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overflow error writing string table baseline scenes
Server crash
Aside from this map, I have uninstalled all other add-ons. However, in the third level, I found that the radio doesn't play any voice messages, and the room with the security card has three red "ERROR" signs. As I mentioned before, I have eliminated the influence of all other mods except for this map, confirming that there are indeed issues with your map.
Can't recreate dictionary for maps/bhm4_base.bsp, file must be writable!!!
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Host_Error: Overflow error writing string table baseline Scenes
your latest update chapter 4 stringtable broken please fix this, server crashed when player join the game
They cause map crashes on linux build of the game.
65535/10
Also, the towers in the rescue section made the rescue too easy.
I see at lot of input you gave - Thanks
It may take us a few days to translate, we will check on those ideas & bugs you found.
fifth part
总结
summary
我个人还是很喜欢这张图。希望这些问题在对准备游玩的玩家有所帮助,如果作者能改进这些问题,这张图成为
Personally, I still like this picture very much.I hope these questions are helpful to the players who are ready to play. If the author can improve these questions, this picture becomes the best map in left 4 Dead 2.
part four
6,关卡过程,在第二关需要大量反复跑图点击物品,但补给少且指向不明显,每次点击处刷新位置随机。在第三关坦克出现过于频繁而位置极小,补给也少。再加上油桶在极易点燃的位置,很容易重来,而且同样点击处过多,体验下来非常累,完全没有爽感
During the level process, in the second level, you need to repeatedly run the map and click on items, but the supply is small and the direction is not obvious, and the refresh position at each click is random. In the third level, tanks appear too frequently, and their positions are extremely small, and there are few supplies. In addition, the oil drum is in the position where it is easy to ignite, and it is easy to start again. Moreover, there are too many clicks, and the experience is very tired and there is no cool feeling at all.
third part
5,关卡设计,每一关都太长了,导致玩家必须长时间高集中力,完成后的感觉只是累。
Level design, each level is too long, resulting in players have to concentrate for a long time, and the feeling after completion is just tired.
second part
1,极少的有效指引,你很容易迷路。
Without effective guidance, you can easily get lost.
2,物资过于集中,中途补给很少Materials are too concentrated, and there is little supply in the middle.
3,地图问题,僵尸可以随便穿过草坛来突袭玩家,没有任何前置动作,体验极差。
Map problem, zombies can casually cross the grass altar to raid players, without any pre-action, and the experience is very poor.
4,地图物品,那个油桶一点用都没有,可以删了,完全是降低体验。
Map items, that oil drum is useless at all, you can delete it, which completely reduces the experience.
This comment is very long. Those who want to play with this picture can have a look, which is very helpful.
本地图很长,建议一次只玩一个章节
This map is very long. It is recommended to play only one chapter at a time.
第一部分
first part
它的确是个好地图,但在高难度下极坐牢,写专带着ai打了一个下午,快被一些东西气炸了,没有一点成就感和快乐
It's really a good map, but it's extremely difficult to finish superior diffculty, and I've been playing with a,Ai all afternoon, and I'm almost mad at something.Have no sense of accomplishment and happiness。
地图有以下问题
The map has the following problems
chapter 2 is annoying need run over places
chapter 3 and 4 are fine
We accept criticism if it's constructive
Not disrespecting users
Or simply being negative because you didn't like something
Maybe be "man enough" to realize your immaturity and harassment
Comments are only removed for not being constructive or respectful
Perhaps be "man enough" to act proper
Chapter 3 - 3/5
- Starting from this chapter onwards, what happens is anti-climactic compared to the first two chapters.
- Not sure about the gauntlet event that takes place here. Hey, at least the paths towards both the access card and safe room are short.
Chapter 4 - 4/5
- Not bad at all. Fighting against 4 Tanks (2 per sequence) can be a challenge.
Overall, a very challenging, average campaign to beat even on Normal difficulty. 3/5.
Chapter 1 - 3/5
- When human bots navigating through the map, their navigation is broken sometimes.
- Considering this chapter takes place in the nighttime, the lighting is too bright.
- The gauntlet event in the end drags for too long.
Chapter 2 - 2/5
- The PC-parts-scavenge event takes too long to finish. It would've been better if the scavenge parts needed is reduced to, at most, half.
- I don't like how the gauntlet event during the cable car section works. I would've preferred a holdout crescendo event after calling the cable car, then a smooth sailing towards the train, outside the lurking Special Infected(s) nearby.
cons: level 1 visual design is a little bad , level 2 route design is a little confusing and environment is too dark . level 2 and 3 lack of mission hints, player don't know what to do next and where to go at first time play.
advise: add more hints of mission of level 2 and 3(popup message etc.) ,made level 2 more brighter