Game Dev Tycoon

Game Dev Tycoon

Percentager - Feature Focus Percentages
97 Comments
Renji Midoriya 11 Apr @ 8:34am 
Great Mod. Made making games so much easier
Spectronom 22 Feb @ 8:39am 
update it or delete it pls
FrostWolf 2021 26 Oct, 2024 @ 12:20pm 
looks helpful. wish the devs wouldve thought of this
MΛRCUS HΞLIUS 27 Sep, 2024 @ 4:47am 
Doesn't work
Shoggoth 16 Jun, 2024 @ 4:49am 
útil
Natalia Nee-Sama 14 Jun, 2024 @ 8:39am 
It`s not working for me
Tatzz 9 Jun, 2024 @ 12:20am 
ggwp:bfdeadroyal:
LaelsonZX 27 Nov, 2023 @ 2:07pm 
melhor mod
Zbra 19 Oct, 2023 @ 12:49pm 
No longer works. game keeps freezing/crashing
BenitoTurkey 16 May, 2023 @ 3:46am 
top g
lEstvmachine 23 Nov, 2022 @ 3:40pm 
You don't know that you need this until you have it. A must.
A Mere Shadow 10 Aug, 2022 @ 1:10pm 
just to let people know i just installed it and i can see the % on the bars so i asume it is working.
MrAnti 23 Apr, 2022 @ 9:00pm 
@HebertZM

Thank you very much, but this is from 2015. Do you think this will still work after almost 7 years?
MrAnti 3 Mar, 2022 @ 8:39am 
Hello,

Google Translator::
Really a very useful mod. But unfortunately this mod is also dead. Unfortunately it no longer works. A question for the mod developer, is it possible to upgrade this really good mod? I know it's been a long time.

See You.
setharue 15 Nov, 2021 @ 6:02pm 
not working for me at all, not sure why.
DNNS-THE-MENACE 27 Jun, 2021 @ 3:52pm 
works absolutely fine, thank you!
liquidwet 1 Feb, 2021 @ 10:19pm 
still works 2021
Loduha 22 Feb, 2019 @ 1:39pm 
Useful. Should have been in the main game to begin with.
Gilli 12 Jul, 2018 @ 2:38pm 
I can't get it to work? :/
GamePlayer 5 Jun, 2018 @ 1:02pm 
What would happen if I load this mod into a file that doesn't have this mod?
jojospider 5 Jun, 2018 @ 8:25am 
Very Helpful
weißer Wolf 5 Jun, 2018 @ 3:03am 
Hi,
achievements working?
Za СВОих 25 Jan, 2018 @ 5:57am 
I dont understand how it can help me.
Chaddy  [author] 22 Jan, 2018 @ 9:39am 
I just tested this and it's still working for me. Should still work after the update too.
belltawaun 21 Jan, 2018 @ 10:02am 
will you update this mod for the new update coming at the end of the month...they announced on their website
=Nexus= ™ 11 Nov, 2017 @ 7:03pm 
Not working on latest update. :(
belltawaun 26 Oct, 2017 @ 8:10pm 
Will you upate this mod for the new update coming ..they just announced it..
Mr.MeKa 24 Jun, 2017 @ 4:31am 
GOOD
lelelelelelelelelelelelelelele 26 Oct, 2016 @ 9:35am 
Mod's not showing up in the mod-list for me.
Is it outdated or something?
Anyone else got this problem ?
VisualSource 17 Jul, 2016 @ 7:18pm 
cool mod
Zbra 14 May, 2016 @ 11:46am 
Here is a video i found explaining showcasing the mod back when it originaly came out now you can see how it has developed- https://www.youtube.com/watch?v=Qkt7qm0GO94
Daniel 31 Mar, 2016 @ 5:10am 
Just made @Jookeringa's script a little more user friendley, and rewrite it all into JQuery, here you go:
Game Dev Tycoon - Percentage Calculator [gamedev.spherex.dk]
Jookeringa 15 Mar, 2016 @ 10:51pm 
Based on @JohniiMagii formula, i wrote a little algorithm in php to calculate and print out the three percentages based on your input.


<?php

# --- is 0
# -- is 1
# - is 2
# ~ (no indicator) is 3
# + is 4
# ++ is 5
# +++ is 6.

# in order ltr: first bar, second bar, third bar
$bars = [1, 5, 6];

for($i=0; $i < count($bars); $i++){
$y = $bars[$i] / ($bars[0] + $bars[1] + $bars[2]);
$value = ($y * 70) + 10;
echo $i+1 . ': ' . number_format($value, 2) . '%<br><br>'; # percentage
}

?>


You guys can run this code here: PhpFiddle [phpfiddle.org].

Hope this helps
blackwaltz 2 Mar, 2016 @ 3:39pm 
very good
Aptiz 7 Nov, 2015 @ 7:30am 
It doesnt show up in my mods. need help!
ShrimpMilk 25 Oct, 2015 @ 1:16pm 
Where is the 00.01%... :steamsad:
NJvsNY 19 Sep, 2015 @ 8:12pm 
Verry cool, thanks
Hoiness 5 Sep, 2015 @ 2:02pm 
This is a helpful mod, thanks!:steamhappy:
detdotnet 3 Sep, 2015 @ 12:34pm 
+warlock_2206 agreed
letsalllovelain 23 Aug, 2015 @ 9:49am 
Awesome mod! So handy:steamhappy:
FMaki 3 Jul, 2015 @ 8:51am 
Very useful, thank you !
feanor68 24 Jun, 2015 @ 3:30pm 
Just a quick addendum... I just finished the complete play-through using nothing but Johnii Magii's formula (setting my sliders with the percentages as I indicated below), and here are the final results:

43 games published
22 games were Top Hits (defined by game's final score)
16 games were Good Games (defined by game's final score)
2 games were Perfect 10's, 12 others were 9.75, 3 were 9.5, 2 were 9.25 and 1 was a 9

So the formula and these settings mostly work, but there's still a bunch of tweaking that can be done to further maximize great scores, and the variables involved are not part of this formula. But it definitely helps if you just have 'no clue' on where to place your sliders :)
feanor68 20 Jun, 2015 @ 3:39pm 
continued from Part 1...

Part 2 of 2 long comment/explanation...

So once you know what percentage-number to use, based on Johnii Magii's formula, you just have to match it up to the correct combination-group and put them in the proper order. Here are the numeric breakdowns for the FIVE repeating combination-groups:
+++ / ++ / ~ is 40 / 35 / 25
+++ / ++ / -- is 42.3 / 36.92 / 20.76
+++ / ++ / --- is 45 / 39.16 / 15.83
+++ / ~ / -- is 48.18 / 29.09 / 22.72
+++ / -- / --- is 56.66 / 25.55 / 17.77

Hope this helps anyone that is REALLY struggling to get consistently good scores and doesn't destroy the "fun" -- and thanks Johnii! Also, it's important to note that using the "right" percentage is only one piece of this game's puzzles. You still need to know how to manage and train your staff, as well as use proper topic/genre/hardware combos, and so much more to succeed -- but taking the guesswork out of the sliders is a BIG piece of that puzzle.
feanor68 20 Jun, 2015 @ 3:38pm 
PART 1 of 2 long comment/explanation...
I put Johnii Magii's formula to a test, and after a play-through into Year 20, I can confirm that it works fairly consistently -- my games are averaging 9.75, with an occasional bump in the road from various other factors (trends, hype, etc). Since the formula is maybe a bit on the technical side, I figured I'd break it down for everyone into 'simple english' :P

If you look at the commonly accepted charts of plus/minuses for Genre/Stages, you'll notice that there are really only FIVE combinations of pluses/minuses used throughout -- they just appear in different orders. For example, Stage 3 of the RPG Genre is in this format: +++ / ++ / ~ . The Simulation Genre uses the exact same combination in its Stage 3, only in a different order, as follows: ~ / +++ / ++ .

continued in Part 2 of 2
Wren Mikita 14 Jun, 2015 @ 2:04pm 
This is a great utility for approaching your game making with the precise numbers, highly recommended
Morifan 8 Jun, 2015 @ 12:39am 
johni in english please lol
Phil 2 May, 2015 @ 12:32am 
Does exactly what it says and @Johnii's advice is spot on.
Johnii Magii 16 Apr, 2015 @ 8:33pm 
To add to my comment below about the formula, I have tested it on several games. If you align all of the sliders perfectly, you can get consistent 9.75 game scores. Other factors determine if you get a 10, with some random chance involved (according to the forums), but it is possible for constant 9.75s to roll in.
Johnii Magii 16 Apr, 2015 @ 7:39pm 
Hi! To everyone looking for a way to convert the plus and minus system to these percentages, I've figured out how the game does it! Using it, you can directly convert exact percentages for each part of each stage! Due to limits on length, I won't post the explanation. Just test it out, and you'll see it works.

Let's get into it.
First, we assign each plus/minus value a numerical value from 0 to 6. --- is 0, -- is 1, - is 2, ~ (no indicator) is 3, + is 4, ++ is 5, and +++ is 6.

Now we use a formula with two parts.
y = xn / ( x1 + x2 + x3)
In this first part, xn is the numeric plus/minus value for the part you are trying to convert. x1, x2, and x3 are all three numeric values, and you just add them together.
Now, we move to the second part.
Value = ( y * 70) + 10
The value is what the percentage at the bottom will read.

I've tested to make sure the percentages are right, but not for impact on scores.

I hope this helps out!