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Como en "Dying Light", alguna luz o algo que nos permita escapar en el caso de estar en el exterior?
P/D: Me encanta el mod, es un giro de tuerca muy genial
I have some questions if you don´t mind,
Can you clearly explain what is night/day strength interval limit?
what 0.25, 0.5 and 0.75 means?
it´s about hours?
It would be great to change to hours in my opinion
second. When I choose (Z toughness: mild enhancement) on 0.25 and again on 0.5 that means it will add up? 1 enhancement + 1 enhancement = 2 enhancement total on 0.5. that´s it?
sorry if my questions are dumb or my English is bad
@medido14 Thanks!
@BorekGaming I don't know. Can you test it and tell me if it is compatible? Thanks!
@keppy I would try it but I don't have much time sorry.
@v7geta There are default values that affect Apocalypse mode, but it is better to change them to your preferences in the sandbox.
I would basically want to start with sprinters and then them becoming shamblers after a week or two.
They're also not speeding up during night even though the option is enabled.
Right now I am trying to fine tune it and figure some stuff out. Can you tell me what the first tier in the agents refers to? I understand the Interval limit section as thresholds for the system to change zomb stats, but i'm not sure what the first part with no value definer means. Is it just the baseline change for the particular effect? For example Night strength it would refer to 0-.25?
@Gherkin77 : Thank you very much for the explanation. I will try to improve the way to configure it. I hope you enjoy it!
@jUG05 : The interval values are the intensity or strength values of the weather agents. All except temperature go from 0-1. Yes, I still haven't found the ideal way to configure the mod. thanks!
unchecking the "enable night/day/temp agent" shouldnt make your game break it could be another mod if it is. but unchecking the agent boxes i believe makes it so the zomboids will be unaffected by that aspect.
for instance i only checked the "enable rain agent" and in the three varying tiers i made it so the zombies became increasingly more powerful and fast as rain got stronger, but they lose their memory and hearing the stronger it gets as well.
Great mod
anyway, i have a few questions:
what are the "interval limits"?
if i un-check the boxes for "enable night/day/temp agent", does the mod stop working?
@doodad : I just updated the mod, it is now configurable! It's been a headache for me, but I think it's pretty optimised. I hope you enjoy it!
@Jaxx : Compared to the Sun-sensitive mod, this mod does not change the actual behaviour of the zombies, it changes the properties of the zombies according to the weather conditions.