RimWorld

RimWorld

Gore Upon Dismemberment
125 Comments
让我看看怎么个事 19 Jul @ 9:47pm 
正常情况下斩首飞出去的头颅在有动态表情的情况下会被替换吗
moo 28 Jun @ 5:49pm 
I just saw a gore!
ThumbStick  [author] 28 Jun @ 1:20am 
@moo I'll wait for others to report the same issue
moo 28 Jun @ 12:37am 
Definitely been put into many fights -both melee and ranged. but just no gore being observed.
ThumbStick  [author] 27 Jun @ 11:48pm 
@moo Interesting, can you describe the situation?
moo 27 Jun @ 11:25am 
So I've been watching for gore since you updated, and I haven't seen any spawn... no error messages
ThumbStick  [author] 24 Jun @ 3:49pm 
@Deleted Asset bundle folder just now, hope that will resolve the problem
kyrambox 24 Jun @ 9:40am 
After update 24.06 thete is an error on version 1.5 : Could not load asset bundle at C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2957877186\AssetBundles\cuthalf
ThumbStick  [author] 24 Jun @ 3:32am 
@Senilia 解决了
Senilia 9 Jun @ 11:46am 
游戏语言是英文的情况下才有肢解特效。。
ZX 2 Jun @ 9:09am 
With facial animation, head texture covers the hair.
and the hair texture seems bits small
Vanquisher02 29 May @ 1:59am 
ah ! ok thx ! i thought it come from one of my facial animation mod (i use NAL facial animation mod btw)

if it can help you i set game language to french ! xP
ThumbStick  [author] 28 May @ 5:46pm 
It will only happen when language is set to 'English'
ThumbStick  [author] 28 May @ 5:45pm 
@Vanquisher02 Hi there, I think the problem is this mod won't generate flying heads when other languages are loaded, I'll try to figure this out next week
Vanquisher02 28 May @ 11:25am 
i want to see flfying head ! that look cool !
Vanquisher02 28 May @ 11:24am 
i don't understand why i only see member piece instead of other organic dismemberment like head and organs ? thx
aesot45 12 May @ 1:30pm 
@Farbott yes that's what I mean. The body is rotten, but the head is still fresh. The wound overlays don't seem to be applying the rot texture/overlay over the pawn's head.
Farbott 11 May @ 7:18pm 
I think he means the gore textures not applying the odd coloration, this is seen in shamblers also since they use rotted textures
ThumbStick  [author] 11 May @ 5:10pm 
@aesot45 It's vanilla, toxic buildup instantly rots pawns
aesot45 11 May @ 4:53pm 
It seems that when a pawn dies and they had toxic buildup so that they rot the instant they die, the wound overlays don't use the rot color. In other words a white body turns to rot brown but the head remains white.
210955 7 May @ 9:57am 
发现尸块只出现四肢的,没有头颅或者肠子什么的,咋回事呢?
Farbott 28 Apr @ 3:32pm 
Wish it had some random turning variation, looks a bit odd for all the gore filth to just be facing the exact way but peak otherwise
ThumbStick  [author] 28 Mar @ 3:55am 
@zloi_krendel Yes
zloi_krendel 27 Mar @ 11:19pm 
is it safe to add midgame?
Snekenjoyer6 14 Mar @ 10:21am 
could the gore variants of corpses be a little more high resolution? it looks pretty jank when next to literally anything else lol
Farbott 15 Jan @ 2:55am 
Potential anomaly compatability patch someday? The gored bodies and heads dont take on the rotting skin tones and makes it look a lil silly
CrackaJack  [author] 1 Jan @ 6:01am 
unless theyre insectors and you have the patch for them^^ those have custom gore.
i had tested this with facial animation, any retexture, yayos animation, many xenotype mods with custom heads and what not, 800+ mods, i think this mod is as solid as it gets :P
ThumbStick  [author] 29 Dec, 2024 @ 8:37pm 
@Depraved Arachnophile It just works. However textures in this mod does not change accordingly to xenotypes or genes.
Depraved Arachnophile 29 Dec, 2024 @ 8:25pm 
I was wondering before I add this to my list, how well does this work with Biotech and its related features?
mik0h1me 22 Dec, 2024 @ 12:55am 
@ThumbStick so it should spawn heads in any case of full head destruction, not just when head is torn of by explosion? In that case it seems for me it's not working. Torso destruction works fine, sometimes if pawn diest to a headshot with no head destruction it also works fine with bullet hole in the face, bit flying heads aren't spawning for me. i use More Injuries along with Combat Extended, but i'm sure non of them altering body parts of head(More Injuries though adding hediffs like concussions to brain), not sure but then maybe could be incompatibility in between those mods
ThumbStick  [author] 22 Dec, 2024 @ 12:35am 
@mik0h1me Yes, a head is spawned whenever someone has their head/neck destroyed.
mik0h1me 21 Dec, 2024 @ 11:52pm 
@ThumbStick aah i see. Also, flying heads meant to spawn only when head get's blown off with explosion? is it possible to somehow apply it to situation when head is shot off by firearm? CE really doesn't like people's heads lol
ThumbStick  [author] 21 Dec, 2024 @ 4:18pm 
@mik0h1me More specifically they are removed so you cannot see them.
mik0h1me 21 Dec, 2024 @ 8:57am 
@ThumbStick are they only replaced in filth version? because with regular gore drop i also don't have guts and brain parts spawning despite i saw they exists as an item,?
ThumbStick  [author] 21 Dec, 2024 @ 6:04am 
@mik0h1me Sorry I didn't update the descriptions, guts filth and brain filth are replaced with particles and a flying head.
mik0h1me 21 Dec, 2024 @ 5:16am 
Looks like for me the only gore part that spawning is the limb one, both in filth only and regular case. Am i missing something or this is the way how it should work?
ThumbStick  [author] 25 Nov, 2024 @ 4:13pm 
@Kuka Cola Original Hi can I see your error logs or mod list? Because I cannot repeat the bug in vanilla anomaly
Kuka Cola Original 25 Nov, 2024 @ 2:57am 
Dead shamblers from anomaly have buggy textures
GVLT 13 Oct, 2024 @ 12:35am 
I mean they prefer to eat it. Even non cannibal pawns
ThumbStick  [author] 12 Oct, 2024 @ 3:45pm 
@GVLT Well I have no idea... how about turn on "all filth" setting?
GVLT 12 Oct, 2024 @ 4:03am 
I wonder why pawns prefer gore to paste meals
Filipino Goku 14 Sep, 2024 @ 1:33am 
Is this safe to add mid-save?
ThumbStick  [author] 13 Sep, 2024 @ 10:07pm 
@frikker Humans only
frikker 13 Sep, 2024 @ 5:56pm 
does this apply to animals or just human pawns?
Vance₩₦ツ 31 Aug, 2024 @ 5:59am 
i sent the logs to him
Vance₩₦ツ 31 Aug, 2024 @ 5:59am 
hello crackajack. i contacted with thumbstick and we solved it. thanks @CrackaJack:lunar2020hearteyesrabbit:
CrackaJack  [author] 30 Aug, 2024 @ 1:44am 
i mean its not neccessary anymore, but there, thats how you report an error^^
CrackaJack  [author] 30 Aug, 2024 @ 1:42am 
@vance appdata/local low/ludeon/rimworld/player.log

copy paste its content into 'justpaste. it' (remove the space). paste the link to it where needed.
ThumbStick  [author] 29 Aug, 2024 @ 3:24pm 
I launched an update yesterday and fixed the problem, please make sure you are using the latest version of the mod
kanid99 29 Aug, 2024 @ 1:51pm 
The all pawns thing just happened to me too. I had to remove this mod to make them all show up again. Im sorry I dont have a log to provide.