Hearts of Iron IV

Hearts of Iron IV

Degrees of Alternativeness
82 Comments
Stonks 10 Jul @ 9:07am 
Great mod
Numbus 30 Apr @ 10:28am 
Good to know. Thanks for adding my localization.
GBV  [author] 30 Apr @ 10:20am 
Numbus, Polish localization has been added to the mod.
Numbus 30 Apr @ 9:04am 
Okay, I have sent you a friend request.
GBV  [author] 30 Apr @ 8:55am 
Numbus, yes, you can put the archive with the localization on a public hosting and send a link, then I will add it to the mod.
Numbus 30 Apr @ 8:46am 
I have created a polish translation, how could I send it to you so you can integrate it into the mod?
GBV  [author] 28 Feb @ 6:55am 
SpookyEngie, doa.1
SpookyEngie 28 Feb @ 12:35am 
May i ask what is the event id call, i wanted to trigger the event mid-game via event command
corium 20 Nov, 2024 @ 11:11am 
Thanks for keeping it up to date :KaneLives:
GBV  [author] 20 Nov, 2024 @ 8:28am 
Waffless, in theory, at least in part
George F. Breathless 20 Nov, 2024 @ 2:24am 
Is it still compatible with Road to 56?
GBV  [author] 18 Nov, 2024 @ 11:45am 
Lonesome Rhodes, mod has just been updated for the latest DLC.
Rhodes 18 Nov, 2024 @ 10:41am 
does this need an update for the new dlc?
reubentubegaming 1 Aug, 2024 @ 11:19am 
i will be runnin 50 games with the settings i use as an experiment to determine if this mod is really just creating a new historical ai
reubentubegaming 1 Aug, 2024 @ 11:18am 
every time i play this, i do full randomness, and the ai does the same thing half the time, russian civil war where whoever is revolting against stalin wins in less than a year, japan goes communist, britain goes communist, italy goes democratic, germany remains fascist as i set that in game rules, france goes communist, democratic spain always win the spanish civil war, and america always elects alf landon and joins the allies in 1939 bc honduras got declared on by el salvedor, also czechoslovakia always refuses the munich agreement
GBV  [author] 14 Jun, 2024 @ 11:44am 
BalaiRapace, no, compatible mods specified in description.
BalaiRapace 9 Jun, 2024 @ 6:59am 
Hello the mod does it work with total mod redesign of the game as for example Old World Blue
GBV  [author] 30 Mar, 2024 @ 2:27am 
N7_Paragon, hi, become a friend, upload the translation to any available storage in net and give me a link to it.
N7_Paragon 29 Mar, 2024 @ 5:03pm 
Hello, I went to play the mod and saw that it was without translation for the Portuguese, so I made one for personal use, but I can send it to you so that everyone has access, how do I send it to you?
ТВОЯ САМООЦІНКА(UA 16 Mar, 2024 @ 7:36pm 
Дякую
oildrum001_explosive.mdl 9 Mar, 2024 @ 7:22pm 
сигма
GBV  [author] 9 Mar, 2024 @ 7:33am 
A mod update has been released for the latest DLC for the game. Added historical path adjustments for Latin American countries.
GBV  [author] 7 Mar, 2024 @ 10:57pm 
jakusulay , будет, но не так быстро, сабж стоит далеко не в начале очереди (и ему не сильно то нужно).
oildrum001_explosive.mdl 7 Mar, 2024 @ 8:01pm 
обновление?
GBV  [author] 28 Dec, 2023 @ 10:35am 
Today's update adds compatibility of the mod with The Great War Redux!
GBV  [author] 19 Dec, 2023 @ 9:41am 
Frawzty, probably shouldn't be any critical bugs in the previous version of the game.
Tru1yFrawzty 19 Dec, 2023 @ 9:33am 
does it work for 1.12.14
Si Jancoeg 26 Oct, 2023 @ 4:35am 
Afaik, EAI does effect the AI path on historical and some degree, non-historical albeit not what the modder intend to do in the first place... Hmm I may combine these two mods and find out.... thanks mate!
GBV  [author] 24 Oct, 2023 @ 4:05am 
Si Jancoeg, I don’t know, if EAI does not affect the general choice of AI paths, then it may be compatible.
Si Jancoeg 24 Oct, 2023 @ 2:16am 
Is it compatible with Expert AI mod?
GBV  [author] 21 Oct, 2023 @ 1:53am 
SomeGuyWhoIsAGuy, no, that is not the purpose of this mod. But the third, vanilla, option is quite close to this)
SomeGuyWhoIsAGuy 20 Oct, 2023 @ 9:06pm 
So,is there some way to have an option where every path has the exact same chance to be picked?
GBV  [author] 12 Oct, 2023 @ 8:02am 
A mod update has been released for the latest DLC for the game. Added historical path adjustments for Scandinavian countries.
GBV  [author] 12 Oct, 2023 @ 8:01am 
EnemyFighter, no, paths are assigned only at startup.
EnemyFighter 10 Oct, 2023 @ 1:37pm 
could you add like politics slot ( just like the chaos ai mod) or a decision where you can bring back the menu if you want to change stuff
ImperiumViking 2 Oct, 2023 @ 10:17am 
Cool good to hear, can't wait to play with this mod with the great war redux/GWR.
GBV  [author] 2 Oct, 2023 @ 1:19am 
TibViking, not now, but theoretically in the future it will be possible to add this.
ImperiumViking 29 Sep, 2023 @ 12:25pm 
Does this work for the great war redux?
GBV  [author] 28 Aug, 2023 @ 1:09am 
EnemyFighter, probably, but I didn't care
EnemyFighter 27 Aug, 2023 @ 2:00pm 
does this work in multiplayer?
GBV  [author] 8 Aug, 2023 @ 1:17am 
Faster, in fact, even with an absolute alternative, some countries choose either very close to historical paths, or very slow paths that will not have time to lead to any noticeable changes.
Faster 6 Aug, 2023 @ 7:25pm 
Could you add a starting option that's almost like "absolute alternative" EXCEPT it ALLOWS countries to go historical with a very slight chance, maybe 10% or sth like that. I think it's better than 0%
Boxdog 28 Jul, 2023 @ 2:19am 
i appreciate that this doesn't override choosing specific country paths. very useful mod indeed.
deep substrate foliated kalkite 25 Jul, 2023 @ 3:25pm 
Epiclander you should just be able to set all the minors’ paths to Random in the game options
GBV  [author] 25 Jul, 2023 @ 7:32am 
Epiclander, I do not plan to add more options to choose from at the start, the mod for its purpose should only change the course of history as a whole. Some specific paths can be changed in usual settings, as you do.
Nyxanol 24 Jul, 2023 @ 7:31pm 
Do you think it would be possible to add a minor-only ahistorical option? I've been looking for a mod that does this, and while using this and manually assigning the major's to their paths works most of the time, sometimes, they just don't choose what I tell them in game options. Would be awesome! Great mod tho
GBV  [author] 2 Jul, 2023 @ 4:31am 
gamer time, maybe it's worth making a separate option for minors without tricks, but I'm unlikely to consider each such minor separately.
deep substrate foliated kalkite 2 Jul, 2023 @ 1:57am 
would it be possible to add a feature where focus tree-less minors (who by default just sit there and do nothing) would sometimes pick a path on the political tree? e.g. some of the historically neutral middle eastern or asian minors would take a side in WW2, maybe flip to communism or fascism
GBV  [author] 2 Jul, 2023 @ 12:58am 
gamer time, no, built-in path selection system does not cover this
deep substrate foliated kalkite 1 Jul, 2023 @ 9:24pm 
does this affect countries with no focus trees?