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Nah dont worry about the comments, and yeah i have a Discord but rarely use it to be honest, im under the same username (kyo21943) if you wanna message me there
Eh, tbf most of the uniforms dont really matter anyways as no one is really looking at them during gameplay at a scale where it would be noticeable, even in the roster menu.
Yeah they are, if they are hard to see its because of the bump map files were created already censored, yet i haven't been able to replicate the bump maps (they never load correctly), so it comes to down to manually modifying them, also since the textures are now 512x512 they are much lower resolution.
And yeah, the LW Supply Officer is one of the units using a 3D model rather than a texture.
Headgear BP files have not been modified because they keep loading as a black texture on my side regardless of DTX3 or DTX5 compression, also there is a Luftwaffe helmet and officer cap which use 3D models instead of textures (guess the devs gave up after realizing its not worth the time and remain as leftovers), i wasnt able to track the models and i'm unsure of when i can get around to locating and modifying them, apologies.
The good news is that even though there's a significant increase on helmet texture variants and almost all uniform textures have been obsoleted, the update has consolidated the excessive amount of folders and files (ie: 20 folders with 5-15 textures for each "uniform" are now halved to just 40 in a single file path), plus their mapping format is also more consistent and efficient, so it is taking less time to make progress when i'm able to.
Additionally other files have been reduced in resolution, so both of these factors should significantly reduce the mod's file size.
The new models also appear to be bugged and have twisted wrists, hopefully the devs fix that eventually.
Uh, i didn't get notified of your previous comment, weird and sorry for the late response.
And sure i may edit that later, if the new update doesn't address it since it seems units are getting worked on again, hopefully it doesn't break too much.
Hello once more While this doesn't fall under uncensoring I noticed on late war MG42 turret gunner has a 1939 insignia of the German shield on his helmet even those were removed after that year up to you if you deem it worth editing just thought I would let you know.
Its like you don't don't like the symbol. that's just an observation for you,
we will not let you shoot at the Nazis who are marching under the swastika.
shoot at ordinary Germans who are walking under the Schwarzkreuz
? The mod is updated to work with the current version.
Ah, i understand now, you're right, they are indeed quite small but i'll work on them.
Edited portrait icons and campaign portraits, fixed portraits with unfinished goggles from vanilla.
Yeah they're very small, some are like 5x6 pixels across so there isn't really much to change, nonetheless i just edited those which seemed blurred out or obscured intentionally.
Also i did a bit of research and it seems the Fallschirmjager helmets are not censored? They apparently only feature the emblem on the left side, so it seems those are ok, the Luffwaffe caps were censored though.
Ah, you mean the actual unit icons from the roster! Right?
If they're censored i'll definitely see what can i do, though i'm not at my PC right now!
What do you mean? The Fallschirmjager helmet is a bit shoddy but that's because the helmet texture is loaded as a circle, thus the emblem has to be drawn as a trapezoid, and it's an absolute chore to get it looking right.
Otherwise i'm not sure what are you referring to.
Understandable it happens lol glad it’s been fixed thanks again for checking.
Improved dynamic campaign map HQ icons.
Fixed my boo boo with Pz-Lehr Pioneer skins, should *finally* be uncensored.
Uncensored Der Agler magazine on Saint-Lo Hills map loading screen.
I actually missed them among all the "pioneer" skins on so many different folders, lol
Maybe they are pulling from the separate dlc3 folder?
Thanks! Just uncensored that, i'm trying to figure out why the Pz-Lehr Pioneers don't load the textures / what is their specific texture path now, will update after that.
I see! I'll check it out when i have some free time
I didn’t notice until my last match and upon checking the units the Pioneer units for I think the Lehr??? Are still censored I’m not at my pc right now so I can’t get the exact name etc I apologize for that but I know it was late war and it’s for sure one of the Pioneers belts again I wonder if your edit didn’t save maybe?
Np