Ravenfield

Ravenfield

(Deprecated) Extended Classes Mutator (16 Classes)
169 Comments
Vaporeon 3 Jun @ 8:30pm 
Is it just me or would a class select be nice if it's possible
JohnTheProphet 25 Apr @ 1:52am 
for those ignoring the description are idiots. Is not a bad mode, the updates from the game made it impossible (and also about the code too), stop saying negative things or complain, read before commenting about it
Guy With A lot of Game Bugs 21 Mar @ 2:42pm 
As of EA32 this mod no longer works. Worked fine for me EA31. I know this is a deprecated file but I am posting this for those who intend on subscribing.
Scattologie 21 Mar @ 2:38am 
worst mod i've ever experienced. yes this mutators makes me can't play the gam. yes the game crashed and my computer gone away so good
__wastelander__ 14 Mar @ 9:38am 
Idea: allow you to customize the skin of each class. for instance, you can use whatever skin addon you have installed from the workshop and apply them to each class.
Cap'n Josh 6 Feb @ 2:14pm 
machine gunner not working?
Oberleutnant_Heinz 16 Nov, 2024 @ 5:52am 
Hey, some of the weapons I give them, like some 2LW weapons, me and the bots don't receive it as part of the loadout? I have definitely spelled it correctly AND I have tried different ways of spelling it. Please help!
Dumb-Guy-From-France 2 Oct, 2024 @ 8:15am 
how do i configure the skins?
Korsakovia 22 Sep, 2024 @ 10:04am 
@bigdog447 It does use the semicolon. Just don’t put a space after the semicolons.
lewiega 7 Sep, 2024 @ 9:14am 
Idk why but if I add to the HAT some AT weapon, they dont recive it.
BootlegTheMagician 20 Aug, 2024 @ 7:49pm 
will there be any more updates? i have a long list of stuff i wanna see
W_JIN 15 Jul, 2024 @ 5:00am 
"Don't use random skin for player" doesn't work
bigdog447 27 Jun, 2024 @ 10:32pm 
I really wish it used the semi colon for separating names instead of comma, makes this unusable with many weapons
MR FRING 3 Jun, 2024 @ 9:41pm 
I have an issue with this mod especially when i start a map and play as raven the game would crash instantly
Guy With A lot of Game Bugs 29 May, 2024 @ 9:56am 
I'm experiencing an issue with a mod. I do happen to be using a multiskin mutator alongside it, so I’m not sure if that is the issue. When I die and respawn as a different class, the player's hands are not the hands of the skins I'm using, but rather the default hands. In third person, it looks fine. I’ll tell a few methods I have tried to fix it. One way I tried fixing it was by enabling all skins for each class and enabled "Don’t Use Random Skin for Player" in the class mutator, then enabled "Randomize Player Skin" from the multiskin mutator. However, this makes the class mutator not work, forcing the player and bots to pick their own weaponry. I also tried disabling all class skins, then disabled “Don’t Use Random Skin For Player”, and then enabled “Randomize Player Skin” from my multiskin mutator , but after the first death, the hands revert to vanilla. Any help would be appreciated!
wolfsinn 21 May, 2024 @ 10:50am 
I am loving this. I would love to see the ability to designate individual skins for classes, the ability to add the name of a bot's class in front of it's name, and range of sight/recoil reduction/damage buff/reload time variables/carried ammo
metromutt 17 Mar, 2024 @ 11:20am 
Problem. The player weapon loadout is broke.
КлубничнаЧизкейк 4 Feb, 2024 @ 1:50pm 
Yezzere, bro are you making a BF 2 class system for us?
Yezzere 3 Feb, 2024 @ 3:23pm 
aww mann. Alright, thanks. I'll keep fiddling with it then.
milkman  [author] 3 Feb, 2024 @ 1:13pm 
Source code is currently lost in an SSD wipe, though I believe there are some problems with the template that I had to fix
Yezzere 3 Feb, 2024 @ 12:14pm 
Yo, how did you modify the script to get the Size Values to work? With the Class mutator script found in the RF Discord, it seems that when a size is changed - the size values apply randomly among all the classes, even if Size is disabled for them.
McGluckerson 20 Jan, 2024 @ 11:46am 
Can you add an option to turn off speed settings? I dont want the class system to change speed values. I am using "speed core" to add weight values to specific weapons and the classes speed seems to be overriding this.
milkman  [author] 12 Jan, 2024 @ 3:03pm 
@Silliestbillius Only applicable to bots as of now. Might make one with a UI in the future but that might have to wait for the summer, and for me to learn how to do UI in RS
Silliestbillius 10 Jan, 2024 @ 5:26pm 
how do I use this as a player
amazinghottguy 2 Dec, 2023 @ 3:19pm 
This is great! One small issue: weapons locked for player only cannot be used. This includes C4 and Resistance Sword. Otherwise, still a great mod.
Atroia 23 Nov, 2023 @ 2:34pm 
Thanks
Agnes Tachyon 14 Nov, 2023 @ 9:49pm 
still the best class mutator hands down
Teeny Zucchini 7 Nov, 2023 @ 12:48pm 
@ForgeLord50 you need to type remove any spaces between the name and the semicolon, so you would write "O|IAC-4.A EQUIPPED;O|IAC-4.A STANDARD ISSUE"
trollos 23 Oct, 2023 @ 9:32am 
Also, can you choose ur own class? (like if i want a tf2 like experience can i choose a particuliar class?)
Atroia 15 Oct, 2023 @ 1:50pm 
Same problem with machinegunner
Atroia 15 Oct, 2023 @ 1:35pm 
I also have so I am given a random class.
Atroia 15 Oct, 2023 @ 1:20pm 
Is there a chance of different weapons for a single class? When I chose a class to have 2 specific weapons like have Autoriflemen with the primary having 2 specifics. For example I type "O|IAC-4.A EQUIPPED; O|IAC-4.A STANDARD ISSUE" I only get the equipped version, it doesn't give me the standard. Is there any issue preventing me to have a chance of the 2 weapons?
milkman  [author] 23 Sep, 2023 @ 10:54am 
@Scattologie (No.1) isn't necessary unless it's part of the name. If the gun's name is FM 24/29 Reibel Machine Gun, just enter in the box:

FM 24/29 Reibel Machine Gun
milkman  [author] 23 Sep, 2023 @ 10:53am 
@GutwPC no, not with the currently available tools it is not.
GutwPC 23 Sep, 2023 @ 3:44am 
hey would it be possible to add the possibility to choose a specific skin for each class from downloaded mods ?
Scattologie 22 Sep, 2023 @ 12:31am 
Are there any problems with both of the below? Do I have to enter tags like No.1?

(No.1) Assault;FM 24/29;Reibel Machine Gun

(No. 2) FM 24/29;Reibel Machine Gun
milkman  [author] 28 Jul, 2023 @ 5:20pm 
Good to know! Thanks for keeping me updated :)
CarrotT 28 Jul, 2023 @ 4:17pm 
Turns out the flags and team names were the problem!
CarrotT 27 Jul, 2023 @ 4:12pm 
I'll provide PC specs in a moment. The only other mutators I was using were Hetland and Syrvanian flags and Hetland and Syrvanian team names. I don't have any class skins enabled, I'm using Altirus ones (The new ones, not legacy)
milkman  [author] 27 Jul, 2023 @ 3:59pm 
Don't enable skins in this mutator's configuration menu I guess. The option does nothing atm. Also, make sure other mutators aren't causing the crashes, like the Friendly fire mutator
Lastly, provide PC specs if you can
CarrotT 27 Jul, 2023 @ 2:57pm 
*praegan, I'm on Praegan
CarrotT 27 Jul, 2023 @ 2:57pm 
It tends to crash about 30 seconds into the game. I'm on Praedesh with the recommended 2LW mod to go with it with skins, weapons and vehicles, and I'm also making use of Ragdoll+ although I experienced problems with it before I got Ragdoll+. I have eagle squads on but not raven squads.
CarrotT 27 Jul, 2023 @ 2:53pm 
Any ideas on how to get it to stop crashing?
milkman  [author] 27 Jul, 2023 @ 2:30pm 
If you save a config with this you can just load that to get your settings
CarrotT 27 Jul, 2023 @ 3:26am 
Seems like other people have had crashing issues, one was using new 2LW stuff like me but it fixed itself. I guess I'll hold out hope that the same happens for me, but in the meantime when it does crash it is a pain to reset everything unfortunately.
CarrotT 27 Jul, 2023 @ 3:19am 
The game also keeps crashing with this mod partway through a mission forcing me to reset, which even with copy pasting a preset takes 20 minutes to get all the right loadouts.
CarrotT 27 Jul, 2023 @ 2:51am 
Is there any way to save a setup or will I need to copy paste it in every time I load up Ravenfield?
milkman  [author] 26 Jul, 2023 @ 2:42pm 
no, you need access to the models of the skins you want for that
BEAST 26 Jul, 2023 @ 9:18am 
can we use different skins for the classes?
milkman  [author] 23 Jul, 2023 @ 9:50am 
The limits are hard caps, the 2x and 4x modifiers come from the method used to select a class for a bot, which is a random number generator that checks if the generated number corresponds to a class. With the case of this mutator, the 2x and 4x modifiers have 2 or 4 numbers that could correspond to their class rather than 1