RimWorld

RimWorld

[K4G] RimWorld War 2 Stuffable Apparel
32 Comments
Asgahn 22 Feb @ 11:29am 
awesome. Thank you for the help!
Krazy4Games  [author] 21 Feb @ 1:21pm 
@Eversor That stat is useless without other mods. Look for one that unlocks carry capacity on the workshop.
Asgahn 21 Feb @ 12:43am 
The carrying capacity value (+50)of rucksacks doesn't seem to do anything. At least I didn't see any change in pawns cc when I tried them out the other day. Or did I overlook something?
Krazy4Games  [author] 13 Feb @ 9:25am 
The medals will be removed in the future so that won’t be an issue next update.
Krazy4Games  [author] 13 Feb @ 9:24am 
@Eversor Not sure. The stuffable apparel is intended to be for generic RimWorld factions. The same template that the Germans uniforms use is here but I’m pretty sure I just gave them all the generic medals.
Asgahn 12 Feb @ 10:35pm 
Oh, that's a bummer, but understandable. Sorry If I am annoying but I noticed, that there is no 'german'-style officer uniform. All 4 types have this american or russian style stars in them. Is that intended?
Krazy4Games  [author] 10 Feb @ 12:29pm 
@Eversor I don't know that I will ever patch my mods for CE.
Asgahn 10 Feb @ 9:18am 
Thank you very much for your answer. :) btw, would it be possible to make the stuff, especially the rucksacks, CE compatible?
Krazy4Games  [author] 9 Feb @ 12:14pm 
@Eversor The textures are reused for multiple countries. No single country owns that design so I don't know that it would make sense to label them that way. I think the winter coats had multiple layers to prevent accessories (satchels, rucksacks, field gear, etc.) from overlapping weird. Both of these issues will be fixed in the next update though.
Asgahn 9 Feb @ 9:34am 
Oh and btw, the decision to give winter coats middle and outer layer is not good. You can't even wear armor vests that way. Because middle layer is blocked.
Asgahn 9 Feb @ 6:51am 
great mod. But man...is it necessary to give everything just letters? Would it be bad to give the item names the country which used them? It is just a hassle...
Krazy4Games  [author] 4 Jul, 2024 @ 6:48pm 
Done
Krazy4Games  [author] 2 Jul, 2024 @ 4:56pm 
@tide{S}haper industries I did not know I could do that. I will update sometime soon.
tide{S}haper industries 29 Jun, 2024 @ 6:22pm 
So... coming from troubleshooting someone's game over on the RW Discord... It's fine and well to tell people to not use the mod in conjunction with the main mod. But - besides the fact people tend to NOT read mod-descriptions (as everyone in RW modding should know ^^) - you ARE aware that you could just put an <incompatibleWith> into your own About.xml to reduce the chance of people missing that detail, are you?

I just assume you warning about it as first thing in the mod description means there were cases reported in the past - so why not use what you have at your disposal and do it the proper way?
It takes 2-3 minutes most to add that and push the update to Steam.
Piter Müller 12 Apr, 2024 @ 11:54am 
Thank you very much for your hard work, keep it up :)
Krazy4Games  [author] 12 Apr, 2024 @ 10:44am 
@Piter Müller I will update this when I can.
Piter Müller 11 Apr, 2024 @ 11:29pm 
could update to 1.5
Big Cheese 18 Mar, 2024 @ 1:52pm 
There's a small issue, there's a white, noticeable outline that surrounds most of the uniforms, it makes it look very weird and the textures are in low resolution. However if I use character editor they look fine, can you look into this? (It's only these items)
Krazy4Games  [author] 1 Jan, 2024 @ 1:46pm 
@+TheRedBaron097+ “Stuffable” is a RimWorld term that refers to items that can be crafted with the player’s choice of material. Most vanilla apparel and melee weapons are stuffable because the player determines what fabric or other resource to use. Marine Armor is an example of a non-stuffable item as it has a strict crafting recipe.
+TheRedBaron097+ 1 Jan, 2024 @ 7:56am 
sorry to waste time here, only started seeing this a few months ago, wth is "stuffable"?
Krazy4Games  [author] 5 Nov, 2023 @ 9:23pm 
Because some people have gotten confused about this, I will make a request here. Please do not repost my mods on 3rd party websites. If you want to make a modification, you can do so on the Steam Workshop or Github, if you provide credit and a link to this mod page. Thank you.
Osttruppen 9 Jun, 2023 @ 8:53am 
fair enough
Krazy4Games  [author] 9 Jun, 2023 @ 8:26am 
@Osttruppen This mod is no longer being developed. Making that change would take a lot of time and effort and I'm not willing to do that at this time.
Osttruppen 9 Jun, 2023 @ 12:35am 
Excellent mod, as always, but is there any chance that you would consider separating the webbing and chest rig from the uniforms? They look redundant if worn alongside the vanilla bandolier.
Krazy4Games  [author] 24 May, 2023 @ 8:40pm 
@SAUCE__GODD Yes.
SAUCE__GODD 24 May, 2023 @ 8:24pm 
the clothes will spawn in like normal, right?
Krazy4Games  [author] 13 Apr, 2023 @ 9:35am 
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PaulBr 13 Apr, 2023 @ 9:00am 
So if I use this one, do I or should I use the other standalone apparel mod?
Or are these two different things?
Asking to be sure
Krazy4Games  [author] 12 Apr, 2023 @ 6:04pm 
@Ogam I'm not entirely sure what you're asking but it's whatever it is in the main mod. RWW2 does not include stuffable gas masks.
Ogam 12 Apr, 2023 @ 2:35pm 
Have you adjusted masks so they wont color whole apparel with staps and such?
vanoyager 12 Apr, 2023 @ 7:43am 
cool!
pointemorte. 11 Apr, 2023 @ 8:38pm 
very nice