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Make sure they are spelled the Exact same. even one letter Capital could break it.
Otherwise im not sure. The example files worked okay when i had my server up with traderplus. I dont currently have a server, so i cant check
feel free to create a helpticket on my discord. and provide your files. i can take a look when i get a few free mins
I'm currently working on an expansion to the mod that features alot of re-writes from scratch. maybe that build will work with expansion.
NULL pointer to instance
Class: 'RISAurora'
Entity id:3419820
Function: 'OnWorkStop'
Stack trace:
FOMattachments/Aurora/scripts/4_World/auroracamera.c:24
scripts/3_Game/tools\component\componentenergymanager.c:1842
scripts/3_Game/tools\component\componentenergymanager.c:418
scripts/4_World/entities\dayzplayerimplement.c:376
scripts/4_World/entities\dayzplayerimplement.c:350
scripts/4_World/entities\dayzplayerimplement.c:1692
scripts/4_World/entities\dayzplayerimplement.c:1995
DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\manbase\dayzplayerimplement.c:244
DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\manbase\attachment_dayzplayerimplement.c:620
scripts/4_World/entities\manbase\playerbase.c:2704
Not sure if this would be something yall could look into, everything else seems to be working nice though. Liking the new look of the nvg effect though.