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Pick up items, or get close to items that you can pick up, and they should show up.
Check settings to adjust how the item icons look and when they appear.
* Added a possibility to move threat and breath meters up to prevent overlapping with the icons
* Same for moving the meters a bit to the right, because now it's obvious they are misaligned with the icons
* Both adjustments can be turned on and off in the options menu
* Made options dependent on mods always visible, now they are shown in red if the required mods are disabled
Please let me know if you have any issues.
* Rebuilt the mod with new refs to make it work with The Watcher update
I haven't had a chance to play through the DLC myself yet. Please let me know if you have any issues.
the lil icons that indicate what you're about to pick up are a godsend in tiny tunnels where you can't see anything
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
* Added support for Arena game types
* Fixed pick up candidates being shown while in pipes
Please let me know if there are any issues.
Currently it shows all players pockets on each screen (so it's shown multiple times).
not everything...only cosmetics seemed to work.
* Added a menu option to select whether hand icons should be flipped (normal mode matches player's hands, flipped mode matches slugcat's hands when it looks at the player)
* Added descriptions to all menu options
Please let me know if there are any issues.
* Fixed stuck spears showing as squares.
Please let me know if there are any issues.
Does it show inventory items? No.
* Added Jolly Co-Op support.
* Added a menu option to select when to show player names.
* Added a menu option to revert to legacy player detection in case the new one has issues.
Please let me know if there are any issues.
The latter :)
How so? If Jolly Co-Op was *enabled* but still in singleplayer, would it still function?
Added to the TODO list.
Implemented showing icons when the Map button is held.
This can be configured in the Remix menu.