Total War: WARHAMMER III

Total War: WARHAMMER III

ZC EMPIRE RESKIN Submod - The Rise Of The Floppy Hat. - Middenland Greatswords update
44 Comments
Raison 29 May @ 10:34am 
Can you post your load order for your mods? You have tons of great work but I'm not sure how is your load order should be followed.
Saikyoku 17 Jun, 2024 @ 3:06am 
Should the mod be put above ZC Empire Command Group?
FulcrumHQ 15 Jun, 2024 @ 10:35am 
what would be the load order for your ZC empire, bretonnia and greenskins reskins when using SFO and hooveric reskin? Are they all compatible together?
ZioCru  [author] 14 May, 2024 @ 11:11pm 
@nullmana they are both OK, if you want floppy hats variants just put the submod higher than vanilla reskin. If you use Sigmar's Heirs mod just put my reskin and submods higher than Sigmar's Heirs mod
nullmana 14 May, 2024 @ 9:18am 
hi you load order is different from your other mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3008066471

Which one is correct?
aeON 4 May, 2024 @ 10:31am 
I don't know why people are complaining about performance. Do they really think adding mods, more variety, more re skins, etc. going to improve FPS? Makes me wonder. Anyways I am excited for Talabecland to receive their re-skin.
ZioCru  [author] 27 Mar, 2024 @ 12:12pm 
@TheGrandSirPiggy it tooks 20 seconds to sort out the load order as you desire, there are mods from other people who need to be in the middle between my mods that i cannot control. A basic knowledge of load orders will let you to customize and combine different reskin or just portion of mods with other but the rule is "the higher mod will overwrite the lower mod"
TheGrandSirPiggy 27 Mar, 2024 @ 11:20am 
So, do we really need to follow the load order described in your description? Can it not be set up so your mods are the correct load order from the get go?
ZioCru  [author] 2 Mar, 2024 @ 2:53am 
@PufferAlfoil the impact in performace from lowering the unit details is really minimum but it obviously help improving performance, i suggest instead, to lower other heavy stuff such antialiasing or shadows. I suggest to remove 3D portholes And do not use any better LODs mod if you have problem with performance :dsmagic:
LumpSucker 2 Mar, 2024 @ 1:05am 
btw thankyou for the middenlander update
LumpSucker 2 Mar, 2024 @ 1:03am 
so yes to it improving performance for the mod?
ZioCru  [author] 1 Mar, 2024 @ 11:19pm 
@PufferAlfoil setting the unit details lower than ultra will remove the maximum variants and set the variant cap to a number much lower
LumpSucker 1 Mar, 2024 @ 5:15pm 
Does the performance warning you gave still in effect for lower unit detail? An example of this is having the game set to high, as these options lower unit variation.
Singis 12 Jan, 2024 @ 2:14am 
I assumed as much. I need to update my rig anyway. Love your work really breathes a lot of life into the Empire faction.
ZioCru  [author] 11 Jan, 2024 @ 11:52pm 
@Singis i tried to stick with vanilla textures and models as i can but this submod + the reskin will take a great amount of fps because there are more than 400 different possible variants for single unit and add really a lot of details and accessories. I suggest to have some optimizer program to trick and find the best setup for graphic options :dsmagic:
Singis 11 Jan, 2024 @ 1:15pm 
For some reason if I use this submod with your other mods it tanks my FPS. Without it its smooth as butter.
sigmars_disciple 1 Jan, 2024 @ 11:24pm 
@ZioCru Hey bro! I suggest copy & pasting your <3 <3 <3 load order comment below at the bottom of the descriptions of the mods where load order matters. @all Note that - here listed in the order they should be -
!ZC_ANIMATION_MOD
!!ZC_SIGMAR_OFFICER_SUBMOD
!ZC_EMPIRE_RESKIN_SIGMAR_SUBMOD
!ZC_EMPIRE_RESKIN-HV_SUBMOD_FLOPPY_EDITION
need to be MANUALLY MOVED for the Empire Reskin (due to their .pack file names)

Anyway: This mod is straight fire! 20 of 20 points, 5 stars, all killer no filler...
Simply a must-have for the Empire - by Sigmar (he'd be proud of you)!
ZioCru  [author] 14 Dec, 2023 @ 5:47am 
@PufferAlfoil i've always been here :chivhead:
LumpSucker 13 Dec, 2023 @ 7:23pm 
where have you and your mods been hiding my whole life.
ZioCru  [author] 29 Nov, 2023 @ 12:37am 
If you use Lily mods you can use Lily units with my reskin

If you use SCM Secessionists you can use Secessionists with my reskin

Hooveric reskin is partially compatible

SFO is partially compatible
I usually put my mods up in in load order, the higher mods will overwrite lower mods
ZioCru  [author] 29 Nov, 2023 @ 12:37am 
@Joe Mama Il write a general load order

Optional mods can be used or not as you like,
Submods require other mods to work
Core mods are essential

-ZC ANIMATION MOD (optional)
-ZC EMPIRE COMMAND GROUP SIGMAR'S HEIRS SUBMOD (optional/submod)
-ZC EMPIRE COMMAND GROUP (optional)
-ZC EMPIRE DEATH'S HEADS (optional)
-ZC EMPIRE RESKIN SIGMAR'S HEIRS SUBMOD (optional/submod)
-ZC EMPIRE RESKIN FLOPPY VARIANTS ADDON (optional/submod)
-ZC EMPIRE RESKIN (core)
-ZC BRETONNIA COMMAND GROUP LILY SUBMOD (optional/submod)
-ZC BRETONNIA COMMAND GROUP (optional)
-ZC BRETONNIA RESKIN (core)
-ZC EMPIRE MODDING ASSETS (core)
-ZC BRETONNIA MODDING ASSETS (core)

------------------------------------
If you use Sigmar's Heirs submods you need
-SIGMAR'S HEIRS MOD
-SIGMAR'S HEIRS ASSETS

If you use Lily command gorup you need Lily mods
-LILY BRETONNIA UNIT PACK SUBMOD
-LILY BRETONNIA OVERHAUL
Joe Mama 28 Nov, 2023 @ 11:13pm 
Is there a proper load order for the empire mods? My swordsmen are running around without legs, unit detail is on ultra.
Ca Bong 22 Jul, 2023 @ 5:58pm 
true fashion XD
ZioCru  [author] 17 Jul, 2023 @ 9:01am 
This mod is working again, just subscribe to the new vanilla reskin and put this mod above the reskin
PeskyBees 6 Jul, 2023 @ 12:44pm 
Ah that's makes sense thanks for the info I'll join your discord 😁
ZioCru  [author] 5 Jul, 2023 @ 3:19am 
@PeskyBees it's because you need ZC EMPIRE RESKIN - VANILLLA that right now it's taken down, for now you can only download it from discord server
PeskyBees 5 Jul, 2023 @ 1:50am 
Not sure why the mod won't work for me. The missile units pretty much disappear and the normal swordmen/spearmen/halberds revert to vanilla. I have subscribed to the asset pack. Your bretonnia one works fine. Also Death Heads work fine.

I've had to use your old version with the hooveric submod as that seems to work for the empire. Literally can't play the game with the Empire without your reskin!
MainCHARActer 7 Jun, 2023 @ 1:34pm 
Ah, was under the assumption it was automated.
ZioCru  [author] 7 Jun, 2023 @ 1:22pm 
@CSNightFury you need to wait the manual verification from a staff member, we are working to re-automate everythings again
MainCHARActer 7 Jun, 2023 @ 10:50am 
How do I join the discord? I tried the button on this page, but when I press the checkmark to verify so I can access the rest of the server nothing happens.
PrinzPoi 1 Jun, 2023 @ 10:36am 
thx,just tried it with SFO,works well so far:steamthumbsup:
Morale  [author] 30 May, 2023 @ 10:15pm 
@PrinzPoi thank you! If its compatible idk, I don't use SFO so I wouldn't know. Try placing this submod and the main reskin mod including the assets higher in the loading order!
PrinzPoi 30 May, 2023 @ 8:44am 
looks amazing!is this compatible with SFO?
Arazivh 16 May, 2023 @ 6:55am 
Love the mod, Floppy hats are the best! My only feedback is the amount of scarves and coifs as it detracts from Reiklands Verisimiltude. I think it would suit Stirland though as they're the poor province of the Empire.
Morale  [author] 9 May, 2023 @ 9:56pm 
Quick thing to keep in mind. There are four floppy hat variants and the code that was set up should give 30-40 floppy hats per unit, artillery crew only has 2 variants due to the RPFM. Just in case anyone is confused
Morale  [author] 2 Apr, 2023 @ 9:12pm 
Glad you like it! We decided to use the floppy hats stuck to the helmet because it would match the style of the original reskin which is what this mod is based off of.
I Have No Enemies Brother 1 Apr, 2023 @ 11:19pm 
I loved this way more than I originally thought. It really adds flavor and that good o'l THE EMPIRE distinction. Thank you for this :)
LooseLeaf 1 Apr, 2023 @ 1:33pm 
:D
spegel2000 1 Apr, 2023 @ 6:28am 
It was done across Europe Lufian ;), not like it is hard to do anyway... also heard about secrete style of head protection, worn still in 18th century under the tricorn :steamhappy:
ZioCru  [author] 1 Apr, 2023 @ 3:59am 
@Lufian i'm not interested in making another version, you can always use the standard Empire Reskin i already made :dsmagic:
Lufian 1 Apr, 2023 @ 3:41am 
That's like saying you wear a beret on top of a helmet, which you never would do. Can you make a version without the helmets and just the floppy hats?
spegel2000 30 Mar, 2023 @ 1:28pm 
You tie them on, its historical and was widely done...
ZioCru  [author] 30 Mar, 2023 @ 3:45am 
@golemm nothing that some glue can solve :lunar2019coolpig:
golemm 30 Mar, 2023 @ 3:33am 
Floppy hats ON helmets? How would that work, wouldnt they just fall off? :steamhappy: