Garry's Mod

Garry's Mod

[ANP] gSaveNPCs - in the combine's side
22 Comments
Vxider 18 Nov, 2024 @ 7:03am 
this changed my half-life
E_Man  [author] 17 Nov, 2024 @ 9:48am 
this changed my unlife
Galip 15 Nov, 2024 @ 7:07am 
this changed my life
Vxider 17 Feb, 2024 @ 3:25pm 
yes
E_Man  [author] 8 Aug, 2023 @ 5:04pm 
damn, this thing has been abandoned for some months, should I continue with the gSaveNPCs addons?
Combine Prison Guard 3951 30 Apr, 2023 @ 12:07am 
Cool
E_Man  [author] 22 Apr, 2023 @ 8:22pm 
I mean, its like 100 times better than my first ANPCs
The Wicked Scout Ninja 22 Apr, 2023 @ 6:36pm 
cool
E_Man  [author] 19 Apr, 2023 @ 8:39am 
these are separate npcs, but the combine npcs in your side are friendly and the rebels are hostile. just keep in mind that this doesn't affect the default gmod npcs in any way,
Combine Prison Guard 3951 18 Apr, 2023 @ 9:57pm 
Does The Combine Become Friendly? (I Allsow subbed)
E_Man  [author] 18 Apr, 2023 @ 5:54am 
Ah I see. Okay
C Y B E R O N I N 18 Apr, 2023 @ 3:34am 
no those are standalone npcs which work great with your mod just has always had the scanner not work well with the scenario im trying to create, hell i've thought about tryna at it myself bu im not sure where to start.
E_Man  [author] 17 Apr, 2023 @ 9:55pm 
I recommend you don't slap together this addon with other addons that affect npc relationships.
C Y B E R O N I N 16 Apr, 2023 @ 4:56pm 
and i cant edit posts but...if you make a grand pack i could imagine i would praise thee with a million steam points lol. half-life UU Revolution gamemode sounds cool, stray from the rp but make it a pack we can dink around with...or someone already do that?
C Y B E R O N I N 16 Apr, 2023 @ 4:53pm 
ok been looking around the workshop a while, i use neutral metropolice and citizens but scanners scare the neutral citizens. scanners alert the combine of....uh "anti-citizens" but the citizens cant wander freely because the scanner fly by them, even tho they arent taking pictures, just start screaming scanners and does the cower crouch. be aware i know nothing about mods i just slap stuff togethor :P
E_Man  [author] 15 Apr, 2023 @ 10:39am 
Ukrafall NKR , I know i talk too much and i can get pretty annoying sometimes, but would you like to have the "Important Character" hostile rebel to be similar to a boss?
E_Man  [author] 15 Apr, 2023 @ 10:28am 
oh, that means im blind lmao.
yeah I might add it!
Bokfall 15 Apr, 2023 @ 9:57am 
I have written in it who I would like hostile and who I would like friendly.
Btw laziness is the best motivator, so cant wait for you to add those features when that one save my friend is working on comes out (it has been a year in the making)
E_Man  [author] 15 Apr, 2023 @ 9:31am 
Ukrafall NKR, friendly or hostile? I might add it on the pack or on a separate addon, and also yeah im adding manhacks and scanners.
ժ ҽ ì ʍ օ ʂ, might be adding armoured combine soon... and about the spawn icons, for now i just don't feel like doing them you know... maybe later.
ժ ҽ ì ʍ օ ʂ 15 Apr, 2023 @ 7:33am 
nice addon tho

what you can do for make em better ?
well , spawn icons xd
also would be good to see armoured versions of combines
Bokfall 15 Apr, 2023 @ 5:54am 
Maybe add a Hostile rebel npc that works like "Civil Protection (Important Character)"?
Also adding player friendly Manhacks would be cool
E_Man  [author] 14 Apr, 2023 @ 8:00pm 
for those who have already tried this weird pack: What can I do to make these NPCs better? Any suggestions?