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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2755501685
I've got both this and RoM Bones, but it overwrites the RoM Bones when butchering stuff and just replaces the bones in RoM's recipes for their bones, but despite that I can't turn their bones into ash.
Regardless- thank you for the mod, it's great!
have an amazing day.
(Thanks, same to you)
im guessing that goes for the other mods you made.
(also nice pfp)
https://steamuserimages-a.akamaihd.net/ugc/2040748740972035650/3016F4E68C29FF5CAC3773ECD1F35998BDB30571/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
If the ash piles could degrade over time and/or act like the rubble that just sits there until you tell pawns to haul it, that would clear it the red "x" clutter on the map. But overall, it's an awesome feature!
I've gone ahead and reverted my changes to the xml, deleted the mod and re-downloaded it, and will carry on -- and next time I have a raid with Yttakin I'll test again.
https://paste.pics/05ccaf5b6fa2a53f19484990d56b7da3
In any case, great little mod -- and the issues I'm having could be with one of the other couple hundred mods I have installed conflicting with yours.
<fixedIngredientFilter>
<categories>
<li>CorpsesHumanlike</li>
</categories>
<disallowedCategories>
<li>CorpsesMechanoid</li>
</disallowedCategories>
</fixedIngredientFilter>
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2297080232&searchtext=rom+bones
Alternatively, if you want to use a campfire to create bone ash, you can open my mod's files and locate Recipes_AshCremation.xml file. Open it with any text file editor, find recipe for creating bone ash and add <li>Campfire</li> after <li>ElectricCrematorium</li>.