ARK: Survival Evolved

ARK: Survival Evolved

Medieval Warfare
34 Comments
rcmccormick2000 24 Apr @ 12:04am 
none of the weapons show up, none of the siege engines show up. rather disappointed because the mod sounds really cool
dexterscook 21 Sep, 2024 @ 11:09pm 
this is crashing my game
shimmeringflame 12 Jun, 2024 @ 7:35pm 
the mod doesnt work for me'
Mr Flutters 19 Mar, 2024 @ 3:46pm 
Is this coming to crossark
Vex 8 Mar, 2024 @ 2:37pm 
Is there any documentation about Engram Entries for modification on these?
It would be nice to be able to customize when specific things are unlocked for our upcoming server.
Dain 9 Nov, 2023 @ 8:00am 
Ark Survival Ascended Mods pls
wyleekiot 6 Aug, 2023 @ 6:17pm 
love the mod! exactly what we needed for our castle! however even being on top of a 10 wall tall tower which is on top of a rock outcropping and firing at a group of raptors within my visible range neither the catapult, ballista nor trebuchet could hit them. With the ballista aimed at the sky i could get close but aiming is impossible that way... is there any way to increase the range on these three items?
ShadowR4nger 15 May, 2023 @ 11:30am 
Will there be other way to increase the catapult's range, like allowing putting rocks at the front as a counter weight?
D丨丂ᑕㄖ尺ᗪ 11 May, 2023 @ 12:46pm 
I don't have balista ammo in workbench. Also i cant place balista on kbd[kraken better dinos] trike platform. When i place it. I cant use it but its there. Is there a .INI way to change balista range?
fras 7 May, 2023 @ 4:36am 
How do I lower the bridge of the siege tower?
anoelusmc 24 Apr, 2023 @ 3:13pm 
The mangonell doesnt seem to load ammo, or i cant figure out how to, you can ride it around but no way to load it
Leonidas 24 Apr, 2023 @ 11:24am 
Do the Siege Engines work for applying torpor to Titans, Karkinos etc?
Dain 23 Apr, 2023 @ 8:45am 
Hello, when you ride the crossbow on the ground you float on top of the crossbow and it looks very ugly, it's a bug
-.-  [author] 21 Apr, 2023 @ 2:13pm 
Spawn codes have been granted in the discussions section here. And if you find the medieval table in your engrams you should be able to craft and use any and all items it provides bud!
Iliden Rain 19 Apr, 2023 @ 6:26am 
but how to use it i cant do any object.
Where are the spaw codes
spinach 8 Apr, 2023 @ 2:29am 
ah man that sucks, but i kinda figured since every mod ive seen that adds in new bows and crossbows has its own custom ammo :/
Joehelp  [author] 7 Apr, 2023 @ 6:17pm 
Spinach, from my modding knowledge, pretty sure that is not possible sadly, as every form of ammo for items is a separate weapon file that you equip, rather then just shooting a different projectile file. As, the ammo item defines what weapon it works on, and other mods don't know about my mod file, so no luck. Sorry. :)
spinach 6 Apr, 2023 @ 8:10pm 
thanks for the response, thats awesome to hear :D
-.-  [author] 6 Apr, 2023 @ 2:50pm 
spinach we'll definitely discuss that and I think thats a good direction to take it so that it is more compatible with all.

Thank you Chico for letting them know the table.

That update we discussed should be coming out later tonight IRL got in the way a little.
Chico 5 Apr, 2023 @ 10:31pm 
@SEFC there is a table for all the items related to the mods, called Medieval Bench, its learned at level 20 (same as the smithy) and it costs 150 hide, 20 metal ingots, 250 stone and 100 wood! hope i helped :):greenslime:
spinach 5 Apr, 2023 @ 5:44pm 
yo this mod is sick, although I was wondering if it would be possible to make your arbalests compatible with vanilla ammo, or modded ammo? For example I love the Pyria mod and it would be awesome to be able to use the crossbow ammo from that mod with your crossbows.
Angel Josafat 5 Apr, 2023 @ 2:27pm 
How can I build the above? Is there a special blacksmith table?
别别别 4 Apr, 2023 @ 9:57pm 
11
-.-  [author] 3 Apr, 2023 @ 9:53am 
@1Sonder - Much like chico stated, they do have ini options to balance to your preferred liking, we did set base values on par with a little better than the base ark melee/ranged options. Let me know how they compare in your eyes and if you need help with the INI settings feel free to open a discussion.
-.-  [author] 3 Apr, 2023 @ 9:52am 
Ciro - We'll look into the bugs reported today and have a patch later tonight - probably 11PM-12AM EST
CiroFajardo04 3 Apr, 2023 @ 7:20am 
in my host local the trebuchet does no damage any creature
Chico 2 Apr, 2023 @ 8:40pm 
@1Sonder there are INI options on the pinned discussions, wich means they do as much damage as you want them to
1Sonder 2 Apr, 2023 @ 5:48pm 
How hard do the new melee options hit? I don't want to have OP stuff, but this all looks good.
Dain 2 Apr, 2023 @ 3:10pm 
maybe if you put that it can be broken in any quality, it would work, it's just maybe
Dain 2 Apr, 2023 @ 3:10pm 
correct the commands do not work, I tried it on the battering ram on a large door of the MOD construct, it is a medieval mods to make castles, and well it did not break it
-.-  [author] 2 Apr, 2023 @ 11:19am 
@ReyDain69, what type of structure tier did you test the ram on, - at the moment i realize we may have neglected to state this but its meant for stone tier and lower. If you're still having trouble do let us know and we'll look into any patches needed today.

Also when you say appearances in commands do you mean the spawn codes arent working?
If so to try a more simple way of spawning in the item youd do.

cheat gfi Item_Battering_Ram 1 0 0
Dain 2 Apr, 2023 @ 6:58am 
well also add that the battering ram does not work on the doors to break them
Dain 2 Apr, 2023 @ 6:48am 
Sorry but appearances in commands don't work
Chico 1 Apr, 2023 @ 7:27pm 
I am addicted to the trebuchet, keep up the amazing work!