Total War: WARHAMMER III

Total War: WARHAMMER III

Dismemberment Overhaul: Dwarfs
38 Comments
chunderclapped 23 Jul, 2023 @ 2:22am 
ok some of the real gory stuff is appearing now thx
chunderclapped 23 Jul, 2023 @ 2:07am 
alright I'll get rid of living dismemberment then
Armorchin  [author] 22 Jul, 2023 @ 10:13pm 
huh weird, yeah maybe check your modlist also living dismemberment might affect it.
chunderclapped 22 Jul, 2023 @ 10:12am 
I do have living dismemberment installed too does that affect it? or do I have it in the wrong load order or something
chunderclapped 22 Jul, 2023 @ 10:05am 
I've been testing with tons of artillery and it still only does the arm dismemberment
Armorchin  [author] 22 Jul, 2023 @ 5:59am 
oh that, Try using something big like an ogre or a cannon and see what happen
chunderclapped 22 Jul, 2023 @ 2:42am 
I do have it set to ultra yet it still just gives me limb/broken arm dismemberment and none of the real gory stuff
Armorchin  [author] 21 Jul, 2023 @ 9:32pm 
@chunderclapped it is technically a reskin mod and for this one to get more unit variation, I think you'll need to have the "Unit Details" setting to high or ultra for it to fully worked it just how the game works
chunderclapped 18 Jul, 2023 @ 10:20am 
none of the super unique gore is working only the regular limb dismemberment btw I am using the full collection if its an issue with that
sirmicou85 8 May, 2023 @ 9:38am 
I mean dismember while they still alive. :)

But both could be great too if you are able to ! :D
Armorchin  [author] 7 May, 2023 @ 1:28am 
@sirmicou85 oh you mean like extra dismember like this mod or like dismember while they still alive?
sirmicou85 27 Apr, 2023 @ 12:27am 
Hello @Armorchin ! Awesome mod !

Could you add dismemberment to Tomb Kings and Vampire Coast units like skeletons and zombies ? :D
Random Pug, Soviet Pug 12 Apr, 2023 @ 5:08pm 
Ooooh having models blow apart when hit by a cannon or something like that is fuckin good
I Have No Enemies Brother 11 Apr, 2023 @ 9:29pm 
@Armorchin

I seriously appreciate all these resources. I'm gonna jump right into it. And if I got a question I'll definitely reach out. Maybe one of these days you'll be using one of my future mods.

haha thanks again :)
Armorchin  [author] 11 Apr, 2023 @ 9:07pm 
And if you have even more question that it doesn't cover go join modding community discord and ask away!
https://discord.gg/moddingden

And if you prefer in a video format, Look up Dietrich Stauffer on youtube.
https://www.youtube.com/watch?v=iVjAVEn8jYc

I also made a guide for patching my mod, So try follow my guide and patch some random workshop custom unit, This way you can ask me any question you might have directly at me!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2927133260
Armorchin  [author] 11 Apr, 2023 @ 9:07pm 
@War Host Glad you wanna try modding and I'm more than happy to guide ya!

I first start off by messing around with the file by myself in Warhammer 1, Which in retrospect, Is not such a good idea.. It great for learning but I might have mess up some poor folks game, So to avoid the same mistakes I made, I suggest a better way to learn than mine.

Start off by read this, It'll answer all your questions better than I can, If you're feeling overwhelm the keyword here is RPFM and Asseteditor, Try focus on that two tools.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2180764161
Armorchin  [author] 11 Apr, 2023 @ 8:06pm 
@Connor9090 nope
I Have No Enemies Brother 11 Apr, 2023 @ 8:05pm 
@Armorchin

What videos did you watch to learn how to mod? Or did you learn from other sources ?

I love your work and so many other modders so much and you guys are really inspirational with your works of passion so much so that I want to learn how to mod myself.

Teach a man to fish and he can feed himself. I want to be able to tailor my experience without relying on the gift of others.

Do you have any recommendations for learning sources?
Connor9090 11 Apr, 2023 @ 4:51pm 
Dwarf of caos are affected by this mod?
Armorchin  [author] 11 Apr, 2023 @ 8:42am 
@Tig_Basty_Boi Thank you! That means a lot to me, And it might not be a surprise but I also use my mod too and I too share that wish to have this style on other infantry also!

But I'll have to figure out a plan to make the process less time consuming than this one, Maybe a different dismemberment style on each diff unit like this might be a little too much..
Tig_Basty_Boi 10 Apr, 2023 @ 4:36pm 
this is truly the best work you've done so far in my opinion and it was extremely unexpected seeing as the dwarfs have no monstrous units. So good, especially the helmet completely crushed in hahaha. This definitely makes the blood for the blood god dlc look like complete trash and a complete scam in comparison and this level of detail is what should have been but instead you have done gods work (by god I mean Khorne of course). I hate to echo what others said but to see this kind of detail in other regular infantry later down the line would be so good but good job all round man.
TheHonoredPerson-333 8 Apr, 2023 @ 6:59am 
And who is left unfinished?
Beastmen, all elfs, skavens, lizards,...
erewrewrewrewr 8 Apr, 2023 @ 4:07am 
Hell yeah just in time for chorfs
Armorchin  [author] 7 Apr, 2023 @ 10:24pm 
Yeah as much as I having fun and want to do something like this, The best I can do these are at hobby pace and gotta stick to the 'plan' for now
Gunny555 7 Apr, 2023 @ 12:03pm 
Did not expect you to do Dwarfs, but I can see some good potential for the infantry sized units now. Is pretty cool seeing what the potential for the other factions is like now.

Love that rather demeaning description of the Dwarfs in this. Good sarcasm there, especially the references and good old "Rock and Stone!"
TheHonoredPerson-333 7 Apr, 2023 @ 10:14am 
Of course I remember) Are there any plans to add this for other factions? Looks amazing and 100% fit for Warhammer. I've always felt sorry that CAs got lazy and didn't bother to introduce animations of units igniting from fire, either choking on gases, or turning to ice/stone/gold from spells. CA has so much room for imagination, and they don't even try to develop it. And your mod adds at least some breath of fresh air.
chunderclapped 7 Apr, 2023 @ 3:58am 
would be cool if humans had this type of dismemberment too... they die more often..
Proconsul 7 Apr, 2023 @ 3:18am 
This is your finest work yet, well done. Clever indeed.
Proconsul 7 Apr, 2023 @ 3:00am 
will you eventually add these brutal human dismemberments to Elves too? They've had it coming!
Rynli 6 Apr, 2023 @ 11:15pm 
Love this! Especially the ironbreaker with his head and helmet krumped into his chestplate, that is so fun! :D
Armorchin  [author] 6 Apr, 2023 @ 9:03pm 
@Autumnchain I actually was planned to cut them like you said but Chaos dwarf is on the horizon, So I figured let's give them some target to practice :sans:

@Solaire Thank you so much!

@TheHonoredPerson-333 didn't think you'd remember, enjoy! :papyrus:
Amereth 6 Apr, 2023 @ 8:29pm 
are they melting at the sheer sight of Skarbrand ?
Arker 6 Apr, 2023 @ 5:21pm 
now that's what we call as GORE
Malice 6 Apr, 2023 @ 1:49pm 
This...pleases the Druchii :)
TheHonoredPerson-333 6 Apr, 2023 @ 10:52am 
I'm talking about protruding bones and adding more brutality, which we talked about a few months ago.
TheHonoredPerson-333 6 Apr, 2023 @ 10:51am 
OMG, you did it!))) Congrats!)
Very good!
Solaire 6 Apr, 2023 @ 7:49am 
Damn I think this is your finest work yet
Autumnchain 6 Apr, 2023 @ 7:49am 
Wow, I really expected that you would leave the Dwarfs untouched since all the units in their roster can already be dismembered. It's a very pleasant surprise that you did improve them.