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- Complete Rooster has been rebalanced to focus even more on the faction mechanics. Prices and stats have therefore been greatly adjusted.
- The Imperial Ornamental Guard was removed as a unit from the Rooster as it no longer fitted.
- The Dragon Knights have been reduced to a single entity and have been rebuilt based on the role of the Snow Leopard from Kislev. However, with their own advantages and disadvantages.
- The monks were downgraded from the entity and were given horse models as officers to emphasise the ‘wandering theme’ more. More of a cosmetic change than a gameplay one.
- A new unit was added to deepen the monster theme even more and to offer Copher a new way to play on the one hand and to compensate for the lost cavalry unit on the other. These are ‘pit lions’ modelled on the lions of Chrace but with their own focus and strengths and weaknesses.
This can vary from mod crashes to single models/textures not loading...
Since we have a handful of mods, we can't go through them and check/ fix this.
So we ask you for patience, CA is aware of the problem and is working on a hotfix.
- Mod has been updated to the current version of the main game.
These skills unlock Baldwin's story. They include quest battles with a story I wrote myself. After each quest battle you will receive a window in which you can choose a reward. You also unlock 2 legendary heroes via these skills. Unlock the skills, have fun with the story and enjoy the heroes.
- Balancing and stats update for Chars and Units.
Can you see if there is a possibility to make a compitibility mod with the knights of the flame ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403137688&searchtext=flame
- The mod has been adapted to the current version of the game.
- Elephants and sea hawks now have an ability to give them Rampage.
I just looked it up and only turned on Mixu and my mod. Everything is as it should be. It's now up to you to figure out which mod clashes with mine.
Until then all the best to you and thank you for your kind words and that you have so much fun with the mod.
Awesome mod regardless of my dyslexic ass XD!
If it's alright with you, I'll leave this comment (and my previous comment) up requesting anyone that is knowledgeable on modding WH3, and feels like they have the spare free time / are willing, to please make a little English translation submod for the units :)
Thanks a lot and glad you like the mod so much. A lot of sweat and blood has gone into the mod over the years.
The names were previously English but later changed to French to create more immersion.
Until then all the best to you and have fun with the mod :)
i see this with some other mods and honestly i would rather fix it myself, but i can't quite figure it out.
- Fixed infantry skin bug.
(I apologise for the long delay. I needed a break from modding)
Thank you very much for your tip. I will fix the error in the next few days.
https://imgur.com/a/85gfyVy
You unlock the heroes with the worship building tier 4.
- New models for the standard infantry.
- Minor changes and adjustments to abilities, skill trees, etc.
Aber ist glaube ich auch von CA auf jeden Fall besser als beim letzten Mal ;) Ostankya habe ich alles daran gehasst. Als Emjpire Fan hab' ich mich auch diesmal über einige Sachen h.a.r.t. aufgeregt aber die Nuln-Kampagne mit jetzt bald 150 Mods für 5.0 bockt jetzt schon ziemlich gerade, muss ich sagen HAHA <3
Sorry fürs einfach so volllabern. Hab' Spaß, Grüße aus Berlin
- The mod has been adapted for the new game version and is now running again.
- Squires are now crusaders and have new skins (helmets and weapons)
- The names of the units have been changed to French for better immersion in the mod.
- Sybilla has got a new skin as well as a new skin for her flying animal. The white griffin is now a white lion.
- Naira of Caledor has also been given a new skin.
Have fun with the new update :)
Test the mod alone with the requirments and then enter a comment here !!!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2955379987/6620894968767593879/
You must build the Worship level 4. Each building gives you the opportunity to recruit another hero. You unlock the legendary heroes by playing the story and unlocking dilemmas.
- Baldwin has now received a new skin.
Unfortunately, I can't tell you that, you have to test it out. I would be happy if you give feedback :)
All the best to you until then.
Many new things have been added to keep the mod fresh:
- Copher got two new generic lords for the costum battle. Their variants have also been added to the campaign.
- Many unit stats have been adjusted for better balancing.
- Added a small start info window at the beginning of a new campaign explaining how the faction Copher is played and how it works.
- The Faction Overhaul Mod is now compatible with IEE. Submods are no longer required.
- THE BEST COMES AT THE END: A completely new "Matters of the Lord of Copher" window has been added to the bottom right of the wheel, giving Copher, as a Breton faction, a unique advantage. Political and religious activities can be carried out, which sometimes cost more and sometimes less, but can bring decisive advantages at the right moment. This new feature turns the Chivalry resource into a usable resource that can actually be utilised and completely changes the Breton gaming experience!!!
Have fun and merry Xmas <3