Project Zomboid

Project Zomboid

Vanilla DuffelBag Tweak
176 Comments
Shahin·Wolf 10 May @ 1:21am 
@alice I have released the expansion patch for Vanilla DuffelBag Tweak.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3474542586
Shahin·Wolf 8 May @ 10:46am 
OK
VirtualLOV 6 May @ 5:03pm 
sorry for reply after two weeks , but i still wont get the reply from PePePePePeil so maybe i could not post the patch
alice  [author] 6 May @ 4:59am 
@Shahin·Wolf Yes.
Shahin·Wolf 4 May @ 11:32pm 
Hey Author, I'd like to create an expansion patch for your MOD. The main focus is on the expansion of the texture of the backpack. It is expected to increase by 50+ points. Can I make it public on STEAM?
alice  [author] 23 Apr @ 5:52am 
@VirtualLOV Thank you for the report, and also yes -- I have no issues with patches, fixes, addons or expansions made by other players to/for my mod.

If your patch doesn't infringe any other modder's TOS it should be fine to post it.
VirtualLOV 21 Apr @ 7:56pm 
and i made a patch for "My So-Called Bag" mod with this mod , can i share it on workshop?
VirtualLOV 21 Apr @ 7:52pm 
I found a path mistake at
aliceSvanillaDuffelBag\42\media\clothing\clothingitems\Bag_DuffelBagTINT_LB.xml Line10
<textureChoices>duffelbagwhite</textureChoices>
==>
<textureChoices>clothes\bag\duffelbagwhite</textureChoices>
alice  [author] 14 Apr @ 9:24am 
@Caesar Yes, I'm aware of that. I wrote a warning about the duplication a while ago but it seems that I deleted it for whatever reason.

In fact what @Chernuha_Cuka sent me in DMs is what I was already aware of, and it's something I can't fix. It's a compatibility issue between my mod and mods that modify the carry-weight/capacity of the bags, there may also be other mods that can cause that too.

Which mods do you have installed? If you have any that modify the carry-weight/capacity, deactivate my mod and fill a bag completely, equip it on your back and then change it from back to either Primary or Secondary Hand -- the same duplication glitch should happen.

It's way more noticeable with my mod because you're more likely to use the Back and Lower Back options than Primary or Secondary Hand to equip your bags (given that you're using any weight/capacity enhancement mods).
Caesar 🐌🐛 10 Apr @ 9:04pm 
The duplication gltich is very real.

I simply clicked "equip on back" while having the duffel bag on my "lower back" and a copy with all items appeared on the floor.
And, idk if it's relevant, but I exited the game before doing that.
NivekRkain 2 Apr @ 1:11pm 
a golf bag version would be cool
Moonlight 23 Mar @ 4:50pm 
:steamthumbsdown:I FOUND A SERIOUS PROBLEM IN THIS MODIFICATION:steamthumbsdown:. Now that I am in your attention. I ask you to contact the developer of this mod on steam. The thing is that I accidentally stumbled upon a way to duplicate bags with all the things in it thanks to this mod. I can throw a video on how to do it. But I don't want to tell this to ordinary users. I hope the author will notice me:spiffo::steamthumbsup:
occ6lt 20 Mar @ 1:00am 
I lost my incredible glorious grey duffel bag by trying to upgrade it with authentic Z, thus finding out the mods mods weren't compatible... Very unfortunate but I'll live. Great mod!:steamhappy:
irrelevantredundancy 7 Mar @ 5:19pm 
I was able to use this with Customizable Container's Capacity Limit Bypass without any issues. DuffelBag Tweak has worked without out issue for me for the entirety of B42, it's been set it and forget it. So, I guess, I'm saying thanks!
alice  [author] 5 Mar @ 9:39am 
For anyone who's still interested in/using the mod, and has been having issues, I apologise for the inconveniences.

I updated the NOTICE section in the mod's description about why the mod hasn't been updated, and I leave here a reminder that mods which modify the carry-weight or capacity of a duffel bag can't properly be made compatible with this one. There are bag-duplication issues with such mods.

Other mods may be easier to make compatible with this one, but it all depends on the complexity of said mod and the availability/time of the modder in question.

Things are constantly changing in B42 and trying to keep one's mod working and also keep track of compatibility with other mods can be quite a heavy task. Sometimes only a few scripts or assets path change, other times a function's logic is tweaked a bit -- other times they are completely rewritten or even its .lua file gets replaced/moved and renamed.
alice  [author] 5 Mar @ 7:45am 
@Bobitec I think the Skill Book Courier modded has to add the compatibility, but first I have to fix my mod for them to be able to do so. I'm currently kind of in a rough spot hardware-wise so I can't run PZ at all.

I'll try to resolve my situation as soon as possible and at least leave the mod in a working state. I don't promise any compatibility patches with B42 mods as things are constantly changing for that version, and I'm currently limited in both hardware and time.
alice  [author] 5 Mar @ 7:42am 
@TacticalKitten How so? Does that mod add/modify anything to the vanilla duffel bags? I checked the mod's page and didn't see anything of the sort so... There shouldn't be a need for compatibility?


@Sneaky @keepcalmguy
I too wish modded bags were easy to add-in, I wouldn't have issues doing so.

Unfortunately if the modded bags modify the carry weight limit or similar properties from the duffel bags, they will cause duplication when used together with this mod if "compatibility" is provided. I've tried many things to try and fix it, but had no luck.

It probably is outside of my scope of knowledge, could be something hard-coded into the game or a bug that happens because PZ devs didn't account for such interactions... Could be anything really.
TacticalKitten 2 Mar @ 4:24pm 
make this compatible with lillies enhanced militaria if it isn't already
Sneaky 18 Feb @ 8:48am 
would love if modded bags worked but really cool mod anyway!
keepcalmguy 16 Feb @ 12:12am 
Is there any mod to make all modded duffle bags equippable on your lower back? This is such a nice addition to the game! I'd love to have it just a little more compatible with other mods.
Altay995 15 Feb @ 8:40pm 
the mod is gooooood! but the bags are invinsible after the latest 42.3 update, do u anytime plan to look into that and update?
Bobitec 15 Feb @ 9:06am 
HI there, thanks for the great mod.
I just want a little thing, i already demand in his mod page in comments section but i will try here too...
Thé mod "[B42] Skill Book Courier" add zombie with a dufflebag full or Books BUT this dufflebag is not compatible with your system...
Please make it compatible si i can use both :)
alice  [author] 15 Feb @ 8:45am 
@tobo I don't think so. I haven't talked to peach in a while and I'm pretty sure he has been busy updating his mods (which take priority over any compatibility patch). I haven't spoken to Noir and since right now I'm unable to provide help or even play the game myself, I don't think a patch for neither of the mods will be available soon. Sorry.


@[岗] Señiorita woofers I have explained this before, any mod that increases the carry-weight capacity won't work well with my mod. I already tried providing a patch for a similar mod but it results on endless bag duplication when equipping and un-equipping the duffelbag.

I don't know if it would be the same for the one you mentioned, but you can test it (even without using my mod). Fill any bag with a modified carry-weight capacity and equip-it in your primary or secondary hand, the bag will most likely get duplicated.

If it doesn't, then that's lucky. All the other mods I've tried, and even ones I made myself, result in bag duplication.
[岗] Señiorita woofers 14 Feb @ 2:31pm 
When used in conjunction with carry more stuff mod, equipping a duffel bag on lower back permanently sets the capacity to 18.
tobo 14 Feb @ 3:39am 
Does this still not work with AuthenticZ and Noir's Attachments?
firezollablue 7 Feb @ 3:43am 
Thanks for your efforts, we can wait for the update of the mod, look at your life, I recommend you to buy an SSD, if you do not have an M2 slot on your motherboard, I recommend you to buy a SATA SSD.
irrelevantredundancy 6 Feb @ 9:42pm 
it's working just fine in 42.2.0
irrelevantredundancy 6 Feb @ 9:41pm 
Aw shucks -- Sorry to hear all that. as far as the mod goes, I think it works perfect as it is right now. the only addition would be compatibility with other duffel bag mods. other than that, any changes would make it less useful.
alice  [author] 6 Feb @ 9:25pm 
The mod probably broke with the recent B42 update. I won't be working on it for now, sorry.

I'm currently using a PC with a faulty HDD and 8GB of ram, I can't run PZ without it crashing or my PC breaking, and I'm pretty tired of having to restart my PC every time I start the game.

I have no idea when or if I'll get more ram and either a SSD or a brand new HDD this year. You'll be better off not using this mod.
firezollablue 5 Feb @ 1:18am 
The duffel bag seems invisible to me, even without any mod it still seems invisible
东方彩虹🌈 31 Jan @ 5:31am 
good
MOMOSA 23 Jan @ 9:58pm 
Please update, MDO doesn't work in Tetris Inventory anymore!
HideoKuze 23 Jan @ 8:35pm 
seems not working for b42 inventory tetris?
B0nes 19 Jan @ 11:07am 
does this work with build 42?
Art Tippet 18 Jan @ 6:19pm 
Ciao! @alice.
I translated your mod into Italian, thanks for your work and for sharing it with the community!
蔡徐坤 15 Jan @ 7:21pm 
中文翻译 这个MOD可以让你的小人同时背两种背包了:steamthumbsup:
alice  [author] 14 Jan @ 7:18am 
Hello,

I'll look into what @Rachel L, @capsulexxx and @GarglingGlass said.

One of them is an easy fix, the other two might require a bit more of work. Shouldn't differ much from what I've already looked into while testing some things but I can't promise anything.

If everything goes right I may be able to push an update this weekend. I'll try to do so earlier but again, I can't promise anything.


I appreciate the feedback.
GarglingGlass 13 Jan @ 6:55pm 
There's an incompatibility between Dynamic Backpack Upgrades and Vanilla Dufflebag Tweak (I'll copy and paste this comment on both mods).

With the former mod, dufflebags equipped to your butt take a hit on weight capacity and encumberance reduction. (i.e. A bag normally 35/85 will be something like 25/65 on your butt. This is balanced so that you're not wearing, essentially, 2 backpacks at a time.)

However, with the upgrade mod, whether it's a bag or a strap, any upgrade will reset these properties. You can still wear a dufflebag on your butt, but you'll essentially be wearing 2 upgraded backpacks at this point.

Mod creaters and users, take that information as you'd like.
Rachel L 11 Jan @ 7:37pm 
Btw, this mod works but it uses the same position as satchels, especially if you use it with the mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3395159487

Would it be possible to make it block/replace satchels if you wear it and are wearing a Satchel?
Minh 10 Jan @ 6:55pm 
It's not work with upgraged bag
capsulexxx 10 Jan @ 11:27am 
'Bag_DuffelBagTINT_LB.xml' must be modified.

<textureChoices>duffelbagwhite</textureChoices>

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓

<textureChoices>clothes\bag\duffelbagwhite</textureChoices>
Rachel L 7 Jan @ 7:48pm 
In vanilla, not any mod, both the Hiking Bag and the Military Bags (alice) have slots that you can attach a sleeping bag to the backpack.
alice  [author] 7 Jan @ 6:18pm 
@Rachel L Many players have been asking for something similar so I'll look into it.

I think I can make it so if you have upgraded any backpacks to have the sleeping bag on it, to not be able to wear the duffel bag on lower back.

I haven't played much Zomboid ever since unstable B42 released so I don't really know much of how it works or what other changes are there.

I noticed that there is a bag with the same properties as the duffel bag, but its model is bigger and different, I think it was the golf one? so wearing the duffel bag on Lower Back and that one bag looks really odd. Also the UV map for the duffel bag has changed and I think the textures for the model I used are broken because of that too.

I will look into what you suggested first.
Rachel L 7 Jan @ 5:19pm 
Any chance of you making it use the same slot as the sleeping bags on Hiking and Military backpacks? Or at least if you equipe a duffel bag it disables these slots?
alice  [author] 5 Jan @ 11:18am 
The update has been pushed.

Better Bags compatibility won't come this time around, I'll keep trying to find a solution but I can't really promise much.

Even the temporary fix that I mentioned in the previous comment doesn't quite work, it needs to be integrated within the same mod for it to work, if I upload it as a separate workshop item, the duplication still happens for some reason.


This might be the last update for now unless there are major changes in the base game or feasible compatibility with some other mod is required.


I apologize for any inconveniences I might have caused.
alice  [author] 5 Jan @ 10:03am 
Hello,

I'll probably just be pushing an update today, which on your end won't really change much.

I'm not really sure if I will include the "compatibility" with the Better Bags mod, it would be a disaster. Each time you'd change a duffel bag which is carrying more than 23 in weight, from Back to Lower Back and vice versa, it will get duplicated.


I can offer a "temporary fix" ONLY for the duffel bags if you're still interested in using a similar mod, the Weight Reduction and Weight can be the same as in the Better Bags mod (85, 0.5), but the Capacity has to be capped at 23.

And that will only work if you don't have a trait like Organized already on your character, which already gives you that 5 Capacity increase from 18 to 23.

I may be able to add a check which in case your character already has the Organized trait, to only apply the Weight Reduction and Weight properties instead of the Capacity, but I don't know how well that'd work in active saves.


I'll get back to you soon.
alice  [author] 3 Jan @ 11:15am 
There's going to be a bit of a delay.


I was play-testing in B42 and everything seemed to work OK until I filled the bags over 23-ish/35 Capacity (35 if using Better Bags).

If you're carrying over 23-ish in weight in any duffel bag, it will get duplicated when you equip or unequip it (either Back, Lower Back, Primary or Secondary Hand).


At first I thought this was caused by my mod, but that isn't the case. In a new run/save with only the Better Bags mod enabled, going over 23-ish/35 and Equipping the duffel bag in either Primary or Secondary Hand duplicates it.

I tested my mod on its own, filled a bag up to 18/18, and there were no dupes.


You can replicate this. Equip any duffel bag, fill it and swap it between Back, Primary and Secondary Hand. The bag should get duplicated. This should happen regardless if you're using only the Better Bags mod or mine and that one together.

It may be the same for B41, and this is an issue that the Better Bags modder should address.
alice  [author] 3 Jan @ 2:26am 
Hello,

I'm about to push an update soon (in about 6 hours), shouldn't affect/break neither B41 nor B42 runs/saves, it at least didn't on my end.

The update makes it so now this mod is compatible with the Better Bags mod by 达摩克里斯, which I assume is the one people are using? Since the other one I found on the Workshop, by Eliaz, hasn't been updated since 2022 and it seems that it doesn't work in the latest B41 version (or at least that's what one comment says).


Most of the update was focused on cleaning up files and code, which were a mess and caused quite some issues alongside making it harder for the mod to be compatible with other mods.

Hopefully the update will make it so compatibility between this and other mods can be easily implemented, or at least plausible/feasible.


Also, thank you @Authentic Peach for reaching out, I don't think I would've mustered the courage to try and update the mod otherwise.
Authentic Peach 1 Jan @ 11:12am 
@alice
If you can get away with removing the scripts while keeping the save functional, then you should do it without a second thought. DM on steam or discord and I can show you the options on what you can do with your set up.
alice  [author] 1 Jan @ 10:34am 
@Authentic Peach
Yes, I totally agree, I've mentioned before in the comments how looking into an alternative way of doing it could potentially fix some issues and make my mod compatible with a few other ones.

About removing the scripts from existing saves, I think that if the bag was equipped (or unequipped and placed on ground) as the Lower Back option, the bag would disappear -- as it isn't a vanilla item. I'll test it again anyways to check if that was the case of if I'm misremembering.

I also thought about leaving the original mod as a legacy/unsupported version and releasing the private one as the new supported version, in case anyone is still interested on using the vanilla bags with the Lower Back option.

I'll work on the B41 mod version first and then B42.

I apologize if I caused any inconvenience, I was the one who naively told people to ask you and some other modders about compatibility between mods.