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Unfortunately no. It's not a body group and it's not rigged to be able to open either. He doesn't have the same modeled interior that Freddy has so I left it out.
It might've got removed, because it did work before.
I've only done Monty as he was the only one without an addon that featured just him. Other people have already done separate versions of Freddy, Roxanne, and Chica. Plus, I only wanted to do new jigglebone behaviors for Monty. The others work fine for me IMO. ;-)
This mod by itself has no requirements, but if you want to use the Monty Vox sounds with him, the vox sound mod requires Thicc Pyro Gaming's model pack to be installed, which is recommended to use with this anyway simply to get access to the other characters that you want.
They weren't broken, I just love jigglebones that move better with physics and velocity. The jigglebone z-axis on the original model made the tail move up when you jump, down when you fall, straight when you run backwards, and forwards when you run straight. I reversed the z axis so the tail reacts to velocity and has less stiff movement. They can be affected by a mass value as well. I also wanted to make the jaw and sunglasses have more realistic motion. Nothing broken about the original model, I just did this for fun and for personal preference.
Sorry, I don't do requests as this is not something I know how to do totally from scratch. This is an edited model that had the main assets already done, I just changed jigglebone physics, textures, and made the tail ragdoll.
I'm aware because I also use Thicc Pyro Gaming's player/npc/ragdoll pack. This is something I wanted to do for fun. I altered jigglebones and textures to my liking and I figured, "Why not share it with other people?" I made it a separate model so people could still use Thicc Pyro's original Monty as well.