RimWorld

RimWorld

Late Roman Infantry 1.5
32 Comments
Riko ♰ 28 Sep, 2024 @ 10:53am 
@(≡◉‿‿◉≡)

Haven't used the mod, but I highly recommend switching to RimSort as RimPy has been pretty fucky and I've seen it mentioned alot in Rimworld Workshop's comment section for a while now.

Personally made the switch a year or so ago and honestly it's a blessing.
(≡◉‿‿◉≡) 29 Aug, 2024 @ 11:53am 
I think there's a problem with this mod. It keeps getting removed by rimpy and the game itself from the mod list.

Warning for everyone though. Even if you add it to rimpy, the modlist on the still appears disabled. This mod is broken.
KAITA 16 Aug, 2024 @ 3:37pm 
Does this still work on 1.4?
Wilhelm Winter  [author] 20 Jul, 2024 @ 5:54pm 
finally sorted that out, thanks for the tip
greensniperhat 17 Jul, 2024 @ 3:54am 
XML Verse.ModMetaData+ModMetaDataInternal defines the same field twice: packageId.

Field contents: LateRomanInfantry1.5.

Whole XML:

<ModMetaData><packageId>WilhelmWinter.LateRomanInfantry1.5</packageId><packageId>LateRomanInfantry1.5</packageId><supportedVersions><li>1.5</li></supportedVersions><description> V1.0
This mod features three variations of late Roman armour and a shield.
</description></ModMetaData>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Seal Enthusiast 15 Jul, 2024 @ 5:40pm 
A mod adding Byzantine and other near east armors would be great. No one has really touched the region in all of rimworld modding.
https://www.reddit.com/r/RimWorld/comments/16e9apm/showcase_part_of_faction_mod_saracens/
This person made a lot of art that you could use as inspiration.
Wilhelm Winter  [author] 15 Jul, 2024 @ 2:57pm 
Fixed. Also love the thinking, maybe Byzantine expansion pack?
WonYoungjun 13 Jul, 2024 @ 9:37pm 
Very good. I hope the update has Cataphract armor

About.xml has two package id codes. The error is popping up because of that. I think it would be helpful to erase one of them.
Wilhelm Winter  [author] 13 Jul, 2024 @ 7:17am 
I have awoken from my slumber exactly one year from the last update and am now thinking of an expansion on the late antiquity idea.
(≡◉‿‿◉≡) 25 Jun, 2024 @ 8:00am 
1.5
The Dutchman 27 May, 2024 @ 10:05am 
Should already work with 1.5 as its just an item mod
(≡◉‿‿◉≡) 22 May, 2024 @ 12:11pm 
1.5
Piter Müller 11 Apr, 2024 @ 11:25pm 
could update to 1.5
Chrissant 25 Nov, 2023 @ 10:46pm 
Great mod.
Tiggy Skibbles 10 Nov, 2023 @ 9:24am 
Please make more mods similar to this cause omggggg...
[IPL]Grimuald 7 Aug, 2023 @ 11:55am 
Mmmm... Damn this feels good to play. Those tunicas are amazing and armor... Top tier mod.
Wilhelm Winter  [author] 3 Aug, 2023 @ 1:19pm 
@Hessian Yeah it's unlocked with smithing, assuming you have CE activated.
Hessian 29 Jul, 2023 @ 11:07pm 
Is the shield unlocked in smiting? I can't seem to find it in recipes.
GanstaJoe 23 Jul, 2023 @ 5:50am 
True to caesar
Emperors Champion Dragos 18 Jul, 2023 @ 12:23pm 
Yoo, can't wait, this will revive my roman playthrough lol! Do you think we may see some republic era armors like Lorica Segemetata?
Harshey 16 Jul, 2023 @ 7:30am 
Under-appreciated.
Serina 14 Jul, 2023 @ 7:47pm 
Fine piece for a first clothes mod, we will watch your career with great interest!
Wilhelm Winter  [author] 14 Jul, 2023 @ 4:04pm 
@Ickura It doesn't throw an error when I use it with everything else disabled. It only loads the CE files when it detects that CE is actually loaded, otherwise it uses the vanilla files/code. This seems to be exclusively a RimPy skill issue with how their load order rules work.
Ickura 14 Jul, 2023 @ 1:04pm 
Damn it steam messed up the formatting. Ah well, I hope you get the idea.
Ickura 14 Jul, 2023 @ 1:03pm 
I recommend removing the ce dependency for rimpy so people won't be mislead to think the entire mod requires it. Not everyone is going to read the description, unfortunate I know... I personally just hate to see errors in my mod manager.

Alternatively you can include this code in ModMetaData within the About.xml file so this mod will require you to load it after ce only if ce is downloaded:
<loadAfter>
<li> modnamehere </li>
</loadAfter>
UntitledMaid 14 Jul, 2023 @ 7:59am 
good mod
Wilhelm Winter  [author] 13 Jul, 2023 @ 5:43pm 
@Mr.Korky the only thing you need CE for is the shield, rest works fine without..
Mr.Korky 13 Jul, 2023 @ 1:14pm 
CE only ? Damn ...
Wilhelm Winter  [author] 13 Jul, 2023 @ 8:36am 
@WillDigForFood That's only a problem with the shield as there are no shields in vanilla, the rest works just fine in vanilla.
WillDigForFood 13 Jul, 2023 @ 8:11am 
Still shows a dependency on CE in RimPy, RIP.

I got really excited when I saw this on the workshop, too.
PapaEnclave 8 May, 2023 @ 7:33am 
any chance of a non CE version
No Mic Tweetus 26 Apr, 2023 @ 8:56pm 
Would prefer non-CE.