Total War: WARHAMMER III

Total War: WARHAMMER III

The Return of the Ironskin Tribe
479 comentarii
danihunter1 3 iul. la 17:17 
It seems like some tech tree bonuses dont apply to the ironskin units, for example ironskin crushers dont get devastating flanker from the tech tree
REITERPALLASCH 26 iun. la 12:35 
Hoping this mod gets an update soon but I understand if you want to wait until after the next DLC drops
comisaryarrick 18 iun. la 7:21 
Hello! Please update the mod.
MVGkaiser 16 mai la 11:03 
caused a crash for me
MVGkaiser 6 mai la 7:00 
update?
MVGkaiser 4 mai la 10:03 
is this ok in 6.1?
Qudit 15 apr. la 23:28 
Hi, I just posted a submod that doubles all the faction effects: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3464737580
Charus 29 mart. la 12:00 
I think I need to strengthen Gark's artifact, for example, so that it gives +50 armor.
RandomEdits 28 mart. la 14:42 
Okay, I just got back to playing this game again, and I dislike the new placement of this faction. I liked it better when I was outside the Saber Tribe and conquering it myself.
Dragon32 27 mart. la 13:02 
@An Arousing Avocado
That's usually indicative of a script break
https://tw-modding.com/index.php/Troubleshooting
Skullgar 27 mart. la 9:08 
@AwDiddums I am starting with it just fine. I think you may be having another mod be the issue.
AwDiddums 27 mart. la 7:45 
This currently crashes when attempting to startup the game.
Belial 20 mart. la 15:34 
Hey @Sparkle Eldar, I've seen your comment regarding the compatibility patch for Warband Upgrade Ultimate, do you have an ETA on that? I just want to understand if for my campaign I'll be able to use it
Ty
zsmasher 10 mart. la 16:21 
Are there any submods or options that make the ironskin units available for the other Ogre factions? I'd like Greasy Boy to have proper armored troops for his late game
KermitXBL 7 mart. la 18:50 
@Paladin Josh - I second this, very good Suggestion.
NorscanWarlord 4 mart. la 15:19 
do they work in the old world map?
Paladin Josh 1 mart. la 12:13 
This is pretty great. One thing I'd suggest is making his faction immune to chaos undivided corruption as it'd be good for allying with the Chorfs.
Quanariin 17 febr. la 9:30 
THE RETURN OF THE RETURN OF THE IRONSKIN TRIBE HAS COME!
Rustic Clover 16 febr. la 12:31 
I apologize for doubting you, lord
Nukular Power 16 febr. la 12:05 
thank you for update!
Маленький Принц 16 febr. la 9:59 
Спасибо!
Sparkle Eldar  [autor] 16 febr. la 8:08 
Sorry for the delay, I struggled with work for a period and traveled to Japan, but now I got the time for update (hopefully)

Add the missing hero and lords for the ogre faction.
Add the scrap system back (CA changes to faction limited, but thanks Rhox, he offers the salvation)

I will work on a compatible patch for Ultimately unit upgrade mod.
Also will add the ironskin themed pigback unit in the future.


If you have any more suggestion, feel free to leave a comments. (Maybe any suggestion on prisoners' use)
SILVERWOLF 11 febr. la 7:16 
Hi, I have a problem with the mod. Ghark does not appear in the Immortals Empires and he is not counted as a lord in custom battle
Rustic Clover 5 febr. la 13:05 
@FreeMayk
Honestly I have to agree at this point
FreeMayk 5 febr. la 12:37 
Personally, i do not feel he is "updating" anything about this mod.
Big Bad Wolf 3 febr. la 0:55 
Is there no fix for the compatibility issue with the Warband Upgrade mod? Really sucks that it bugs out all the other ogre factions.
Blackbeard147 18 ian. la 11:11 
@Sparkle Eldar i understand if you don't want to but i want to ask will you either make a version or just make it out right where all of the ogre models units/heroes/lords are completely covered with armor so the look like giant iron warriors and not fat weirdos???
Ronin75 15 ian. la 11:36 
It seems the mod is not supporting the new Ogre DLC units. The Bruiser hero is not showing up under the bull pen building :(
akdingkang 13 ian. la 6:39 
大佬,can you Fix the compatible issue with warband upgrade mod?thanks
Doankham 10 ian. la 22:39 
i don't play Ghark as a faction, I jumped to confed him as Greasus (using the mod Change Starting Settlement), so i don't care much about the scrap upgrade and other issues with Ghark faction
Firo 10 ian. la 22:10 
For me the mod works, but I can't use Ghark's version of the scrap mechanic, as well as no offerings.
Anyone else having the issue with the scrap mechanic?
Neko Loli MeatToilet 1 ian. la 0:11 
I will give Sparkle Eldar a kiss anywhere he wants if he updates it soon
Terrifyingly Trash at Total War 31 dec. 2024 la 2:45 
Bruiser hero and offerings to the maw seem to be missing/completely greyed out when using this mod, even with only this mod on, they still don't show up
Sin 29 dec. 2024 la 22:44 
@THEMADMAX , yes it works for 6.0, it was updated Dec 15th. HOWEVER, just dont use with the said mods its currently incompatible with, like Warband Upgrade system mod
THEMADMAX 29 dec. 2024 la 22:20 
Heya. Love the work, this should be a dlc lol. I know it says updating but i am unsure how old this is but does anyone know if it is patch 6.0 friendly, if not when can we expect it? Wouldnt mind getting stuck back in with this mod since the update. Cheers
TheDudeAbides 29 dec. 2024 la 10:09 
Would love to have this in the Old World mod
Big Bad Wolf 24 dec. 2024 la 22:50 
This mod is going to be probably the only way Ghark Ironskin will be available for play. Please @Sparkle Eldar make your mod compatible with the Warband Upgrade system. Your mod completely breaks Ogre unit upgrades which sucks because I don't want to drop your really otherwise excellant mod.
Pappi_Rabbi 24 dec. 2024 la 21:20 
lots of awesome new armor pieces with bruisers to impliment on ghark
Sin 21 dec. 2024 la 16:34 
Nope, I have it on but im not using the faction itself, I have it as AI and playing as Golgy
SerratedSaturn 21 dec. 2024 la 14:14 
Has anyone else be dealing with sporadic crashes while using this mod? Crashes can come on end turn, at the start of loading, during loading, during battle, and rarely during campaign
Sin 20 dec. 2024 la 3:10 
From what I see, mod works BUT the Offerings to the Maw Mechanic is missing ... nothing there. Blank
Sin 19 dec. 2024 la 16:53 
I second Doankham's statement, this be pretty cool as an "option" while still having Ghark as own faction too but idk if thats feasible

Regardless, really happy and grateful for the update to this mod!! LOVE IT! :steamthumbsup::luv:
Doankham 19 dec. 2024 la 3:23 
me want Ghark a recruitable Lord for playable Ogre factions
limit85 18 dec. 2024 la 13:04 
thx for your working~ would you mind let me know when it will be working? Can you give me a rough schedule? It's too hard to wait without schedules....TT
limit85 16 dec. 2024 la 20:46 
I already subscribe jajaja
Quanariin 16 dec. 2024 la 14:06 
limit85 just check the subscribe to thread box
limit85 16 dec. 2024 la 8:16 
First of all, thank you for sharing your wonderful idea and your ability to execute it. Could you please tell me when the update will be completed?
Crispy_Smoothie 16 dec. 2024 la 6:02 
Let's wait everyone. Modder said "Updating" not "Updated".
Chubbynator 16 dec. 2024 la 3:39 
Updating not working, The patch still appear to be old.
Capitanu'Slobozana 16 dec. 2024 la 0:43 
Great to see you are updating it,thank you for your great work sir and God bless you.