Stellaris

Stellaris

The Zenith of Fallen Empires 4.0 NOT UP TO DATE
566 Comments
Savitar  [author] 12 Jul @ 12:53am 
No specific ETA, it's ready when it's ready, we're still learning with the new system and experimenting with the new economy.
大道不显 11 Jul @ 7:41pm 
How long does it take to update? I am looking forward to it. It has been more than two months. Can you give me a specific time?
Inerael 6 Jul @ 3:30am 
Maybe before the next update, or maybe not; soon or not; we will see :)
Ultragrunt777 5 Jul @ 7:37pm 
I'm guessing they might doing Zofe 5.0 due to the fact of the new fallen empire type and the ships they have.
thehdemo 5 Jul @ 2:42pm 
how long till this is updated
Inderezzed 2 Jul @ 6:30pm 
Asking largely out of curiosity, what's an approximate ETA on the next update that you guys are able to give so far?
augarit1 25 Jun @ 11:16am 
Update faster Sav *whips*
Foehn 14 Jun @ 2:32am 
Great mod, it's an indispensable part of my game and I'm looking forward to updates.:beshaha:
guxinyu790719 14 Jun @ 1:52am 
please update the mod ,please,thanks for all
Savitar  [author] 13 Jun @ 8:57am 
That would be because the mod is not updated to Stellaris 4.0
Asidian 13 Jun @ 8:30am 
I launched this mod without any other modifications, and I'm getting 1000 events with empty windows (no text). What's the issue?
ThePepperSlayer 11 Jun @ 9:10am 
This mod should just become an official DLC imo :steamthumbsup:
spacecowboyyyyy 1 Jun @ 4:09pm 
i have nothing to say apart from i love ur mod
Paladin Dawnheart 1 Jun @ 2:20pm 
Thank you so much for keeping this alive! Returning after a long time. Combining this with Gigastructures, Alpha Mod and Real Space w/add-on's was by far my favorite playthroughs of nearly all my 2.5k hours in this game. Gosh really looking forward to playing this again.

Hope all goes well with the mod and in RL <3 thanks again and much love!
CloudCoco 31 May @ 4:14am 
Thank you for your work on maintaining the ZoFE mods, looking forward to the update!
Inerael 26 May @ 5:02am 
my bad, take your time, thanks for all !
Savitar  [author] 26 May @ 4:58am 
The update is not ready, the update is in progress.
Inerael 26 May @ 4:38am 
@Pivnoi Jirovik228 apparently update is ready, so It shall be soon :)
大道不显 26 May @ 4:18am 
May I ask how long it will take to update? I am looking forward to this mod so much. Also, could you please further improve the story of the Origin Empire?
Скуф по РП 26 May @ 2:46am 
Update when?
Savitar  [author] 25 May @ 9:30am 
@Raeder the two mods do the same things differently, pick one or the other.
Raeder 25 May @ 9:22am 
Mr. author, may I ask if Zofe can be directly compatible with ACOT
brettcordell 25 May @ 6:12am 
Thanks for all the support over the years. Waiting till the mod comes back before I play the new game updates so I can experience it how I've enjoyed it the most over the years.
Inerael 24 May @ 1:40pm 
ah guess the mod need an update? Hope it will not be to hard to update :'(
CloudCoco 21 May @ 8:34am 
Pretty safe to say there's no more rapid hotfixes to worry about
Crazy Penguin 18 May @ 1:44pm 
Thanks for all your work over the years to keep this mod going. Its my favourite by a long way.

Just a thought for something that would be good to see in the future it would be great to be able to start as one of the standard lore fallen empires (I know you can manufacture this start already) as it could be an origin complete with history and unique challenges that come with it - but maybe with a different style of awakening event focusing on factions. Could be a fun alternative to normal games as you cant expand but you could lose more systems/tech/fleets resourse potentially due to faction infighting and you role as the player is to minimise this and bring the awakening before the crisis and originals hit.

Anyway keep up the great work
JunoTheWildDog 18 May @ 9:57am 
Just wanted to drop by real quick and give a thanks, this mod's been a staple for me for years. Hopefully PD didn't make it too difficult for ya to keep it up to date. Keep up the good work
That One Friend 18 May @ 5:23am 
I am making a modpack with this mod as well as sandbox and megacorp and the gigastructure compat patch included, ive narrowed it down to Zenith being the culprit but whenever i load up the game it loads up fine but as soon as i push new game it hard freezes and i need to alt f4 every time. its repeatable. so as of the phoenix version Zenith is no longer working. silly paradox and their frequent updates :(
CloudCoco 16 May @ 4:04pm 
Is anyone else getting an issue with the game claiming all your former saves are now incompatible?
It's telling me my saves are from older versions (Circinus, Andromeda etc) despite them definitely not being that old
Ultragrunt777 16 May @ 7:12am 
Ok here's one of many brainstorming ideas for zenith 4.0 or maybe 5.0 if that ends up happening.
Mostly integrating some sub mods as part of the main mod.
1. Zenith of fallen empires:classical ascension. With this you can keep your species metal color along with a flag color. This could be expanded upon with a situation log right in the ZOFE event chain where you pick your design and you pick the neutral design then a new option will start where you create your own style where you decide how the design goes. It would be split into two choices.You pick either the ethic design, or the species design. i really do like this mod along with ACOT and Gigastructures my trinity with mods along with fallen empires that don't really get enough attention by the devs. Keep up with the good work.#YearOfTheFallen:Blessing:
Quo 16 May @ 1:44am 
@majoryt @Clownpeace I am on 3.14 but i debugged it already, at 3.8 you got all of these so i don't understand what happened. Btw anyone ever experienced that the war goals are gone, Conquer and Humiliate only available.
Clownpeace 16 May @ 12:41am 
@Quo I don't know which version you're on but the Sandbox ascension options are based on what Ascension Perks you already have. I only usually got Colossi after picking up Defender of the Galaxy/Galactic Contender
Gilbeday365 15 May @ 10:25pm 
oof i hope to see a 4.0 update soon the event handler is full broken and i absolutely love this mod
majorYT 15 May @ 1:06pm 
@Quo Are you on the newest update or 3.14?
Quo 15 May @ 10:57am 
Hi do you change the ascending process or i miss something. I didn't get colossus project, galactic wounders, world shaper and paradise of creaton. only arcology project.
Savitar  [author] 15 May @ 8:55am 
Thank you for the kind words everyone. We hope to get to work as soon as possible :)
Maple_Syrup 15 May @ 7:55am 
I hope you won't have a hard time updating this mod. I've been itching to try this mod but apparently some of my mods cause Stellaris to freeze when I click "new game". :steamsad:
DoKne 14 May @ 8:23am 
I love this mod. Please take all time you need to update. :)
BlindingPhoenix 13 May @ 6:59am 
Will the 4.0 update include ascended biological ships?
majorYT 11 May @ 10:43am 
Honestly speaking best mod of the year, I can't wait for when it comes out, it will be dang good when it gets updated, Y'all take your time, honestly take your time we don't want another Paradox where they release something unfinished
Emperor Prussia 10 May @ 3:28pm 
@nate I had that too. Millions of blank pop ups. The mod authors gonna fix it once Paradox slows down in updating it.
nate 10 May @ 2:43pm 
rarely post however, did try zenith in v4.0.3, ran ok til the event pop-up killed my FPS, interesting it did enable the bio DLC tech for research (do not own the last 8 or so DLC's).
so back to 3.14.

Outstanding mod gents, just over powered for the OP weapons.
Savitar  [author] 10 May @ 9:46am 
NSC will not be supported and the mod is not updated to 4.0
Aech 10 May @ 7:13am 
it crashes. Random blank pop up event.
And the ship sets are coming out as biological. And no NSC suport
Emperor Prussia 10 May @ 4:31am 
Ahh okay, I understand. Yea they have been releasing patches very fast for a bit now. Was getting a bit annoyed, but from what Ive saw in these patches, it seems to just be bug fixes, which probably explains why the reviews nose dived to mixed. But if you do end up updating it, please make it so that it doesnt make a trillion pop ups appear, it will kill the performance in the game. Oh and its not just your mod, I had multiple mods in my modlist doing this. So, yea, your not the only one Im gonna be telling this to. But thanks for being a great modder cause this mod is awesome.
Savitar  [author] 10 May @ 3:49am 
The mod will start updating when Paradox slows down with the patches, currently there are daily patches and a lot of things are changing, it would be wasted effort to update just to update the same thing over and over. Please be patient and don't use the mod until it's updated.
Emperor Prussia 9 May @ 5:13pm 
Please update your mod. Whenever I have it enabled, millions of blank pop ups appear.
majorYT 9 May @ 1:21pm 
Ironic naming, y'all know how long until the mod gets updated?
4rGodd 7 May @ 7:02am 
It's funny, but the mod, in general, works quite well on the current version of the game, it's just that after a couple of days from the moment of launch, an empty window pops up, which is very difficult to close. If you disable this update in the settings, then endless spam begins, because of which I was even afraid that my laptop would simply burn out. So I'm waiting for the update with impatience.)
Savitar  [author] 7 May @ 1:41am 
Because it's the mod version, not game version.