Project Zomboid

Project Zomboid

赛马娘特质(PrettyDerby Traits)
81 Comments
Arknights 27 Jun @ 1:25pm 
非常遗憾马娘体质的速度加成与简单交易(ID:2592897465)冲突,而我为了背包扩容又不得不打交易MOD,打了交易MOD人物跑动速度又初始化了,就十分难受:steamfacepalm:
Hakuro  [author] 23 Jun @ 6:54am 
@甜瓜 人物负重实际有最高上限的,工坊里有解除上限的mod,搜搜看,或者等以后一并更新进去
甜瓜 22 Jun @ 9:46pm 
背包里显示的是那么多重量,但实际也拿不了。这是什么bug?
Cinder-SG 30 Jan @ 9:35am 
下个档就试试,谢谢大佬
星野今天吃3OF26 28 Jan @ 10:58pm 
肥肠感谢~这是今年我收到的第一份礼物~
(●^o^●)
Hakuro  [author] 28 Jan @ 6:27pm 
@Cinder-SG @鲸海 @列克星敦 代码已更新,不过在测试版,写在简介里了,目前只是代码移植简单测试可以运行,不太建议使用,起码不要用之前的存档。线下事情非常多忙不过来,有bug的话我找时间慢慢修吧,不好意思
转生马娘不想牡蛎 26 Jan @ 9:56am 
赞美!
星野今天吃3OF26 22 Jan @ 5:23am 
大佬大佬4242球球辣~
星野今天吃3OF26 11 Jan @ 5:12pm 
b42快点端上来吧
Cinder-SG 29 Dec, 2024 @ 7:31am 
期待大佬的B42
烧灯续昼 22 Dec, 2024 @ 9:29pm 
期待大佬的更新
Hakuro  [author] 21 Dec, 2024 @ 8:31pm 
@鲸海 会更新的,测试版还在研究中,但是进度会很慢,毕竟很久没有写过代码了本来技术就很菜而且经常被“线下攻击”(琐碎事太多)导致没有太多精力去集中研究:besaiya:
烧灯续昼 21 Dec, 2024 @ 8:25pm 
大佬B42会更新吗
Hakuro  [author] 12 Nov, 2024 @ 6:42pm 
@江火 这个.......bug我也没复现出来:besaiya:,现在还有么?
江火 3 Nov, 2024 @ 3:33am 
睡觉后,加速就消失了,饱食度重新拉满也没用,退出重进又会有
Hakuro  [author] 1 Nov, 2024 @ 7:04pm 
@ShiraishiSUKI 修复好了,改的时候忘记加判断了
ShiraishiSUKI 1 Nov, 2024 @ 9:19am 
不行啊 ,设置武器损坏倍率为0打几个僵尸就直接坏了
Hakuro  [author] 30 Oct, 2024 @ 5:45am 
那奇怪了,我也还是没测出来,摸不着头脑
Zeros 29 Oct, 2024 @ 8:17pm 
问题是2天前发现的,所以应该是最近几天的更新导致.
Zeros 29 Oct, 2024 @ 8:16pm 
@Hakuro 今天早上测试发现还是不行,所以问题还是存在的.如果其他人没有这个问题那么应该是与某些MOD冲突了,但没有任何报错.
Hakuro  [author] 29 Oct, 2024 @ 6:30pm 
昨天下午更新过版本,暂时关闭了功能,你看看更新后还有这个问题么,可能是我更新后你那边mod没有更新还是上一个版本
Zeros 29 Oct, 2024 @ 5:33pm 
@Hakuro 但我确实卸载了你的MOD后就正常了,其他的特质类MOD还有more traits,ETW.在更新之前我都开着还没有任何问题,直到前几天我发现抽烟不减压力后用排除法发现是你的MOD造成的.用你过去的版本还没出现过问题.
Hakuro  [author] 29 Oct, 2024 @ 4:21am 
@Zeros 这个我没有测试出来,我应该也没有修改过抽烟方面的代码,会不是是别的mod导致的冲突呢?
Zeros 29 Oct, 2024 @ 3:16am 
更新后嗜烟如命抽烟不减压力
Hakuro  [author] 28 Oct, 2024 @ 10:03pm 
@爱看戏 感谢指引,代码已经知道冲突原因,但不太好解决需要点时间,临时我会在沙盒添加勾选可以禁用掉额外的饥饿上限功能规避冲突,我这个实现方式还是太暴力了些,会和所有涉及到食物监听的mod冲突
爱看戏 28 Oct, 2024 @ 9:43pm 
mod名: They Knew
Hakuro  [author] 28 Oct, 2024 @ 9:38pm 
@爱看戏 疫苗mod是哪一个?翻了一圈没找到,可以的话麻烦给个mod地址我去看看
爱看戏 28 Oct, 2024 @ 8:40pm 
更新后 疫苗mod没用啦
Hakuro  [author] 27 Oct, 2024 @ 10:28pm 
@夏威夷州蚌埠市小阳,这个冲突我不知道怎么修复,看更多特质代码作者应该把这两个特质隐藏了你们看不到才对,因为有穿墙bug和服务器不同步。简单来说我是修改了动画速度类似“时空提速”,他的做法是修改人物移动坐标,类似“瞬移”,所以会被暴力的移位导致失效。我最多只能覆盖他的代码让它的功能失效。
Hakuro  [author] 24 Oct, 2024 @ 10:30pm 
@Lexus 代码已修复,在测试版中,测试几天没问题会在这里更新。不好意思各位,期间经历了非常多的......坏事,状态并不太好,看了医院也吃过不少药,没有多少精力能维护更新代码。拖了半年多很抱歉
夏威夷州蚌埠市小阳 4 Oct, 2024 @ 5:27am 
赛马娘和更多特质里的快人一步和慢半拍冲突了,会导致人走不动路
Lexus 12 Mar, 2024 @ 6:17am 
空手才有加移速效果,拿上武器就不行了
Quilava 26 Jan, 2024 @ 10:33pm 
After playing for few hour, i can say it indeed better than old version. Still, i think you should leave the hunger rate normal like "default", even without moving, my character still get hungry after 2-3 hr, even with "light eater" trait

When you not fighting, like reading book, it kinda "annoying" that you still get hungry when "doing nothing". In late game or when enter city area, you fight zombie every times, everywhere you go, you can get hungry all you want. "Let us relax when we not in combat"

To balance it out, you can add "sad" mood when player not doing "exercise/work out" daily (24h), or "bored" mood when player not "running" every few hour, i think it fair and that how uma musume girl would be like anyway :steamhappy:

Overall, i still think this update is a big improve compare to the old version, keep up the good work, but dont forget to take care of yourself :steamthumbsup:
Quilava 25 Jan, 2024 @ 10:32pm 
Take care of yourself is always come first, no need to rush with the mod, we can wait

And thank for the update, very stonk, i need sometime to test it out, but im sure it will work great, thank again for the hard work :steamthumbsup:
Hakuro  [author] 25 Jan, 2024 @ 10:09pm 
@Quilava Sorry for taking so long to update the mod, a lot of things have happened recently, life is not so good, not in the mood to maintain, sorry. This update has the changes you want, reducing the normal hunger speed of this feature by half, but accelerating hunger while attacking and running by three to six times, can we see if this is better?
Hakuro  [author] 25 Jan, 2024 @ 9:57pm 
@Captain Murasa 请问是什么mod么?我去查找原因
TheWWworld 7 Jan, 2024 @ 2:41am 
反复排查,是该mod导致吞了另一mod的初始自带物品...斟酌中
Quilava 26 Dec, 2023 @ 4:00am 
Im so happy that you can make the idea work, im kinna scare that you cant change anything relate to the food bar because you said it hard code last time, thank goodness

I dont play with sandbox because im alway end up make the setting easy for me, so the update few day ago have no effect to my current game

Now we just have to wait for the good new
Hakuro  [author] 25 Dec, 2023 @ 9:07pm 
@Quilava This is a good idea, and it is not difficult to implement this feature, it takes a little time to do the data balancing, thank you very much for your advice
Quilava 25 Dec, 2023 @ 5:32am 
I have a suggestion

When you lose stamina (fighting, running, sprinting), you add an extra code to make the character also lose food bar? So if you dont want to get hungry, you have to walk or drive vehicle around, and avoid fighting and such, i think it fair enough
烧灯续昼 25 Dec, 2023 @ 2:05am 
@白露 感谢大佬:steamhappy::steamhappy:
Hakuro  [author] 24 Dec, 2023 @ 9:35pm 
@鲸海 添加好了
烧灯续昼 8 Dec, 2023 @ 4:01am 
@白露 需要需要,感谢大佬:steamthumbsup:
Hakuro  [author] 7 Dec, 2023 @ 8:31pm 
@Quilava These ideas are great! I'll try it out when I have time and see if I can do it.
Hakuro  [author] 7 Dec, 2023 @ 8:28pm 
@Louis scina 能吃是马娘的设定,控制好体重卡路里也是拖累那需要着重考虑的事情(笑)。耐久的话需要你把维护技能提高一些,耐久值这个是官方代码的设定就很奇怪,就像警棍和撬棍,并不是它们耐久值高,而是掉耐久的几率低。加上我比较菜,找不到更好的解决办法。如果还是接受不了的话,这些都可以在沙盒设置里改的低一些,可以和正常人一样
Hakuro  [author] 7 Dec, 2023 @ 8:15pm 
@鲸海 这个情况我居然没遇到过,反而是遇到过老是处决不到的情况,如果需要的话我有空了会加一个开关强击退设置
Noraura Rana 5 Dec, 2023 @ 4:23pm 
做的挺好,挺有特色,不过控制食物确实难受,基本只能把食物条控制在50-60,下降速度才正常。不过如果能让食物条在战斗和奔跑的时候再加速下降就好了。
另外就是武器损坏这个感觉概率实在是太高了,警棍都打不了几下,撬棍也是,这个体验比较糟糕,根本没有能用(长久)的武器,只能光靠推了
Noraura Rana 4 Dec, 2023 @ 8:53pm 
太能吃了靠,有啥办法控制一下吗,一天能吃几个牛排,要不然就肚子常年空的
烧灯续昼 18 Nov, 2023 @ 10:49pm 
能把强击退加个沙盒设置吗?有时候僵尸击倒之后会突然站起来,然后被处决了哈哈哈哈哈
Quilava 5 Nov, 2023 @ 1:44am 
If it hard code than nothing we can do about it, i cant find anything do make npc eat more, but i still have 2 more idea

1) Make a nerf version, get less buff, but the hunger go down slower, so you wont have to eat that many time anymore. Also because inventory weight with 10 strength is 100, the game wont let you pick up stuff if it go over 50 , so it make that overkill

2) If you cant change hunger, then how about change the food? Make it when you pick the trait, all the food value is down. For example, normal cereal give 40 food but when you pick the trait, it go down to only 10 food, just like the trait "Organized/Disorganized"did

If these idea not good enough, then we just have to cope with the hunger rate, this still a very nice mod :steamthumbsup: