Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Polearms ( Vanilla 6.X.X ) ( REQUIRES ASSET PACK )
160 Comments
Ankalagon 99 23 Jun @ 9:04am 
updates pls
Carcajou101 5 Apr @ 8:16pm 
@Noodliest
Don't know if it still works with the latests updates
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3377922635
Noodliest 24 Feb @ 5:34pm 
Anyone know where SFO submod is? :(
Guts The Black Swordsman 21 Feb @ 10:08am 
@_D3rpyN3wb_ Golden legion not available for recruitment, most likely issue is due to building changes done through your other chaos dwarf mod.
Alexfer8 6 Feb @ 3:15am 
Looks like i cant recruit the golden legion in any building during campaign, where are they supposed to be?
AnkleknockaTrev 19 Jan @ 8:24am 
Is it just me or do they loose formation once they get into melee?
Alaskan Thunder 9 Jan @ 5:53pm 
Its with additional units added to the roster. Was just curious if there was a way to add a scroll down an up function with them enabled. I did turn them off, and you are right, just some text is cut off.
_D3rpyN3wb_  [author] 9 Jan @ 4:30pm 
ive had all of my dawi-zharr mods activated and cannot see the error
Alaskan Thunder 9 Jan @ 3:25pm 
Same as @游人 , hellforge is borked, you cannot scroll down to enhance artillery and war machines.
游人 6 Dec, 2024 @ 9:59pm 
When these mods activated, ranged unit slots in the Hellforge interface will be crowded, making it impossible to enhance them.
Conflicting mods:hashuts polearm, hashuts gunpowder,zharr whirwinds
cap x 17 Nov, 2024 @ 9:11pm 
mod is bad ass but for some reason i can't see the units
kappa 6 Nov, 2024 @ 1:38pm 
I'm getting some tposing and spikey graphical errors.
wudaozhuqili 6 Oct, 2024 @ 8:18pm 
Hi,can you make one flying Auroch Knight?or Flame Magic Bull Knight?
_D3rpyN3wb_  [author] 20 Sep, 2024 @ 11:01pm 
@Scourge thanks! I'll add it to the description
Scourge 20 Sep, 2024 @ 4:44am 
Hi all, I just made this _D3rpyN3wb_ CHD (Gunpowder & Polearms )+ Armourygeddon Unit Upgrade. Enjoy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3334292385
thelosh68 31 Aug, 2024 @ 6:31pm 
I forgot about this. So Glad i found it. Thank you for all the work that you do.
lord commander leon 24 Aug, 2024 @ 4:58pm 
it smells like sewage in my apartment right now:WH3_bear::WH3_bear:
Prince Krieg 23 Aug, 2024 @ 8:32pm 
so, old version? I just wish to clarify the renaming?
RexJayden 23 Aug, 2024 @ 5:07am 
Thank you for keeping this mod updated! :Monokuma2_DGR::steamthumbsup:
skuchney 23 Aug, 2024 @ 2:53am 
Yep, that fixed it. I can see Dwarves on my Aurochs!
_D3rpyN3wb_  [author] 23 Aug, 2024 @ 2:04am 
ah i see now, missing animations from the chaos dwarf asset pack should be fixed by now :)
skuchney 22 Aug, 2024 @ 11:39pm 
Neat mod though, I like the aurochs.
skuchney 22 Aug, 2024 @ 11:38pm 
Same issue here, all spear units T pose and the aurochs are missing their riders.

Tried resubbing and moving this and the asset packs around in the mod load order, but doesnt seem to work
_D3rpyN3wb_  [author] 21 Aug, 2024 @ 5:13am 
resubscribe asset pack I assume 👀

I plan them to have their own hellforge slots(this'll cause crashes when i push the update but eh maybe next time)
Daverin2112 21 Aug, 2024 @ 4:03am 
Errr, well... my warrior spears are t-posing.
Daverin2112 21 Aug, 2024 @ 3:56am 
I'm curious what your eventual plan for this was/is going to be? Make the unit theming more in-line with the gunpowder mod, with goldie bois only being RORs and officers?

Either way, thanks for re-instating! Something about spear carrying Chorfs feels like it should be loreful; another blatant sacrilege to their orderly cousins.
_D3rpyN3wb_  [author] 21 Aug, 2024 @ 12:40am 
Decided to keep to keep this one for now, I'll just be updating the Unit Cards

-Updated for 5.2!
Nalier 11 Jul, 2024 @ 1:15pm 
Hi! I just wanted to express my appreciation for adding unit toggles in MCT <3
Ralin 5 Jul, 2024 @ 4:53pm 
@_D3rpyN3wb_ Dude, that's really cool. But you really need stylized unit cards, right now they're very out of the style of the game.

I'm sure somewhere in the mod community discord there are artists willing to help you out
sigmars_disciple 4 Jul, 2024 @ 10:57am 
@Carcajou101 Instead of writing what you wrote, could you not have included whether you actually confirm that there are problems with 5.1? It's totally unclear if you're just asking "in case"
sigmars_disciple 4 Jul, 2024 @ 10:54am 
Hey... I haven't tested this, but it either sounds like this needs an update, Derpy - while all the invisible units problems sound like those people either don't have the required assets mod activated - or that they wrote shortly after a bigger update to the asset pack.

Manual un- then resubscribing the asset pack might have fixed that problem immediately. This happens frequently with large size mods when an author just pushed an update (Re-verifying game files does it for all your mods, people!)

So, anybody with invisible models still?

@Dannos Wouldn't call a CTD on mouseover a "small" problem HAHA, but you should re-confirm if this happens for you now in 5.1 with no other mods - preferably you should test in campaign
Carcajou101 30 Jun, 2024 @ 10:32pm 
Did you plan to update this mod? Since all your other Dwarf mods are update to 5.1
Thanks
Vhagar 20 Jun, 2024 @ 9:12am 
does anyone know if this mod is causing enemy units to turn invisible when you zoom in? trying to figure out which mod might be causing it and im hoping its not this one as the regular dwarf polearm mod doesnt cause that issue
故事止于盛夏 14 Jun, 2024 @ 4:52am 
Please update In the game, these mods are transparent and invisible
Dannos 3 Jun, 2024 @ 5:37pm 
so, i'm having a small issue, i wanted to test out the new units in a skirmish, but it seems as soon as move my mouse over a infantry unit, it crashes to desktop. not sure if it's a confliction of another mod or my system. any advice would be great
Adushka 28 May, 2024 @ 12:13pm 
Thanks, you are lifesaver
realnamehidden 28 May, 2024 @ 10:38am 
Figured it out, at least on my end. Just letting people know so that my prior comment doesn't cause confusion.

Heralds of Hashut: Rocket Division modifies the settlement chains and doesn't work with other unit mods. Fortunately, there is a version of the mod that does not break the settlement chains.

As soon as I fixed it I resumed my campaign to find that all the units were there, from every mod, this one included.
realnamehidden 28 May, 2024 @ 8:33am 
I don't see them there either. Cavalry is where it should be, normal polearms/spears are where they should be, but absolutely no golden legion.
Adushka 28 May, 2024 @ 3:40am 
will try to determine which mod can cause such trouble, I don't have much but still
Adushka 28 May, 2024 @ 3:39am 
I've just booted a new game and still cannot see them in infernal garrison building. But I can see cavalry units in their buildings, polearm units
_D3rpyN3wb_  [author] 27 May, 2024 @ 6:46am 
they're recruitable at the same building as infernal ironsworn
Adushka 27 May, 2024 @ 5:26am 
Hi I cannot hire Golden Legion and other top tier units, I didn't even see them on building they supposed to be. But I can see them in upgrade or forge tab. Please tell if you know how to fix that
Steeps 24 May, 2024 @ 2:04pm 
Love look of these Chaos dwarfs.
btw made double unit size mod if anybody is interested.
Blazed Kofe 13 May, 2024 @ 3:32pm 
Bro you mods are sick as fuck! BIG fan!
_D3rpyN3wb_  [author] 10 May, 2024 @ 3:12am 
There will be an upcoming update where this mod will require my asset pack to function, this is too avoid large files being uploaded, avoid overwriting (such as my dawi-zhar and dawi polearms) and save time since some of my mods share resource 😁
Empire 9 May, 2024 @ 6:01pm 
Praise Hashut and may he bless you for your efforts.
DASSBEAR 8 May, 2024 @ 6:11pm 
nevermind it only went away in custom battles.
DASSBEAR 8 May, 2024 @ 6:03pm 
why did spear wall go away