Total War: WARHAMMER III

Total War: WARHAMMER III

Skaven Warp Forge - Skaven Crafting
10 Comments
Versalius 18 May @ 9:03pm 
Hello! Just a preliminary bug report: With this mod enabled, the ancillaries from Ikit's workshop are unlocked normally, but are restricted to the character categories of "Lord" or "Gunnery Warlock." None of my lords seem to satisfy this requirement, even Ikit himself. Disabling this mod resolves this issue. I have not yet tested with only this mod enabled. Of course, let me know if you believe this to be a mod conflict!
Antero 28 Feb @ 7:17am 
Any submod for Clan Ferrik in the Skaven Clans mod? They already have a forge mechanic which overlaps with this one.
Grant 6 Jan, 2024 @ 6:57am 
When leveling up items in Ikit's Workshop, the rewards don't unlock properly, requiring up to double the purchases before stuff becomes unlocked, EG the "fire bullets" banner requires 4 purchases. Further, the "resource" of Warpstone in the Forge actually takes from the Food supply, allowing Ikit to instantly purchase a bunch of magic goods as soon as the game starts.

Is this intended?
MrSoul  [author] 25 Nov, 2023 @ 3:05pm 
seems fine on my end, only tested with this mod enabled though
MrSoul  [author] 25 Nov, 2023 @ 2:24pm 
hmm, playing with him before 4.1 seemed fine, I'll do a double check now tho to make sure
Aiden_2010 18 Nov, 2023 @ 3:59pm 
using this mod disables the changeling's scheme menu, from what I've seen.:WH3_skragHapp:
MrSoul  [author] 23 Apr, 2023 @ 8:16am 
Yaaaa one these days get screens for this and hef going
Guvenoren 23 Apr, 2023 @ 7:59am 
Hmm, I think you need to add more images to display the mod. Hard for us to know what it does without visuals
ilililovvv 9 Apr, 2023 @ 5:59am 
yes yes!