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Yeah, I always had issues with the population values but I thought I fixed all of them, a new update might have caused some issues (I haven't played in some time now) but I'll check it out
Tragically you can't have them as pets, and i think even if i did add the tags they wouldnt be able to be tamed because of how fish are handled in df
Will you let them come on land, like the recent evidence shows that they were able to breath air?
Sadly eurypterids didnt come around till the ordivician, but ill be including them in the devonian pack I'm working on, along with these lads https://imgur.com/a/munyK6U
Oh sorry you mean for the screenshot, I used Dwarf Portrait.
How do you mean?
I used visual studio code for the actual coding portion (some of them i made using notepad)
I used photoshop for making the sprites, and blender for the animation in the video.
The euryptids and just general fauna of the ordovician arent diverse enough to justify a large pack, so i might skip ahead to the devonian and just make a pack of those and then come back to the ordovician
(though i do like the idea of making some plants from the time periods now that i think about it)
I was thinking about maybe doing some molluscs from the cambrian and then move onto the ordivician or honestly maybe skip ahead to the devonian, but i've yet to decide
Cleaning should work fine now, but sometimes uploads like to be funky so i'll be testing a bit to make sure
Ah, some of them i forgot to put [FISHITEM] and [NOT_BUTCHERABLE], so im pretty sure you just have to butcher them at an actual butchers shop rather than a fish cleaner, i'll release it with the patch im working on for giant and people variants