Stellaris

Stellaris

Ground War Doctrine
44 Comments
Roseru  [author] 18 Dec, 2023 @ 8:49pm 
@Calvin It is outdated, that is too be expected. Don't use this mod in your games.
Calvin 18 Dec, 2023 @ 4:51pm 
For some reason this mod overwrites the entire English localization.
Roseru  [author] 16 May, 2023 @ 10:49am 
@Mogwart I think it should be fine now although I am not sure
quinnz 16 May, 2023 @ 10:24am 
kk thx boo
Roseru  [author] 16 May, 2023 @ 8:48am 
@Mogwart It is outdated, it modifies certain localization files and breaks policies. Don't use it untill I update it.
quinnz 16 May, 2023 @ 8:40am 
this mod messes up UI text in my game for some reason.
Roseru  [author] 28 Apr, 2023 @ 11:06pm 
@12sDaFailure Base version would probably run aswell
12sDaFailure 28 Apr, 2023 @ 1:46pm 
That one was definatly my bad then
12sDaFailure 28 Apr, 2023 @ 1:46pm 
Noope I'm a moron
Roseru  [author] 28 Apr, 2023 @ 1:13pm 
BTW you have to complete Unyielding tradition to get doctrines anyway. You have it completed right?
Roseru  [author] 28 Apr, 2023 @ 1:12pm 
@12sDaFailure Tell me if it works now, if your mods don't overwrite policies or resolutions you should have no issues running this mod at all. Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968464134
Roseru  [author] 28 Apr, 2023 @ 1:06pm 
@12sDaFailure I will make compatible edition for you
12sDaFailure 28 Apr, 2023 @ 10:54am 
Will you attempting to add compatibility with other mods that add policies?
12sDaFailure 28 Apr, 2023 @ 10:53am 
Aaaand I gained nothing
12sDaFailure 28 Apr, 2023 @ 10:38am 
Welp nothing ventured nothing gained
12sDaFailure 28 Apr, 2023 @ 10:37am 
Ohh thats alot of mods then......
Roseru  [author] 27 Apr, 2023 @ 9:50pm 
@12sDaFailure I supose it can unless you run other mods that add policies.
12sDaFailure 27 Apr, 2023 @ 3:38pm 
Can it be added to an existing save?
Roseru  [author] 25 Apr, 2023 @ 7:49am 
@Nitron That is ineed correct Sir, I realized it after I uploaded this screenshot but it was fixed, modifier is now green and it should give bonus to your ships.

It was caused in the first place by using:

"planet_orbital_bombardment_damage"

instead of

"ship_orbital_bombardment_mult"

Maybe I should update the screenshot but in the mod it is already fixed.
Nitron 25 Apr, 2023 @ 3:42am 
i may be misinterpreting this, but from the images it looks like spaceground battle has an error.

the text seems to imply a focus on bombarding enemies, but the name and colour of the modifier implies you take more damage from it rather than deal it
Roseru  [author] 19 Apr, 2023 @ 10:04am 
@BigPappaK Thanks for kind words!
Kilo_Mike001 19 Apr, 2023 @ 9:19am 
i havent found an occasion to use this mod yet, but good shit. genuinely, dont stop being creative.
Roseru  [author] 16 Apr, 2023 @ 10:03pm 
@Immio SpaceGround Battle is for you!
Immio 16 Apr, 2023 @ 4:01pm 
This sounds pretty funny. bombard and slaughter them back into the stone age!
Roseru  [author] 16 Apr, 2023 @ 6:48am 
@Рокоссовский1944 Thanks!
Рокоссовский1944 16 Apr, 2023 @ 5:43am 
Great mod!
Roseru  [author] 16 Apr, 2023 @ 12:54am 
@Straiada I got anotger idea to make Overkill doctrine banable under galactic resolutions, rules of war.
Roseru  [author] 15 Apr, 2023 @ 12:12pm 
I will probably update those descriptions soon, again thanks for you suggestion!
Roseru  [author] 15 Apr, 2023 @ 12:12pm 
You've not bothered me at all, I appreciate your suggestion, used chatGPT to quickly make those descriptions.
Straiada 15 Apr, 2023 @ 12:03pm 
Alright, yes. Those descriptions are great. I'm sorry if I've bothered or anything, you clearly had everything ready and all I can say is great work.
Straiada 15 Apr, 2023 @ 12:02pm 
My previous comment doesn't take into account your last comments with ideas, as my Steam didn't yet load them.
Straiada 15 Apr, 2023 @ 12:02pm 
Perhaps, for example Quick Insertion is good and sufficient (in my opinion, which is prone to mistakes). It's also brief and to the point. Meanwhile the description from Overkill is about the worth of killing, thus of overkilling and that just feels a bit off.
Roseru  [author] 15 Apr, 2023 @ 12:01pm 
3. Quick Insertion is a doctrine that prioritizes speed and surprise in planetary operations. The goal of this doctrine is to quickly establish a foothold on the planet and then withdraw if necessary, while minimizing casualties and damage.
4. The Overkill doctrine prioritizes the use of overwhelming force and a brutal approach to achieve victory at any cost. This approach relies on the belief that using excessive force will intimidate and demoralize the enemy, and that a ruthless approach will prevent them from retaliating or launching counterattacks.
Roseru  [author] 15 Apr, 2023 @ 12:01pm 
Here are my ideas for more serious descriptions:

1. Active Defense is a doctrine that prioritizes the use of defensive tactics and strategies to protect friendly assets and disrupt enemy advances. The goal of active defense is to wear down the enemy's forces and prevent them from gaining ground, while conserving one's own resources for a counterattack.
2. The goal of this doctrine is to give ground forces the freedom to maneuver by neutralizing enemy space-based assets, such as satellites, while also providing them with close air support from orbit. SpaceGround Battle relies on a combination of ground-based and space-based sensors, as well as advanced communication and coordination technologies to ensure seamless cooperation between the two branches of the military.
Roseru  [author] 15 Apr, 2023 @ 12:00pm 
@Straiada I appreciate you suggestion.
Roseru  [author] 15 Apr, 2023 @ 11:55am 
@Straiada Yeah they are not very serious, you think I should make them more like description from a textbook?
Straiada 15 Apr, 2023 @ 11:54am 
I like the idea as it can help with immersion and roleplay so I thank you for that, but I hope it's ok for me to comment that I think the descriptions are a bit goofy, they don't feel serious but it might just be me.
Roseru  [author] 14 Apr, 2023 @ 2:15pm 
First suggestion is very specific and I don't think I can make them into reality since I am not super skilled modder. However I can make a mod that allows you to pick Naval War Doctrine and Ground War Doctrine independent of Supermacy and Unyielding.
Karma 14 Apr, 2023 @ 2:11pm 
I'd also definitely appreciate a mod that makes War Doctrine policies independent of Supremacy; I like to pick tradition trees based on roleplay, not just the most Meta pick, and having policies to customize things is very nice.
Karma 14 Apr, 2023 @ 2:06pm 
I'd suggest:

defeated soldiers sometimes return as zombies (requiring corpyceptic drones/reanimators)
defeated soldiers give +200 xp to all remaining soldiers in the stack (strength of legions, maybe? rapid adaptations)
An army morale damage bonus policy would be fitting, too. Psionic warfare expertise? shock and awe tactics? that kind of thing.
And of course, defeated soldiers causing Devastation
Karma 14 Apr, 2023 @ 2:00pm 
Okay, thank you!
Roseru  [author] 14 Apr, 2023 @ 1:59pm 
Tell me if you have any ideas or suggestions.
Roseru  [author] 14 Apr, 2023 @ 1:57pm 
@ϻ You have to take Unyielding tradition for Ground War Doctrine Policy to appear, i think there should be no restrictions on Hive Minds what so ever.
Karma 14 Apr, 2023 @ 1:54pm 
Hello, I love this mod idea! Does it also work for Hive Mind authorities?