look like their original versions, you may find my upcoming mods interesting! And I will absolutely be messing around with Chorf units once they release.
And this one won't be doable until the Chorfs are out but I feel like you'd be the guy to make a khorne kdaii destroyer or bull centaurs of khorne too
really wish i could have that blood idol of khorne for the greenskins, but then everyone ould want there respective khrone monsters for the base factions so ill stay satisfied with the blood orcs as doing all that sounds like a ton of work
i love your khorne compilation as i now have some valkia mods and purchased the dlc just to play her with your modpacks
rock and stone
Then don't use it? Pretty simple my man.
I feel the same, however there already exists a Mnatikhorne mod by Shadowman528, so I couldn't use the name.
@Sir Puggsworth II
For the most part it's just Skarbrand and Valkia. Daniel can only recruit a couple units.
Taurox is tricky, as he is technically aligned with Khorne, but he doesn't really interact with any Khorne mechanics or units. Right now I'll say he can't use them, but maybe down the road that'll change.
@dragonofelder
Huh, can't say that I have, but it's not a bad idea. I'll be sure to keep it in mind.
@♫ViperGuardian♫
That's kind of what my mods are about. Less focused on balance, and more on spectacle and fun units. Yeah if you use all of my mods then Khorne really doesn't have any competition. It ultimately comes down to the player on how they want to use my mods, and what units they do/don't recruit.
@Gaunt_XIII
I do enjoy Kholek's design, but I agree a Khorne version would be pretty fun to make. I'll see if inspiration strikes me.
@LuctaRogue
That's not a bad idea, giving Khorne a flying hero option. Something I'll consider for sure.
SKULLS FOR THE SKULL THRONE,
ADRENALINE FOR THE UNIT MAKER!