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Therefor, for the time being, this mod should be considered superfluous and discontinued.
Altitude - traster
I sincerely hope bug will be fixed to match this mod.
They did not test their stuff again.
Merge block is also not usable as event of merge is not fired.
Event block not react to any state of merge block.
I was unable to come up with a situation where knowing that one thing just went off but not knowing the state of the system was actually beneficial.
Not really, no matter how you twist it, with the original system knowing "all doors are closed" is not possible.
For that either they need a "Door Closed" even, then you can use AND on them, but that would be silly as you would need an opposite event for everything, or they could just fix OR.
I was wondering if your example couldn't be solved by simply not having a "false/off" action set and using another event controller or timer block instead for the secondary action?
Good to see someone trying to fix this broken mess.
i would love to be able to detect when a door is actually opened or closed
wish the ones like detect on/off or door open/close allowed you to specify which one you wanted instead of both at once
Technically yes, it is slightly slower when you watch more blocks - however, the AND mode already does those same checks. And the OR mode is now totally useless. So performance gain because people just don't use it is also rather pointless.
https://youtu.be/uJqZLez9aCE
and if so, turn on the door
press button to turn them off and it should go off at once
event controller says theyre both on and turns on the door
and vise versa
I agree that it might be more intuitive to have a NOT, instead of inverting the entire logic and swapping the operator, but for now I'm still hoping that eventually I can just delete this mod and Keen just fixes the OR behavior.