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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3474542586
If your patch doesn't infringe any other modder's TOS it should be fine to post it.
aliceSvanillaDuffelBag\42\media\clothing\clothingitems\Bag_DuffelBagTINT_LB.xml Line10
<textureChoices>duffelbagwhite</textureChoices>
==>
<textureChoices>clothes\bag\duffelbagwhite</textureChoices>
In fact what @Chernuha_Cuka sent me in DMs is what I was already aware of, and it's something I can't fix. It's a compatibility issue between my mod and mods that modify the carry-weight/capacity of the bags, there may also be other mods that can cause that too.
Which mods do you have installed? If you have any that modify the carry-weight/capacity, deactivate my mod and fill a bag completely, equip it on your back and then change it from back to either Primary or Secondary Hand -- the same duplication glitch should happen.
It's way more noticeable with my mod because you're more likely to use the Back and Lower Back options than Primary or Secondary Hand to equip your bags (given that you're using any weight/capacity enhancement mods).
I simply clicked "equip on back" while having the duffel bag on my "lower back" and a copy with all items appeared on the floor.
And, idk if it's relevant, but I exited the game before doing that.
I updated the NOTICE section in the mod's description about why the mod hasn't been updated, and I leave here a reminder that mods which modify the carry-weight or capacity of a duffel bag can't properly be made compatible with this one. There are bag-duplication issues with such mods.
Other mods may be easier to make compatible with this one, but it all depends on the complexity of said mod and the availability/time of the modder in question.
Things are constantly changing in B42 and trying to keep one's mod working and also keep track of compatibility with other mods can be quite a heavy task. Sometimes only a few scripts or assets path change, other times a function's logic is tweaked a bit -- other times they are completely rewritten or even its .lua file gets replaced/moved and renamed.
I'll try to resolve my situation as soon as possible and at least leave the mod in a working state. I don't promise any compatibility patches with B42 mods as things are constantly changing for that version, and I'm currently limited in both hardware and time.
@Sneaky @keepcalmguy
I too wish modded bags were easy to add-in, I wouldn't have issues doing so.
Unfortunately if the modded bags modify the carry weight limit or similar properties from the duffel bags, they will cause duplication when used together with this mod if "compatibility" is provided. I've tried many things to try and fix it, but had no luck.
It probably is outside of my scope of knowledge, could be something hard-coded into the game or a bug that happens because PZ devs didn't account for such interactions... Could be anything really.
I just want a little thing, i already demand in his mod page in comments section but i will try here too...
Thé mod "[B42] Skill Book Courier" add zombie with a dufflebag full or Books BUT this dufflebag is not compatible with your system...
Please make it compatible si i can use both :)
@[岗] Señiorita woofers I have explained this before, any mod that increases the carry-weight capacity won't work well with my mod. I already tried providing a patch for a similar mod but it results on endless bag duplication when equipping and un-equipping the duffelbag.
I don't know if it would be the same for the one you mentioned, but you can test it (even without using my mod). Fill any bag with a modified carry-weight capacity and equip-it in your primary or secondary hand, the bag will most likely get duplicated.
If it doesn't, then that's lucky. All the other mods I've tried, and even ones I made myself, result in bag duplication.
I'm currently using a PC with a faulty HDD and 8GB of ram, I can't run PZ without it crashing or my PC breaking, and I'm pretty tired of having to restart my PC every time I start the game.
I have no idea when or if I'll get more ram and either a SSD or a brand new HDD this year. You'll be better off not using this mod.
I translated your mod into Italian, thanks for your work and for sharing it with the community!
I'll look into what @Rachel L, @capsulexxx and @GarglingGlass said.
One of them is an easy fix, the other two might require a bit more of work. Shouldn't differ much from what I've already looked into while testing some things but I can't promise anything.
If everything goes right I may be able to push an update this weekend. I'll try to do so earlier but again, I can't promise anything.
I appreciate the feedback.
With the former mod, dufflebags equipped to your butt take a hit on weight capacity and encumberance reduction. (i.e. A bag normally 35/85 will be something like 25/65 on your butt. This is balanced so that you're not wearing, essentially, 2 backpacks at a time.)
However, with the upgrade mod, whether it's a bag or a strap, any upgrade will reset these properties. You can still wear a dufflebag on your butt, but you'll essentially be wearing 2 upgraded backpacks at this point.
Mod creaters and users, take that information as you'd like.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3395159487
Would it be possible to make it block/replace satchels if you wear it and are wearing a Satchel?
<textureChoices>duffelbagwhite</textureChoices>
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
<textureChoices>clothes\bag\duffelbagwhite</textureChoices>
I think I can make it so if you have upgraded any backpacks to have the sleeping bag on it, to not be able to wear the duffel bag on lower back.
I haven't played much Zomboid ever since unstable B42 released so I don't really know much of how it works or what other changes are there.
I noticed that there is a bag with the same properties as the duffel bag, but its model is bigger and different, I think it was the golf one? so wearing the duffel bag on Lower Back and that one bag looks really odd. Also the UV map for the duffel bag has changed and I think the textures for the model I used are broken because of that too.
I will look into what you suggested first.
Better Bags compatibility won't come this time around, I'll keep trying to find a solution but I can't really promise much.
Even the temporary fix that I mentioned in the previous comment doesn't quite work, it needs to be integrated within the same mod for it to work, if I upload it as a separate workshop item, the duplication still happens for some reason.
This might be the last update for now unless there are major changes in the base game or feasible compatibility with some other mod is required.
I apologize for any inconveniences I might have caused.
I'll probably just be pushing an update today, which on your end won't really change much.
I'm not really sure if I will include the "compatibility" with the Better Bags mod, it would be a disaster. Each time you'd change a duffel bag which is carrying more than 23 in weight, from Back to Lower Back and vice versa, it will get duplicated.
I can offer a "temporary fix" ONLY for the duffel bags if you're still interested in using a similar mod, the Weight Reduction and Weight can be the same as in the Better Bags mod (85, 0.5), but the Capacity has to be capped at 23.
And that will only work if you don't have a trait like Organized already on your character, which already gives you that 5 Capacity increase from 18 to 23.
I may be able to add a check which in case your character already has the Organized trait, to only apply the Weight Reduction and Weight properties instead of the Capacity, but I don't know how well that'd work in active saves.
I'll get back to you soon.
I was play-testing in B42 and everything seemed to work OK until I filled the bags over 23-ish/35 Capacity (35 if using Better Bags).
If you're carrying over 23-ish in weight in any duffel bag, it will get duplicated when you equip or unequip it (either Back, Lower Back, Primary or Secondary Hand).
At first I thought this was caused by my mod, but that isn't the case. In a new run/save with only the Better Bags mod enabled, going over 23-ish/35 and Equipping the duffel bag in either Primary or Secondary Hand duplicates it.
I tested my mod on its own, filled a bag up to 18/18, and there were no dupes.
You can replicate this. Equip any duffel bag, fill it and swap it between Back, Primary and Secondary Hand. The bag should get duplicated. This should happen regardless if you're using only the Better Bags mod or mine and that one together.
It may be the same for B41, and this is an issue that the Better Bags modder should address.
I'm about to push an update soon (in about 6 hours), shouldn't affect/break neither B41 nor B42 runs/saves, it at least didn't on my end.
The update makes it so now this mod is compatible with the Better Bags mod by 达摩克里斯, which I assume is the one people are using? Since the other one I found on the Workshop, by Eliaz, hasn't been updated since 2022 and it seems that it doesn't work in the latest B41 version (or at least that's what one comment says).
Most of the update was focused on cleaning up files and code, which were a mess and caused quite some issues alongside making it harder for the mod to be compatible with other mods.
Hopefully the update will make it so compatibility between this and other mods can be easily implemented, or at least plausible/feasible.
Also, thank you @Authentic Peach for reaching out, I don't think I would've mustered the courage to try and update the mod otherwise.
If you can get away with removing the scripts while keeping the save functional, then you should do it without a second thought. DM on steam or discord and I can show you the options on what you can do with your set up.
Yes, I totally agree, I've mentioned before in the comments how looking into an alternative way of doing it could potentially fix some issues and make my mod compatible with a few other ones.
About removing the scripts from existing saves, I think that if the bag was equipped (or unequipped and placed on ground) as the Lower Back option, the bag would disappear -- as it isn't a vanilla item. I'll test it again anyways to check if that was the case of if I'm misremembering.
I also thought about leaving the original mod as a legacy/unsupported version and releasing the private one as the new supported version, in case anyone is still interested on using the vanilla bags with the Lower Back option.
I'll work on the B41 mod version first and then B42.
I apologize if I caused any inconvenience, I was the one who naively told people to ask you and some other modders about compatibility between mods.