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Since this patch fixed many problems already I hope you can work your magic again
Huskthey has an ondeath entry that says to spawn humanhusk.
And when it spawns humanhusk, the game crashes.
I suppose a fix would be to just remove the ondeath spawning.
One of the monsters that it adds is called the "Husk They", an amalgam of lots of husked humans morphed into a giant snake-like creature.
When you kill it, it spawns "Humanhusk".
I assume that it was either spawned in with the console by you, or it was spawned during a outpost visit where Improved Husks forcibly converts a random outpost resident who just so happens to be a robot.
I'll see what I can do on my end with this patch, if its possible I'll update it on my end.
Now I'm sure it's not your responsibility to fix this, but when I figured out the issue, the first thing I did was look for a compatibility patch, and this is the only one I could find in the list.