The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Fire, Ice and Storm Giants!
64 Comments
Toast 28 May, 2018 @ 8:57am 
Thank you!:steamhappy::riften:
Godoy 1 Mar, 2017 @ 5:42pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER STEAM
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT WILL TELL BETHESDA
░░░░░░▐▀░░░░░░▐▌░░ TO GIVE US ELDER SCROLLS VI
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sp0ckrates  [author] 20 Apr, 2016 @ 1:26pm 
=======================
MORE THAN A MILLION
SUBSCRIBERS ON STEAM!

=======================

At last count, there were 1,010,000+ subscribers to the 60+ mods of the sp0ckrates Steam Skyrim workshop. My mod-making partner and I couldn't have done it without everyone who tried out our mods. Dudes! You are the best!
sp0ckrates  [author] 17 Nov, 2015 @ 2:36pm 
DimesndMist: No regrets. Enjoy them now! :)
DimetheBloodWolf 17 Nov, 2015 @ 2:08pm 
i am regreting not really liking most of your mods, GREAT WORK
Seewhyseeoh 26 Oct, 2015 @ 1:08pm 
Awesomeness - thanks bud.
sp0ckrates  [author] 26 Oct, 2015 @ 1:01pm 
SeeWhy: Remind me after Halloween. I can certainly make them harder to kill at higher levels.
Seewhyseeoh 26 Oct, 2015 @ 12:27pm 
At lvl 106 and paying on Legendary, the giants are still easy to take down. Can you do a 'harcore' or similar version?
sp0ckrates  [author] 23 Oct, 2015 @ 7:13am 
Spycrab: Yes, but the ice giants are different, and you don't need Dawnguard to get them.
placeholder 23 Oct, 2015 @ 12:24am 
Uhhhh... There is already frosts giants in the game
sp0ckrates  [author] 13 Aug, 2015 @ 9:17am 
Let me know how it goes. I might still need to beef them up.
Seewhyseeoh 12 Aug, 2015 @ 4:12pm 
Yeap, was on Master, so I've moved on to Legendary! Lets see how many times my arse will be handed to me now....Now where's those giants?
*me leaving for nearest giant camp*
Seewhyseeoh 12 Aug, 2015 @ 4:07pm 
Fairly sure I am on Master....not 100% though. I'll take a look...gimme a moment or two...
sp0ckrates  [author] 12 Aug, 2015 @ 12:34pm 
Yeah, I'll look into it. Is your game still set on Expert? If so, try changing it to Master. I always do that as I level up enough.
Seewhyseeoh 12 Aug, 2015 @ 11:30am 
Tbh, it's probably because Im a high Lvl (103). But if it's possible to increase damage & health...Maybe a new'tough (or hardcore) version of this mod mod?
sp0ckrates  [author] 12 Aug, 2015 @ 10:35am 
SeeWhySeeOh: Sure. Do you think they need more health, need to do more damage, or both?
Also, what level character were you using when you fought them? I might need to make them tougher at higher levels but not as tough at lower.
Seewhyseeoh 12 Aug, 2015 @ 10:21am 
I don't suppose you could make the Giant's tougher? (Also the Troll mo too if possible)
sp0ckrates  [author] 11 Aug, 2015 @ 1:57pm 
Gefr: Yes, it is a bug in the game itself, not caused by this mod. I've noticed it while playing without this mod, too.
[2FJg]AllePac3-Gefr 25 Mar, 2015 @ 9:57am 
Hello I do have a Bug report the Giant's weapons is not their it's dissapeared... Thanks
sp0ckrates  [author] 7 Feb, 2015 @ 1:27pm 
NP
Seewhyseeoh 7 Feb, 2015 @ 7:05am 
I already have a Spiders mod. Admittidely not the cool one you suggested, but I reckon if I tried to use both they would conflict. Thanks for the heads up tho
sp0ckrates  [author] 7 Feb, 2015 @ 4:55am 
Someone also used my idea to make one with giant spiders not too long after I released this one. Search Steam to find it.
sp0ckrates  [author] 7 Feb, 2015 @ 4:53am 
SeeWhy: Yes, I'd like to do one with the new Draugrs from the Halloween mod.
Seewhyseeoh 7 Feb, 2015 @ 1:32am 
Out of curiosity, are there any other A.W.E. mods planned?
Seewhyseeoh 7 Feb, 2015 @ 1:31am 
Thanks for the info, that's something I'd not considered. My default spell is Fireball and it would be just my luck to find a Fire one first:summeryeti:
sp0ckrates  [author] 6 Feb, 2015 @ 2:30pm 
SeeWhy: Every giant camp now has at least one of the new elemental giants. Some have both normal and elemental. Make sure not to try to fight fire with fire, or frost with frost or shock with shock. Each is resistant to its own element.
Seewhyseeoh 6 Feb, 2015 @ 1:27pm 
Tougher giants - awesome! I was having the same issue's as you - giants had become too easy (no challenge). This may change evertything - Thanks man:B1:
sp0ckrates  [author] 1 Feb, 2015 @ 1:17pm 
iBoddy2: Thank you. :)
iboddy2 31 Jan, 2015 @ 8:03pm 
Great job with this, really appreciate the extra challenges you put into these enemies!
sp0ckrates  [author] 6 Dec, 2014 @ 4:19pm 
AMAZING RACE TWEAKS! HIGH ELF RELEASED!

You may check it out, HERE .

:)
sp0ckrates  [author] 22 Nov, 2014 @ 3:40pm 
New mod just released!

Amazing Race Tweaks! Orc
sp0ckrates  [author] 16 Nov, 2014 @ 5:32am 
AMAZING RACE TWEAKS! ORC

Hope to have it completed, today. Thanks to all who patiently waited while I developed the SET: Halloween mod.
sp0ckrates  [author] 6 Nov, 2014 @ 9:01am 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN (NO DAWGUARD) RELEASED!

For those who requested a vanilla edition of the mod that does not require the Dawnguard DLC, it is now available, here:

SET: HALLOWEEN (NO DG)
sp0ckrates  [author] 1 Nov, 2014 @ 8:10am 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN RELEASED!

Check it out, HERE
sp0ckrates  [author] 31 Oct, 2014 @ 12:13pm 
SKYRIM ENCOUNTERS AND THEMES: HALLOWEEN!

I will be releasing the new mod SET: HALLOWEEN! this weekend. It will feature many additions and changes to add to the fright of the holiday spirit, including:

* Five Frighteningly New Draugr . Now you'll meet more than one kind of draugr in dungeons, including burnt, bloody, ghost, mummy and invisible draugr. An update to the mod will give each new powers, too.

* Monstrous Guards . Each hold has some guards that change into creepy creatures at night, or if attacked during the day. Guards become ghosts, vampires, werewolves, armored skeletons, draugr and the like. The eyes are visible through the guard helmets, so you can tell which ones are vampires. In combat, they change into beast form or use the spells for their type of race.

* Costumed Kids . Skyrim's children are now dressed up for Halloween and are wearing witch, vampire, Imperial general, executioner and Dragonborn costumes.
sp0ckrates  [author] 31 Oct, 2014 @ 12:13pm 
* Scary Shopkeepers . Owners of shops are witches, werewolves and vampires. When attacked by you or vampires invading a city, they change into beast form or use spells and other dark powers of their new races.

* Creepy Scenery and Clutter . Changes in scenery include braziers with burning jack-o-lanterns, bloody wood chopping blocks and sawmills, bloody woodcutting axes and pick axes, bloody buckets, bloody human bones are hanging next to rabbits, fish and other game, and more!

* Ghoulish Behavior . Cannibalism once hidden in the shadows of Markarth is now practiced in the open of every tavern and campsite! People are eating severed hands and drinking from bloody cups, cooking spits are simmering bloody or slimy heads and other body parts.

* Hair-raising Carriage Drivers . Look for carriage drivers who are headless ghosts, grim reapers, devilish daedrics and the like.

* And Much More!
sp0ckrates  [author] 19 Oct, 2014 @ 3:15pm 
WHITRUN MERCHANTS REMASTERED

A member of the Sp0ckrates workshop team released the mod Saturday. Among other things, it makes the chests which hold ALL of the merchant's inventories available for thieves to pick the lock and get rich, quick! You may check out the mod HERE
sp0ckrates  [author] 27 Sep, 2014 @ 10:37am 
Amazing Race Tweaks! Wood Elf Released!

Just uploaded the fifth mod in the series to Steam. You may subscribe to it HERE . It gives the Bosmer player character race several new and improved abilities and powers, including:

* Transform animals and creatures encountered into permanent companions! Works with 40 different animals and creatures, including trolls and mammoths. They obey commands and will follow you into cities and buildings, unless you tell them to wait.

* Pacify animals as often as you want. Calm all animals in the immediate area any time you like, or command all animals in the area to fight for you once a day.
sp0ckrates  [author] 27 Sep, 2014 @ 10:37am 
* Slow time and boost weapon speed. For 15 seconds at a time, time slows (like the slow time shout, but better) and one-hand weapons and bows speed up (unlike the slow time shout, which keeps weapon speed slow). Lets you strike enemies a few times before they can even get swing in or shoot an arrow.

* Track people, animals and creatures. Works like the detect life spell when you are sneaking outdoors, but the distance is greater.

* Better sneaking when outdoors. Makes you 25% harder to detect outside.

* Faster skill increases. Archery and illusion skills increase 20% faster. Alchemy and sneak skills increase 10% faster.

And more!
sp0ckrates  [author] 15 Sep, 2014 @ 5:17am 
Fowler:

Haven't tested it. Try it out and let me know.
SoullessHeart 13 Sep, 2014 @ 8:34am 
Will it work with "giant Giants and mammoth Mammoths"? As if any mods thay affect their size.
sp0ckrates  [author] 8 Sep, 2014 @ 3:05am 
Thanks G20!

:)
G20 7 Sep, 2014 @ 1:19pm 
Hi sp0ckrates,
I been away at work for a few months, must 'ave misssed this mod,F&R ;)
I thought i'd add it to this collection, it's at the bottom of the list where i've place the more interesting giant mods.. the 100 or so at the top are all giant club mods.
With respect.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=270641350
sp0ckrates  [author] 6 Sep, 2014 @ 7:58am 
YOU GUYS ARE THE BEST!

Many thanks to everyone who checked out the mod and even rated it, so that it now has a few stars. I might make other mods in this series after I finish the Amazing Race Tweaks! mods.
sp0ckrates  [author] 31 Aug, 2014 @ 12:15pm 
AMAZING RACE TWEAKS! NORD

Mod released! Check out the description and video HERE .
sp0ckrates  [author] 18 Aug, 2014 @ 9:25am 
Amazing Race Tweaks! Dark Elf

New mod released last weekend, HERE . It is the third in the series of mods to enhance the existing player races.
sp0ckrates  [author] 17 Aug, 2014 @ 4:07am 
Yes, there are frost giants in Dawnguard, but they are different and in a different location.
The Guy in Your Closet 16 Aug, 2014 @ 7:58pm 
They do have ice giants with the dawngaurd dlc. Fire ones are another mod and they look diffrent.
sp0ckrates  [author] 9 Aug, 2014 @ 10:43am 
AMAZING RACE TWEAKS! KHAJIIT

Mod just released, HERE .
sp0ckrates  [author] 8 Aug, 2014 @ 2:57am 
Viking:

Exactly! My thought was Bethsada should have done more with giants. They are the stuff that epic Norse tales of valor are made of!